Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- data PhysicalDeviceTexelBufferAlignmentFeaturesEXT = PhysicalDeviceTexelBufferAlignmentFeaturesEXT {}
- data PhysicalDeviceTexelBufferAlignmentPropertiesEXT = PhysicalDeviceTexelBufferAlignmentPropertiesEXT {}
- type EXT_TEXEL_BUFFER_ALIGNMENT_SPEC_VERSION = 1
- pattern EXT_TEXEL_BUFFER_ALIGNMENT_SPEC_VERSION :: forall a. Integral a => a
- type EXT_TEXEL_BUFFER_ALIGNMENT_EXTENSION_NAME = "VK_EXT_texel_buffer_alignment"
- pattern EXT_TEXEL_BUFFER_ALIGNMENT_EXTENSION_NAME :: forall a. (Eq a, IsString a) => a
Documentation
data PhysicalDeviceTexelBufferAlignmentFeaturesEXT Source #
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT - Structure describing the texel buffer alignment features that can be supported by an implementation
Members
The members of the PhysicalDeviceTexelBufferAlignmentFeaturesEXT
structure describe the following features:
Description
If the PhysicalDeviceTexelBufferAlignmentFeaturesEXT
structure is
included in the pNext
chain of
PhysicalDeviceFeatures2
,
it is filled with values indicating whether the feature is supported.
PhysicalDeviceTexelBufferAlignmentFeaturesEXT
can also be included
in the pNext
chain of DeviceCreateInfo
to
enable the feature.
Valid Usage (Implicit)
See Also
PhysicalDeviceTexelBufferAlignmentFeaturesEXT | |
|
Instances
data PhysicalDeviceTexelBufferAlignmentPropertiesEXT Source #
VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT - Structure describing the texel buffer alignment requirements supported by an implementation
Members
The members of the PhysicalDeviceTexelBufferAlignmentPropertiesEXT
structure describe the following implementation-dependent limits:
Description
If the PhysicalDeviceTexelBufferAlignmentPropertiesEXT
structure is
included in the pNext
chain of
PhysicalDeviceProperties2
,
it is filled with the implementation-dependent limits.
If the single texel alignment property is
FALSE
, then the buffer view’s offset must be
aligned to the corresponding byte alignment value. If the single texel
alignment property is TRUE
, then the buffer
view’s offset must be aligned to the lesser of the corresponding byte
alignment value or the size of a single texel, based on
BufferViewCreateInfo
::format
. If the size
of a single texel is a multiple of three bytes, then the size of a
single component of the format is used instead.
These limits must not advertise a larger alignment than the
required
maximum minimum value of
PhysicalDeviceLimits
::minTexelBufferOffsetAlignment
,
for any format that supports use as a texel buffer.
Valid Usage (Implicit)
See Also
PhysicalDeviceTexelBufferAlignmentPropertiesEXT | |
|
Instances
pattern EXT_TEXEL_BUFFER_ALIGNMENT_SPEC_VERSION :: forall a. Integral a => a Source #
type EXT_TEXEL_BUFFER_ALIGNMENT_EXTENSION_NAME = "VK_EXT_texel_buffer_alignment" Source #
pattern EXT_TEXEL_BUFFER_ALIGNMENT_EXTENSION_NAME :: forall a. (Eq a, IsString a) => a Source #