{-# language CPP #-}
module Graphics.Vulkan.Core11.Promoted_From_VK_KHR_16bit_storage  ( PhysicalDevice16BitStorageFeatures(..)
                                                                  , StructureType(..)
                                                                  ) where

import Foreign.Marshal.Alloc (allocaBytesAligned)
import Foreign.Ptr (nullPtr)
import Foreign.Ptr (plusPtr)
import Data.Typeable (Typeable)
import Foreign.Storable (Storable)
import Foreign.Storable (Storable(peek))
import Foreign.Storable (Storable(poke))
import qualified Foreign.Storable (Storable(..))
import Foreign.Ptr (Ptr)
import Data.Kind (Type)
import Graphics.Vulkan.Core10.BaseType (bool32ToBool)
import Graphics.Vulkan.Core10.BaseType (boolToBool32)
import Graphics.Vulkan.Core10.BaseType (Bool32)
import Graphics.Vulkan.CStruct (FromCStruct)
import Graphics.Vulkan.CStruct (FromCStruct(..))
import Graphics.Vulkan.Core10.Enums.StructureType (StructureType)
import Graphics.Vulkan.CStruct (ToCStruct)
import Graphics.Vulkan.CStruct (ToCStruct(..))
import Graphics.Vulkan.Zero (Zero(..))
import Graphics.Vulkan.Core10.Enums.StructureType (StructureType(STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES))
import Graphics.Vulkan.Core10.Enums.StructureType (StructureType(..))
-- | VkPhysicalDevice16BitStorageFeatures - Structure describing features
-- supported by VK_KHR_16bit_storage
--
-- == Valid Usage (Implicit)
--
-- = See Also
--
-- 'Graphics.Vulkan.Core10.BaseType.Bool32',
-- 'Graphics.Vulkan.Core10.Enums.StructureType.StructureType'
data PhysicalDevice16BitStorageFeatures = PhysicalDevice16BitStorageFeatures
  { -- | @storageBuffer16BitAccess@ specifies whether objects in the
    -- @StorageBuffer@ or @PhysicalStorageBuffer@ storage class with the
    -- @Block@ decoration /can/ have 16-bit integer and 16-bit floating-point
    -- members. If this feature is not enabled, 16-bit integer or 16-bit
    -- floating-point members /must/ not be used in such objects. This also
    -- specifies whether shader modules /can/ declare the
    -- @StorageBuffer16BitAccess@ capability.
    storageBuffer16BitAccess :: Bool
  , -- | @uniformAndStorageBuffer16BitAccess@ specifies whether objects in the
    -- @Uniform@ storage class with the @Block@ decoration and in the
    -- @StorageBuffer@ or @PhysicalStorageBuffer@ storage class with the same
    -- decoration /can/ have 16-bit integer and 16-bit floating-point members.
    -- If this feature is not enabled, 16-bit integer or 16-bit floating-point
    -- members /must/ not be used in such objects. This also specifies whether
    -- shader modules /can/ declare the @UniformAndStorageBuffer16BitAccess@
    -- capability.
    uniformAndStorageBuffer16BitAccess :: Bool
  , -- | @storagePushConstant16@ specifies whether objects in the @PushConstant@
    -- storage class /can/ have 16-bit integer and 16-bit floating-point
    -- members. If this feature is not enabled, 16-bit integer or
    -- floating-point members /must/ not be used in such objects. This also
    -- specifies whether shader modules /can/ declare the
    -- @StoragePushConstant16@ capability.
    storagePushConstant16 :: Bool
  , -- | @storageInputOutput16@ specifies whether objects in the @Input@ and
    -- @Output@ storage classes /can/ have 16-bit integer and 16-bit
    -- floating-point members. If this feature is not enabled, 16-bit integer
    -- or 16-bit floating-point members /must/ not be used in such objects.
    -- This also specifies whether shader modules /can/ declare the
    -- @StorageInputOutput16@ capability.
    storageInputOutput16 :: Bool
  }
  deriving (Typeable)
deriving instance Show PhysicalDevice16BitStorageFeatures

instance ToCStruct PhysicalDevice16BitStorageFeatures where
  withCStruct x f = allocaBytesAligned 32 8 $ \p -> pokeCStruct p x (f p)
  pokeCStruct p PhysicalDevice16BitStorageFeatures{..} f = do
    poke ((p `plusPtr` 0 :: Ptr StructureType)) (STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES)
    poke ((p `plusPtr` 8 :: Ptr (Ptr ()))) (nullPtr)
    poke ((p `plusPtr` 16 :: Ptr Bool32)) (boolToBool32 (storageBuffer16BitAccess))
    poke ((p `plusPtr` 20 :: Ptr Bool32)) (boolToBool32 (uniformAndStorageBuffer16BitAccess))
    poke ((p `plusPtr` 24 :: Ptr Bool32)) (boolToBool32 (storagePushConstant16))
    poke ((p `plusPtr` 28 :: Ptr Bool32)) (boolToBool32 (storageInputOutput16))
    f
  cStructSize = 32
  cStructAlignment = 8
  pokeZeroCStruct p f = do
    poke ((p `plusPtr` 0 :: Ptr StructureType)) (STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES)
    poke ((p `plusPtr` 8 :: Ptr (Ptr ()))) (nullPtr)
    poke ((p `plusPtr` 16 :: Ptr Bool32)) (boolToBool32 (zero))
    poke ((p `plusPtr` 20 :: Ptr Bool32)) (boolToBool32 (zero))
    poke ((p `plusPtr` 24 :: Ptr Bool32)) (boolToBool32 (zero))
    poke ((p `plusPtr` 28 :: Ptr Bool32)) (boolToBool32 (zero))
    f

instance FromCStruct PhysicalDevice16BitStorageFeatures where
  peekCStruct p = do
    storageBuffer16BitAccess <- peek @Bool32 ((p `plusPtr` 16 :: Ptr Bool32))
    uniformAndStorageBuffer16BitAccess <- peek @Bool32 ((p `plusPtr` 20 :: Ptr Bool32))
    storagePushConstant16 <- peek @Bool32 ((p `plusPtr` 24 :: Ptr Bool32))
    storageInputOutput16 <- peek @Bool32 ((p `plusPtr` 28 :: Ptr Bool32))
    pure $ PhysicalDevice16BitStorageFeatures
             (bool32ToBool storageBuffer16BitAccess) (bool32ToBool uniformAndStorageBuffer16BitAccess) (bool32ToBool storagePushConstant16) (bool32ToBool storageInputOutput16)

instance Storable PhysicalDevice16BitStorageFeatures where
  sizeOf ~_ = 32
  alignment ~_ = 8
  peek = peekCStruct
  poke ptr poked = pokeCStruct ptr poked (pure ())

instance Zero PhysicalDevice16BitStorageFeatures where
  zero = PhysicalDevice16BitStorageFeatures
           zero
           zero
           zero
           zero