Safe Haskell | None |
---|---|
Language | Haskell2010 |
Module used for loading & writing 'Portable Network Graphics' (PNG) files.
A high level API is provided. It loads and saves images for you while hiding all the details about PNG chunks.
Basic functions for PNG handling are decodePng
, encodePng
and encodePalettedPng
. Convenience functions are provided
for direct file handling and using DynamicImage
s.
The loader has been validated against the pngsuite (http:/www.libpng.orgpubpngpngsuite.html)
Synopsis
- class PngSavable a where
- encodePng :: Image a -> ByteString
- encodePngWithMetadata :: Metadatas -> Image a -> ByteString
- class PngPaletteSaveable a where
- encodePalettedPng :: Image a -> Image Pixel8 -> Either String ByteString
- encodePalettedPngWithMetadata :: Metadatas -> Image a -> Image Pixel8 -> Either String ByteString
- decodePng :: ByteString -> Either String DynamicImage
- decodePngWithMetadata :: ByteString -> Either String (DynamicImage, Metadatas)
- decodePngWithPaletteAndMetadata :: ByteString -> Either String (PalettedImage, Metadatas)
- writePng :: PngSavable pixel => FilePath -> Image pixel -> IO ()
- encodeDynamicPng :: DynamicImage -> Either String ByteString
- writeDynamicPng :: FilePath -> DynamicImage -> IO (Either String Bool)
High level functions
class PngSavable a where Source #
Encode an image into a png if possible.
encodePng :: Image a -> ByteString Source #
Transform an image into a png encoded bytestring, ready to be written as a file.
encodePngWithMetadata :: Metadatas -> Image a -> ByteString Source #
Encode a png using some metadatas. The following metadata keys will
be stored in a tEXt
field :
Title
Description
Author
Copyright
Software
Comment
Disclaimer
Source
Warning
Unknown
using the key present in the constructor.
the followings metadata will be stored in the gAMA
chunk.
The followings metadata will be stored in a pHYs
chunk
Instances
class PngPaletteSaveable a where Source #
Encode a paletted image into a png if possible.
encodePalettedPng :: Image a -> Image Pixel8 -> Either String ByteString Source #
Encode a paletted image as a color indexed 8-bit PNG.
the palette must have between 1 and 256 values in it.
Accepts PixelRGB8
and PixelRGBA8
as palette pixel type
encodePalettedPngWithMetadata :: Metadatas -> Image a -> Image Pixel8 -> Either String ByteString Source #
Equivalent to encodePalettedPng
but allow writing of metadatas.
See encodePngWithMetadata
for the details of encoded metadatas
Accepts PixelRGB8
and PixelRGBA8
as palette pixel type
Instances
decodePng :: ByteString -> Either String DynamicImage Source #
Transform a raw png image to an image, without modifying the underlying pixel type. If the image is greyscale and < 8 bits, a transformation to RGBA8 is performed. This should change in the future. The resulting image let you manage the pixel types.
This function can output the following images:
decodePngWithMetadata :: ByteString -> Either String (DynamicImage, Metadatas) Source #
Decode a PNG file with, possibly, separated palette.
decodePngWithPaletteAndMetadata :: ByteString -> Either String (PalettedImage, Metadatas) Source #
Same as decodePng
but also extract meta datas present
in the files.
writePng :: PngSavable pixel => FilePath -> Image pixel -> IO () Source #
Helper function to directly write an image as a png on disk.
encodeDynamicPng :: DynamicImage -> Either String ByteString Source #
Encode a dynamic image in PNG if possible, supported images are:
writeDynamicPng :: FilePath -> DynamicImage -> IO (Either String Bool) Source #
Write a dynamic image in a .png image file if possible. The same restriction as encodeDynamicPng apply.