{-# LANGUAGE DeriveTraversable, FlexibleInstances, PatternSynonyms, Safe #-}
module Data.Char.Domino (
Domino(Domino, Back, leftTop, rightBottom), pattern (:|)
, OrientedDomino, SimpleDomino, ComplexDomino
, dominoH, dominoH'
, dominoV, dominoV'
, domino , domino'
, fromDomino, fromDomino'
) where
import Control.Monad((>=>))
import Data.Char(chr, ord)
import Data.Char.Core(UnicodeCharacter(toUnicodeChar, fromUnicodeChar, fromUnicodeChar'), UnicodeText, Orientation(Horizontal, Vertical), Oriented(Oriented))
import Data.Char.Dice(DieValue)
import Data.Function(on)
import Test.QuickCheck.Arbitrary(Arbitrary(arbitrary), Arbitrary1(liftArbitrary), arbitrary1)
import Test.QuickCheck.Gen(frequency)
data Domino a
= Domino
{
Domino a -> a
leftTop :: a
, Domino a -> a
rightBottom :: a
}
| Back
deriving (Domino a -> Domino a -> Bool
(Domino a -> Domino a -> Bool)
-> (Domino a -> Domino a -> Bool) -> Eq (Domino a)
forall a. Eq a => Domino a -> Domino a -> Bool
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: Domino a -> Domino a -> Bool
$c/= :: forall a. Eq a => Domino a -> Domino a -> Bool
== :: Domino a -> Domino a -> Bool
$c== :: forall a. Eq a => Domino a -> Domino a -> Bool
Eq, Domino a -> Bool
(a -> m) -> Domino a -> m
(a -> b -> b) -> b -> Domino a -> b
(forall m. Monoid m => Domino m -> m)
-> (forall m a. Monoid m => (a -> m) -> Domino a -> m)
-> (forall m a. Monoid m => (a -> m) -> Domino a -> m)
-> (forall a b. (a -> b -> b) -> b -> Domino a -> b)
-> (forall a b. (a -> b -> b) -> b -> Domino a -> b)
-> (forall b a. (b -> a -> b) -> b -> Domino a -> b)
-> (forall b a. (b -> a -> b) -> b -> Domino a -> b)
-> (forall a. (a -> a -> a) -> Domino a -> a)
-> (forall a. (a -> a -> a) -> Domino a -> a)
-> (forall a. Domino a -> [a])
-> (forall a. Domino a -> Bool)
-> (forall a. Domino a -> Int)
-> (forall a. Eq a => a -> Domino a -> Bool)
-> (forall a. Ord a => Domino a -> a)
-> (forall a. Ord a => Domino a -> a)
-> (forall a. Num a => Domino a -> a)
-> (forall a. Num a => Domino a -> a)
-> Foldable Domino
forall a. Eq a => a -> Domino a -> Bool
forall a. Num a => Domino a -> a
forall a. Ord a => Domino a -> a
forall m. Monoid m => Domino m -> m
forall a. Domino a -> Bool
forall a. Domino a -> Int
forall a. Domino a -> [a]
forall a. (a -> a -> a) -> Domino a -> a
forall m a. Monoid m => (a -> m) -> Domino a -> m
forall b a. (b -> a -> b) -> b -> Domino a -> b
forall a b. (a -> b -> b) -> b -> Domino a -> b
forall (t :: * -> *).
(forall m. Monoid m => t m -> m)
-> (forall m a. Monoid m => (a -> m) -> t a -> m)
-> (forall m a. Monoid m => (a -> m) -> t a -> m)
-> (forall a b. (a -> b -> b) -> b -> t a -> b)
-> (forall a b. (a -> b -> b) -> b -> t a -> b)
-> (forall b a. (b -> a -> b) -> b -> t a -> b)
-> (forall b a. (b -> a -> b) -> b -> t a -> b)
-> (forall a. (a -> a -> a) -> t a -> a)
-> (forall a. (a -> a -> a) -> t a -> a)
-> (forall a. t a -> [a])
-> (forall a. t a -> Bool)
-> (forall a. t a -> Int)
-> (forall a. Eq a => a -> t a -> Bool)
-> (forall a. Ord a => t a -> a)
-> (forall a. Ord a => t a -> a)
-> (forall a. Num a => t a -> a)
-> (forall a. Num a => t a -> a)
-> Foldable t
product :: Domino a -> a
$cproduct :: forall a. Num a => Domino a -> a
sum :: Domino a -> a
$csum :: forall a. Num a => Domino a -> a
minimum :: Domino a -> a
$cminimum :: forall a. Ord a => Domino a -> a
maximum :: Domino a -> a
$cmaximum :: forall a. Ord a => Domino a -> a
elem :: a -> Domino a -> Bool
$celem :: forall a. Eq a => a -> Domino a -> Bool
length :: Domino a -> Int
$clength :: forall a. Domino a -> Int
null :: Domino a -> Bool
$cnull :: forall a. Domino a -> Bool
toList :: Domino a -> [a]
$ctoList :: forall a. Domino a -> [a]
foldl1 :: (a -> a -> a) -> Domino a -> a
$cfoldl1 :: forall a. (a -> a -> a) -> Domino a -> a
foldr1 :: (a -> a -> a) -> Domino a -> a
$cfoldr1 :: forall a. (a -> a -> a) -> Domino a -> a
foldl' :: (b -> a -> b) -> b -> Domino a -> b
$cfoldl' :: forall b a. (b -> a -> b) -> b -> Domino a -> b
foldl :: (b -> a -> b) -> b -> Domino a -> b
$cfoldl :: forall b a. (b -> a -> b) -> b -> Domino a -> b
foldr' :: (a -> b -> b) -> b -> Domino a -> b
$cfoldr' :: forall a b. (a -> b -> b) -> b -> Domino a -> b
foldr :: (a -> b -> b) -> b -> Domino a -> b
$cfoldr :: forall a b. (a -> b -> b) -> b -> Domino a -> b
foldMap' :: (a -> m) -> Domino a -> m
$cfoldMap' :: forall m a. Monoid m => (a -> m) -> Domino a -> m
foldMap :: (a -> m) -> Domino a -> m
$cfoldMap :: forall m a. Monoid m => (a -> m) -> Domino a -> m
fold :: Domino m -> m
$cfold :: forall m. Monoid m => Domino m -> m
Foldable, a -> Domino b -> Domino a
(a -> b) -> Domino a -> Domino b
(forall a b. (a -> b) -> Domino a -> Domino b)
-> (forall a b. a -> Domino b -> Domino a) -> Functor Domino
forall a b. a -> Domino b -> Domino a
forall a b. (a -> b) -> Domino a -> Domino b
forall (f :: * -> *).
(forall a b. (a -> b) -> f a -> f b)
-> (forall a b. a -> f b -> f a) -> Functor f
<$ :: a -> Domino b -> Domino a
$c<$ :: forall a b. a -> Domino b -> Domino a
fmap :: (a -> b) -> Domino a -> Domino b
$cfmap :: forall a b. (a -> b) -> Domino a -> Domino b
Functor, Eq (Domino a)
Eq (Domino a)
-> (Domino a -> Domino a -> Ordering)
-> (Domino a -> Domino a -> Bool)
-> (Domino a -> Domino a -> Bool)
-> (Domino a -> Domino a -> Bool)
-> (Domino a -> Domino a -> Bool)
-> (Domino a -> Domino a -> Domino a)
-> (Domino a -> Domino a -> Domino a)
-> Ord (Domino a)
Domino a -> Domino a -> Bool
Domino a -> Domino a -> Ordering
Domino a -> Domino a -> Domino a
forall a.
Eq a
-> (a -> a -> Ordering)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> a)
-> (a -> a -> a)
-> Ord a
forall a. Ord a => Eq (Domino a)
forall a. Ord a => Domino a -> Domino a -> Bool
forall a. Ord a => Domino a -> Domino a -> Ordering
forall a. Ord a => Domino a -> Domino a -> Domino a
min :: Domino a -> Domino a -> Domino a
$cmin :: forall a. Ord a => Domino a -> Domino a -> Domino a
max :: Domino a -> Domino a -> Domino a
$cmax :: forall a. Ord a => Domino a -> Domino a -> Domino a
>= :: Domino a -> Domino a -> Bool
$c>= :: forall a. Ord a => Domino a -> Domino a -> Bool
> :: Domino a -> Domino a -> Bool
$c> :: forall a. Ord a => Domino a -> Domino a -> Bool
<= :: Domino a -> Domino a -> Bool
$c<= :: forall a. Ord a => Domino a -> Domino a -> Bool
< :: Domino a -> Domino a -> Bool
$c< :: forall a. Ord a => Domino a -> Domino a -> Bool
compare :: Domino a -> Domino a -> Ordering
$ccompare :: forall a. Ord a => Domino a -> Domino a -> Ordering
$cp1Ord :: forall a. Ord a => Eq (Domino a)
Ord, ReadPrec [Domino a]
ReadPrec (Domino a)
Int -> ReadS (Domino a)
ReadS [Domino a]
(Int -> ReadS (Domino a))
-> ReadS [Domino a]
-> ReadPrec (Domino a)
-> ReadPrec [Domino a]
-> Read (Domino a)
forall a. Read a => ReadPrec [Domino a]
forall a. Read a => ReadPrec (Domino a)
forall a. Read a => Int -> ReadS (Domino a)
forall a. Read a => ReadS [Domino a]
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
readListPrec :: ReadPrec [Domino a]
$creadListPrec :: forall a. Read a => ReadPrec [Domino a]
readPrec :: ReadPrec (Domino a)
$creadPrec :: forall a. Read a => ReadPrec (Domino a)
readList :: ReadS [Domino a]
$creadList :: forall a. Read a => ReadS [Domino a]
readsPrec :: Int -> ReadS (Domino a)
$creadsPrec :: forall a. Read a => Int -> ReadS (Domino a)
Read, Int -> Domino a -> ShowS
[Domino a] -> ShowS
Domino a -> String
(Int -> Domino a -> ShowS)
-> (Domino a -> String) -> ([Domino a] -> ShowS) -> Show (Domino a)
forall a. Show a => Int -> Domino a -> ShowS
forall a. Show a => [Domino a] -> ShowS
forall a. Show a => Domino a -> String
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
showList :: [Domino a] -> ShowS
$cshowList :: forall a. Show a => [Domino a] -> ShowS
show :: Domino a -> String
$cshow :: forall a. Show a => Domino a -> String
showsPrec :: Int -> Domino a -> ShowS
$cshowsPrec :: forall a. Show a => Int -> Domino a -> ShowS
Show, Functor Domino
Foldable Domino
Functor Domino
-> Foldable Domino
-> (forall (f :: * -> *) a b.
Applicative f =>
(a -> f b) -> Domino a -> f (Domino b))
-> (forall (f :: * -> *) a.
Applicative f =>
Domino (f a) -> f (Domino a))
-> (forall (m :: * -> *) a b.
Monad m =>
(a -> m b) -> Domino a -> m (Domino b))
-> (forall (m :: * -> *) a.
Monad m =>
Domino (m a) -> m (Domino a))
-> Traversable Domino
(a -> f b) -> Domino a -> f (Domino b)
forall (t :: * -> *).
Functor t
-> Foldable t
-> (forall (f :: * -> *) a b.
Applicative f =>
(a -> f b) -> t a -> f (t b))
-> (forall (f :: * -> *) a. Applicative f => t (f a) -> f (t a))
-> (forall (m :: * -> *) a b.
Monad m =>
(a -> m b) -> t a -> m (t b))
-> (forall (m :: * -> *) a. Monad m => t (m a) -> m (t a))
-> Traversable t
forall (m :: * -> *) a. Monad m => Domino (m a) -> m (Domino a)
forall (f :: * -> *) a.
Applicative f =>
Domino (f a) -> f (Domino a)
forall (m :: * -> *) a b.
Monad m =>
(a -> m b) -> Domino a -> m (Domino b)
forall (f :: * -> *) a b.
Applicative f =>
(a -> f b) -> Domino a -> f (Domino b)
sequence :: Domino (m a) -> m (Domino a)
$csequence :: forall (m :: * -> *) a. Monad m => Domino (m a) -> m (Domino a)
mapM :: (a -> m b) -> Domino a -> m (Domino b)
$cmapM :: forall (m :: * -> *) a b.
Monad m =>
(a -> m b) -> Domino a -> m (Domino b)
sequenceA :: Domino (f a) -> f (Domino a)
$csequenceA :: forall (f :: * -> *) a.
Applicative f =>
Domino (f a) -> f (Domino a)
traverse :: (a -> f b) -> Domino a -> f (Domino b)
$ctraverse :: forall (f :: * -> *) a b.
Applicative f =>
(a -> f b) -> Domino a -> f (Domino b)
$cp2Traversable :: Foldable Domino
$cp1Traversable :: Functor Domino
Traversable)
pattern (:|)
:: a
-> a
-> Domino a
pattern $b:| :: a -> a -> Domino a
$m:| :: forall r a. Domino a -> (a -> a -> r) -> (Void# -> r) -> r
(:|) x y = Domino x y
type OrientedDomino a = Oriented (Domino a)
type SimpleDomino = Domino DieValue
type ComplexDomino = Domino (Maybe DieValue)
instance Applicative Domino where
pure :: a -> Domino a
pure a
x = a -> a -> Domino a
forall a. a -> a -> Domino a
Domino a
x a
x
Domino a -> b
fa a -> b
fb <*> :: Domino (a -> b) -> Domino a -> Domino b
<*> Domino a
a a
b = b -> b -> Domino b
forall a. a -> a -> Domino a
Domino (a -> b
fa a
a) (a -> b
fb a
b)
Domino (a -> b)
_ <*> Domino a
_ = Domino b
forall a. Domino a
Back
instance Arbitrary a => Arbitrary (Domino a) where
arbitrary :: Gen (Domino a)
arbitrary = Gen (Domino a)
forall (f :: * -> *) a. (Arbitrary1 f, Arbitrary a) => Gen (f a)
arbitrary1
instance Arbitrary1 Domino where
liftArbitrary :: Gen a -> Gen (Domino a)
liftArbitrary Gen a
arb = [(Int, Gen (Domino a))] -> Gen (Domino a)
forall a. [(Int, Gen a)] -> Gen a
frequency [(Int
1, Domino a -> Gen (Domino a)
forall (f :: * -> *) a. Applicative f => a -> f a
pure Domino a
forall a. Domino a
Back), (Int
3, a -> a -> Domino a
forall a. a -> a -> Domino a
Domino (a -> a -> Domino a) -> Gen a -> Gen (a -> Domino a)
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
<$> Gen a
arb Gen (a -> Domino a) -> Gen a -> Gen (Domino a)
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
<*> Gen a
arb)]
instance Bounded a => Bounded (Domino a) where
minBound :: Domino a
minBound = a -> a -> Domino a
forall a. a -> a -> Domino a
Domino a
forall a. Bounded a => a
minBound a
forall a. Bounded a => a
minBound
maxBound :: Domino a
maxBound = Domino a
forall a. Domino a
Back
_offsetDominoHorizontal :: Int
_offsetDominoHorizontal :: Int
_offsetDominoHorizontal = Int
0x1f030
_offsetDominoVertical :: Int
_offsetDominoVertical :: Int
_offsetDominoVertical = Int
0x1f062
_domino :: Int -> ComplexDomino -> Char
_domino :: Int -> ComplexDomino -> Char
_domino Int
n = ComplexDomino -> Char
forall a. Enum a => Domino (Maybe a) -> Char
go
where go :: Domino (Maybe a) -> Char
go Domino (Maybe a)
Back = Int -> Char
chr Int
n
go (Domino Maybe a
a Maybe a
b) = Int -> Char
chr (Int
7 Int -> Int -> Int
forall a. Num a => a -> a -> a
* Maybe a -> Int
forall a. Enum a => Maybe a -> Int
_val Maybe a
a Int -> Int -> Int
forall a. Num a => a -> a -> a
+ Maybe a -> Int
forall a. Enum a => Maybe a -> Int
_val Maybe a
b Int -> Int -> Int
forall a. Num a => a -> a -> a
+ Int
n Int -> Int -> Int
forall a. Num a => a -> a -> a
+ Int
1)
_val :: Maybe a -> Int
_val Maybe a
Nothing = Int
0
_val (Just a
x) = Int
1 Int -> Int -> Int
forall a. Num a => a -> a -> a
+ a -> Int
forall a. Enum a => a -> Int
fromEnum a
x
_fromDomino :: Int -> ComplexDomino
_fromDomino :: Int -> ComplexDomino
_fromDomino (-1) = ComplexDomino
forall a. Domino a
Back
_fromDomino Int
n = (Maybe DieValue -> Maybe DieValue -> ComplexDomino)
-> (Int -> Maybe DieValue) -> Int -> Int -> ComplexDomino
forall b c a. (b -> b -> c) -> (a -> b) -> a -> a -> c
on Maybe DieValue -> Maybe DieValue -> ComplexDomino
forall a. a -> a -> Domino a
Domino Int -> Maybe DieValue
forall a. Enum a => Int -> Maybe a
go Int
a Int
b
where (Int
a, Int
b) = Int -> Int -> (Int, Int)
forall a. Integral a => a -> a -> (a, a)
quotRem Int
n Int
7
go :: Int -> Maybe a
go Int
0 = Maybe a
forall a. Maybe a
Nothing
go Int
k = a -> Maybe a
forall a. a -> Maybe a
Just (Int -> a
forall a. Enum a => Int -> a
toEnum (Int
kInt -> Int -> Int
forall a. Num a => a -> a -> a
-Int
1))
fromDomino'
:: Char
-> Oriented ComplexDomino
fromDomino' :: Char -> Oriented ComplexDomino
fromDomino' = Int -> Oriented ComplexDomino
go (Int -> Oriented ComplexDomino)
-> (Char -> Int) -> Char -> Oriented ComplexDomino
forall b c a. (b -> c) -> (a -> b) -> a -> c
. Char -> Int
ord
where go :: Int -> Oriented ComplexDomino
go Int
n | Int
n Int -> Int -> Bool
forall a. Ord a => a -> a -> Bool
>= Int
_offsetDominoVertical = Int -> Int -> Orientation -> Oriented ComplexDomino
go' Int
_offsetDominoVertical Int
n Orientation
Vertical
| Bool
otherwise = Int -> Int -> Orientation -> Oriented ComplexDomino
go' Int
_offsetDominoHorizontal Int
n Orientation
Horizontal
go' :: Int -> Int -> Orientation -> Oriented ComplexDomino
go' Int
k = ComplexDomino -> Orientation -> Oriented ComplexDomino
forall a. a -> Orientation -> Oriented a
Oriented (ComplexDomino -> Orientation -> Oriented ComplexDomino)
-> (Int -> ComplexDomino)
-> Int
-> Orientation
-> Oriented ComplexDomino
forall b c a. (b -> c) -> (a -> b) -> a -> c
. Int -> ComplexDomino
_fromDomino (Int -> ComplexDomino) -> (Int -> Int) -> Int -> ComplexDomino
forall b c a. (b -> c) -> (a -> b) -> a -> c
. Int -> Int
forall a. Enum a => a -> a
pred (Int -> Int) -> (Int -> Int) -> Int -> Int
forall b c a. (b -> c) -> (a -> b) -> a -> c
. Int -> Int -> Int
forall a. Num a => a -> a -> a
subtract Int
k
fromDomino
:: Char
-> Maybe (Oriented ComplexDomino)
fromDomino :: Char -> Maybe (Oriented ComplexDomino)
fromDomino Char
c
| Char
c Char -> Char -> Bool
forall a. Ord a => a -> a -> Bool
< Char
'\x1f030' Bool -> Bool -> Bool
|| Char
c Char -> Char -> Bool
forall a. Ord a => a -> a -> Bool
> Char
'\x1f093' = Maybe (Oriented ComplexDomino)
forall a. Maybe a
Nothing
| Bool
otherwise = Oriented ComplexDomino -> Maybe (Oriented ComplexDomino)
forall a. a -> Maybe a
Just (Char -> Oriented ComplexDomino
fromDomino' Char
c)
toSimple :: Domino (Maybe a) -> Maybe (Domino a)
toSimple :: Domino (Maybe a) -> Maybe (Domino a)
toSimple Domino (Maybe a)
Back = Domino a -> Maybe (Domino a)
forall a. a -> Maybe a
Just Domino a
forall a. Domino a
Back
toSimple (Domino (Just a
a) (Just a
b)) = Domino a -> Maybe (Domino a)
forall a. a -> Maybe a
Just (a -> a -> Domino a
forall a. a -> a -> Domino a
Domino a
a a
b)
toSimple Domino (Maybe a)
_ = Maybe (Domino a)
forall a. Maybe a
Nothing
dominoH
:: ComplexDomino
-> Char
dominoH :: ComplexDomino -> Char
dominoH = Int -> ComplexDomino -> Char
_domino Int
_offsetDominoHorizontal
dominoH'
:: SimpleDomino
-> Char
dominoH' :: SimpleDomino -> Char
dominoH' = ComplexDomino -> Char
dominoH (ComplexDomino -> Char)
-> (SimpleDomino -> ComplexDomino) -> SimpleDomino -> Char
forall b c a. (b -> c) -> (a -> b) -> a -> c
. (DieValue -> Maybe DieValue) -> SimpleDomino -> ComplexDomino
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
fmap DieValue -> Maybe DieValue
forall a. a -> Maybe a
Just
dominoV
:: ComplexDomino
-> Char
dominoV :: ComplexDomino -> Char
dominoV = Int -> ComplexDomino -> Char
_domino Int
_offsetDominoVertical
dominoV'
:: SimpleDomino
-> Char
dominoV' :: SimpleDomino -> Char
dominoV' = ComplexDomino -> Char
dominoV (ComplexDomino -> Char)
-> (SimpleDomino -> ComplexDomino) -> SimpleDomino -> Char
forall b c a. (b -> c) -> (a -> b) -> a -> c
. (DieValue -> Maybe DieValue) -> SimpleDomino -> ComplexDomino
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
fmap DieValue -> Maybe DieValue
forall a. a -> Maybe a
Just
domino
:: OrientedDomino (Maybe DieValue)
-> Char
domino :: Oriented ComplexDomino -> Char
domino (Oriented ComplexDomino
d Orientation
Horizontal) = ComplexDomino -> Char
dominoH ComplexDomino
d
domino (Oriented ComplexDomino
d Orientation
Vertical) = ComplexDomino -> Char
dominoV ComplexDomino
d
domino'
:: OrientedDomino DieValue
-> Char
domino' :: OrientedDomino DieValue -> Char
domino' = Oriented ComplexDomino -> Char
domino (Oriented ComplexDomino -> Char)
-> (OrientedDomino DieValue -> Oriented ComplexDomino)
-> OrientedDomino DieValue
-> Char
forall b c a. (b -> c) -> (a -> b) -> a -> c
. (SimpleDomino -> ComplexDomino)
-> OrientedDomino DieValue -> Oriented ComplexDomino
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
fmap ((DieValue -> Maybe DieValue) -> SimpleDomino -> ComplexDomino
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
fmap DieValue -> Maybe DieValue
forall a. a -> Maybe a
Just)
instance UnicodeCharacter (Oriented (Domino (Maybe DieValue))) where
toUnicodeChar :: Oriented ComplexDomino -> Char
toUnicodeChar = Oriented ComplexDomino -> Char
domino
fromUnicodeChar :: Char -> Maybe (Oriented ComplexDomino)
fromUnicodeChar = Char -> Maybe (Oriented ComplexDomino)
fromDomino
fromUnicodeChar' :: Char -> Oriented ComplexDomino
fromUnicodeChar' = Char -> Oriented ComplexDomino
fromDomino'
instance UnicodeCharacter (Oriented (Domino DieValue)) where
toUnicodeChar :: OrientedDomino DieValue -> Char
toUnicodeChar = OrientedDomino DieValue -> Char
domino'
fromUnicodeChar :: Char -> Maybe (OrientedDomino DieValue)
fromUnicodeChar = Char -> Maybe (Oriented ComplexDomino)
fromDomino (Char -> Maybe (Oriented ComplexDomino))
-> (Oriented ComplexDomino -> Maybe (OrientedDomino DieValue))
-> Char
-> Maybe (OrientedDomino DieValue)
forall (m :: * -> *) a b c.
Monad m =>
(a -> m b) -> (b -> m c) -> a -> m c
>=> (ComplexDomino -> Maybe SimpleDomino)
-> Oriented ComplexDomino -> Maybe (OrientedDomino DieValue)
forall (t :: * -> *) (f :: * -> *) a b.
(Traversable t, Applicative f) =>
(a -> f b) -> t a -> f (t b)
traverse ComplexDomino -> Maybe SimpleDomino
forall a. Domino (Maybe a) -> Maybe (Domino a)
toSimple
instance UnicodeText (Oriented (Domino (Maybe DieValue)))
instance UnicodeText (Oriented (Domino DieValue))