vulkan-3.26.1: Bindings to the Vulkan graphics API.
Safe HaskellSafe-Inferred
LanguageHaskell2010

Vulkan.Extensions.VK_AMD_gpu_shader_half_float

Description

Name

VK_AMD_gpu_shader_half_float - device extension

VK_AMD_gpu_shader_half_float

Name String
VK_AMD_gpu_shader_half_float
Extension Type
Device extension
Registered Extension Number
37
Revision
2
Ratification Status
Not ratified
Extension and Version Dependencies; Deprecation State
  • Deprecated by VK_KHR_shader_float16_int8 extension

Contact

Other Extension Metadata

Last Modified Date
2019-04-11
IP Status
No known IP claims.
Interactions and External Dependencies
Contributors
  • Daniel Rakos, AMD
  • Dominik Witczak, AMD
  • Donglin Wei, AMD
  • Graham Sellers, AMD
  • Qun Lin, AMD
  • Rex Xu, AMD

Description

This extension adds support for using half float variables in shaders.

Deprecation by VK_KHR_shader_float16_int8

Functionality in this extension was included in VK_KHR_shader_float16_int8 extension, when PhysicalDeviceShaderFloat16Int8FeaturesKHR::shaderFloat16 is enabled.

New Enum Constants

Version History

  • Revision 2, 2019-04-11 (Tobias Hector)

    • Marked as deprecated
  • Revision 1, 2016-09-21 (Dominik Witczak)

    • Initial draft

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.

Documentation

type AMD_GPU_SHADER_HALF_FLOAT_EXTENSION_NAME = "VK_AMD_gpu_shader_half_float" Source #