Safe Haskell | None |
---|---|
Language | Haskell2010 |
Output and Logging from your program.
Broadly speaking, there are two kinds of program: console tools invoked for a single purpose, and long-running daemons that effectively run forever.
Tools tend to be run to either have an effect (in which case they tend not
to say much of anything) or to report a result (which is usually printed to
your terminal). This tends to be written to "standard output",
traditionally abbreviated in code as stdout
.
Daemons, on the other hand, don't write their output to file descriptor 1;
rather they tend to respond to requests by writing to files, replying over
network sockets, or sending up smoke signals (ECPUTOOHOT
, in case you're
curious). What daemons do output, however, is log messages.
While there are many sophisticated logging services around that you can
interact with directly, from the point of view of an individual program
these tend to have faded away and have become more an aspect of the
Infrastructure- or Platform-as-a-Service you're running on. Over the past
few years containerization mechanisms like docker, then more recently
container orchestration layers like kubernetes, have generally simply
captured programs' standard output as if it were the program's log output
and then sent that down external logging channels to whatever log analysis
system is available. Even programs running locally under systemd or
similar tend to follow the same pattern; services write to stdout
and
that output, as "logs", ends up being fed to the system journal.
So with that in mind, in your program you will either be outputting results
to stdout
or not writing there at all, and you will either be describing
extensively what your application is up to, or not at all.
There is also a "standard error" file descriptor available. We recommend
not using it. At best it is unclear what is written to stderr
and what
isn't; at worse it is lost as many environments in the wild discard
stderr
entirely. To avoid this most of the time people just combine them
in the invoking shell with 2>&1
, which inevitably results in stderr
text appearing in the middle of normal stdout
lines corrupting them.
The original idea of standard error was to provde a way to adverse conditions without interrupting normal text output, but as we have just observed if it happens without context or out of order there isn't much point. Instead this library offers a mechanism which caters for the different kinds of output in a unified, safe manner.
Three kinds of output/logging messages
Standard output
Your program's normal output to the terminal. This library provides the
write
(and writeS
and writeR
) functions to send output to stdout
.
Events
When running a tool, you sometimes need to know what it is doing as it is
carrying out its steps. The event
function allows you to emit descriptive
messages to the log channel tracing the activities of your program.
Ideally you would never need to turn this on in a command-line tool, but sometimes a user or operations engineer needs to see what an application is up to. These should be human readable status messages to convey a sense of progress.
In the case of long-running daemons, event
can be used to describe
high-level lifecycle events, to document individual requests, or even
describing individual transitions in a request handler's state machine, all
depending on the nature of your program.
Debugging
Programmers, on the other hand, often need to see the internal state of the program when debugging.
You almost always you want to know the value of some variable or parameter,
so the debug
(and debugS
and debugR
) utility functions here send
messages to the log channel prefixed with a label that is, by convention,
the name of the value you are examining.
The important distinction here is that such internal values are almost
never useful for someone other than the person or team who wrote the code
emitting it. Operations engineers might be asked by developers to turn on
--debug
ing and report back the results; but a user of your program is not
going to do that in and of themselves to solve a problem.
Single output channel
It is the easy to make the mistake of having multiple subsystems attempting
to write to stdout
and these outputs corrupting each other, especially in
a multithreaded language like Haskell. The output actions described here
send all output to terminal down a single thread-safe channel. Output will
be written in the order it was executed, and (so long as you don't use the
stdout
Handle directly yourself) your terminal output will be sound.
Passing --verbose
on the command-line of your program will cause event
to write its tracing messages to the terminal. This shares the same output
channel as the write
*
functions and will not cause corruption of your
program's normal output.
Passing --debug
on the command-line of your program will cause the
debug
*
actions to write their debug-level messages to the terminal.
This shares the same output channel as above and again will not cause
corruption of your program's normal output.
Logging channel
Event and debug messages are internally also sent to a "logging channel", as distinct from the "output" one. This would allow us to send them directly to a file, syslog, or network logging service, but this is as-yet unimplemented.
Normal output
writeR :: Render α => α -> Program τ () Source #
Pretty print the supplied argument and write the resultant text to
stdout
. This will pass the detected terminal width to the render
function, resulting in appopriate line wrapping when rendering your value.
Event tracing
event :: Rope -> Program τ () Source #
Note a significant event, state transition, status, or debugging message. This:
event
"Starting..."
will result in
13:05:55Z (0000.001) Starting...
appearing on stdout and the message being sent down the logging channel. The output string is current time in UTC, and time elapsed since startup shown to the nearest millisecond (our timestamps are to nanosecond precision, but you don't need that kind of resolution in in ordinary debugging).
Messages sent to syslog will be logged at Info
level severity.
Debugging
debug :: Rope -> Rope -> Program τ () Source #
Output a debugging message formed from a label and a value. This is like
event
above but for the (rather common) case of needing to inspect or
record the value of a variable when debugging code. This:
setProgramName
"hello" name <-getProgramName
debug
"programName" name
will result in
13:05:58Z (0003.141) programName = hello
appearing on stdout and the message being sent down the logging channel, assuming these actions executed about three seconds after program start.
Messages sent to syslog will be logged at Debug
level severity.
debugS :: Show α => Rope -> α -> Program τ () Source #
Convenience for the common case of needing to inspect the value
of a general variable which has a Show
instance
debugR :: Render α => Rope -> α -> Program τ () Source #
Convenience for the common case of needing to inspect the value of a
general variable for which there is a Render
instance and so can pretty
print the supplied argument to the log. This will pass the detected
terminal width to the render
function, resulting in appopriate line
wrapping when rendering your value (if logging to something other than
console the default width of 80
will be applied).