range | Text.Trifecta.CharSet |
red | Text.Trifecta |
release | Text.Trifecta.Parser.Class, Text.Trifecta.Parser, Text.Trifecta |
rend | Text.Trifecta.Parser.Class, Text.Trifecta.Parser, Text.Trifecta |
render | Text.Trifecta.Diagnostic.Rendering.Prim, Text.Trifecta.Diagnostic.Rendering, Text.Trifecta.Diagnostic, Text.Trifecta |
Renderable | Text.Trifecta.Diagnostic.Rendering.Prim, Text.Trifecta.Diagnostic.Rendering, Text.Trifecta.Diagnostic, Text.Trifecta |
Rendered | Text.Trifecta.Diagnostic.Rendering.Prim, Text.Trifecta.Diagnostic.Rendering, Text.Trifecta.Diagnostic, Text.Trifecta |
Rendering | |
1 (Type/Class) | Text.Trifecta.Diagnostic.Rendering.Prim |
2 (Data Constructor) | Text.Trifecta.Diagnostic.Rendering.Prim |
rendering | Text.Trifecta.Diagnostic.Rendering.Prim, Text.Trifecta.Diagnostic.Rendering, Text.Trifecta.Diagnostic, Text.Trifecta |
renderingDelta | Text.Trifecta.Diagnostic.Rendering.Prim |
renderingLine | Text.Trifecta.Diagnostic.Rendering.Prim |
renderingLineLen | Text.Trifecta.Diagnostic.Rendering.Prim |
renderingOverlays | Text.Trifecta.Diagnostic.Rendering.Prim |
reserve | Text.Trifecta.Parser.Token.Identifier, Text.Trifecta.Parser.Token, Text.Trifecta.Parser, Text.Trifecta |
reserveByteString | Text.Trifecta.Parser.Token.Identifier, Text.Trifecta.Parser.Token, Text.Trifecta.Parser, Text.Trifecta |
ReservedConstructor | Text.Trifecta.Highlight.Prim |
ReservedConstructorOperator | Text.Trifecta.Highlight.Prim |
ReservedIdentifier | Text.Trifecta.Highlight.Prim |
ReservedOperator | Text.Trifecta.Highlight.Prim |
restOfLine | Text.Trifecta.Parser.Class, Text.Trifecta.Parser, Text.Trifecta |
Result | Text.Trifecta.Parser.Result, Text.Trifecta.Parser, Text.Trifecta |
Reverse | Text.Trifecta |
reversed | Text.Trifecta |
rewind | Text.Trifecta.Rope.Delta |
rewindIt | Text.Trifecta.Parser.It |
Ring | Text.Trifecta |
ring | Text.Trifecta |
Rope | |
1 (Type/Class) | Text.Trifecta.Rope.Prim, Text.Trifecta.Rope, Text.Trifecta |
2 (Data Constructor) | Text.Trifecta.Rope.Prim |
rope | Text.Trifecta.Rope.Prim, Text.Trifecta.Rope, Text.Trifecta |
ropeContent | Text.Trifecta.Rope.Highlighted |
ropeHighlights | Text.Trifecta.Rope.Highlighted |
runic | Text.Trifecta.CharSet.Unicode.Block |
runIntervalMap | Text.Trifecta.IntervalMap |
runIt | Text.Trifecta.Parser.It |