{-# LANGUAGE     OverloadedStrings       #-}



module SvgIcons.Icons.Tools 
  ( svgTools
  , cogwheel
  , cog6
  , cog9
  , key
  , keyWithArc
  , lock
  ) where

import           Text.Blaze.Svg11 ((!))
import           Text.Blaze.Svg11 as S
import           Text.Blaze.Svg11.Attributes as A

import SvgIcons.Core.Utils



{- |
A list with all the icons of this module, 
together with appropriate names.

>svgTools :: [ (String , S.Svg) ]
>svgTools =
>  [ (,) "cog6"       cog6
>  , (,) "cog9"       cog9
>  , (,) "key"        key
>  , (,) "keyWithArc" keyWithArc
>  , (,) "lock"       lock
>  ]
-}
svgTools :: [ (String , S.Svg) ]
svgTools :: [(String, Svg)]
svgTools =
  [ (,) String
"cog6"       Svg
cog6
  , (,) String
"cog9"       Svg
cog9
  , (,) String
"key"        Svg
key
  , (,) String
"keyWithArc" Svg
keyWithArc
  , (,) String
"lock"       Svg
lock
  ]


--------------------------------------------------------------------------------




{- |
![fill style](https://raw.githubusercontent.com/RamiroPastor/SvgIcons/main/svg/icons/tools/lock_fill.svg)

![fill and stroke](https://raw.githubusercontent.com/RamiroPastor/SvgIcons/main/svg/icons/tools/lock_full.svg)

![stroke style](https://raw.githubusercontent.com/RamiroPastor/SvgIcons/main/svg/icons/tools/lock_strk.svg)
-}
lock :: S.Svg
lock :: Svg
lock =
  Svg -> Svg
S.g forall a b. (a -> b) -> a -> b
$ do
    Svg
S.path 
      forall h. Attributable h => h -> Attribute -> h
! AttributeValue -> Attribute
A.d AttributeValue
arm
    Svg
S.path
      forall h. Attributable h => h -> Attribute -> h
! AttributeValue -> Attribute
fillRule AttributeValue
"evenodd"
      forall h. Attributable h => h -> Attribute -> h
! AttributeValue -> Attribute
A.d AttributeValue
body
  where
    aw :: Double
aw  =  Double
0.07
    ax :: Double
ax  =  Double
0.4
    ay1 :: Double
ay1 = -Double
0.1
    ay2 :: Double
ay2 = -Double
0.48
    arm :: AttributeValue
arm =
      Path -> AttributeValue
mkPath forall a b. (a -> b) -> a -> b
$ do
        forall a. Show a => a -> a -> Path
m   (-Double
ax forall a. Num a => a -> a -> a
- Double
aw)  Double
ay1
        forall a. Show a => a -> a -> Path
l   (-Double
ax forall a. Num a => a -> a -> a
- Double
aw)  Double
ay2
        forall a. Show a => a -> a -> a -> Bool -> Bool -> a -> a -> Path
aa  ( Double
ax forall a. Num a => a -> a -> a
+ Double
aw) (Double
ax forall a. Num a => a -> a -> a
+ Double
aw)  Double
0  Bool
True  Bool
True  ( Double
ax forall a. Num a => a -> a -> a
+ Double
aw) Double
ay2
        forall a. Show a => a -> a -> Path
l   ( Double
ax forall a. Num a => a -> a -> a
+ Double
aw)  Double
ay1
        forall a. Show a => a -> a -> Path
l   ( Double
ax forall a. Num a => a -> a -> a
- Double
aw)  Double
ay1
        forall a. Show a => a -> a -> Path
l   ( Double
ax forall a. Num a => a -> a -> a
- Double
aw)  Double
ay2
        forall a. Show a => a -> a -> a -> Bool -> Bool -> a -> a -> Path
aa  ( Double
ax forall a. Num a => a -> a -> a
- Double
aw) (Double
ax forall a. Num a => a -> a -> a
- Double
aw)  Double
0  Bool
True  Bool
False (-Double
ax forall a. Num a => a -> a -> a
+ Double
aw) Double
ay2
        forall a. Show a => a -> a -> Path
l   (-Double
ax forall a. Num a => a -> a -> a
+ Double
aw)  Double
ay1
        Path
S.z
    ----------------------------------------

    bx :: Double
bx  = Double
0.7
    by1 :: Double
by1 = Double
ay1
    by2 :: Double
by2 = Double
0.95
    kr :: Double
kr  = Double
0.14
    kw :: Double
kw  = Double
0.076
    ky1 :: Double
ky1 = Double
0.4
    ky2 :: Double
ky2 = Double
0.68
    body :: AttributeValue
body = Path -> AttributeValue
mkPath forall a b. (a -> b) -> a -> b
$ do
      forall a. Show a => a -> a -> Path
m  (-Double
bx) Double
by1
      forall a. Show a => a -> a -> Path
l  (-Double
bx) Double
by2
      forall a. Show a => a -> a -> Path
l  ( Double
bx) Double
by2
      forall a. Show a => a -> a -> Path
l  ( Double
bx) Double
by1
      Path
S.z
      forall a. Show a => a -> a -> Path
m  (-Double
kw) Double
ky1
      forall a. Show a => a -> a -> Path
l  (-Double
kw) Double
ky2
      forall a. Show a => a -> a -> a -> Bool -> Bool -> a -> a -> Path
aa   Double
kw  Double
kw  Double
0  Bool
True  Bool
False ( Double
kw) Double
ky2
      forall a. Show a => a -> a -> Path
l  ( Double
kw) Double
ky1
      forall a. Show a => a -> a -> a -> Bool -> Bool -> a -> a -> Path
aa   Double
kr  Double
kr  Double
0  Bool
True  Bool
False (-Double
kw) Double
ky1
      Path
S.z



{- |
![fill style](https://raw.githubusercontent.com/RamiroPastor/SvgIcons/main/svg/icons/tools/key_fill.svg)

![fill and stroke](https://raw.githubusercontent.com/RamiroPastor/SvgIcons/main/svg/icons/tools/key_full.svg)

![stroke style](https://raw.githubusercontent.com/RamiroPastor/SvgIcons/main/svg/icons/tools/key_strk.svg)
-}
key :: S.Svg
key :: Svg
key =
  Svg
S.path
    forall h. Attributable h => h -> Attribute -> h
! AttributeValue -> Attribute
fillRule AttributeValue
"evenodd"
    forall h. Attributable h => h -> Attribute -> h
! AttributeValue -> Attribute
A.d AttributeValue
keyPath
  where
    w :: Double
w  = Double
0.1
    x0 :: Double
x0 = Double
0.3
    x1 :: Double
x1 = Double
0
    x2 :: Double
x2 = Double
0.5
    x3 :: Double
x3 = Double
0.8
    y1 :: Double
y1 = Double
0.3
    r1 :: Double
r1 = Double
0.25
    keyPath :: AttributeValue
keyPath = Path -> AttributeValue
mkPath forall a b. (a -> b) -> a -> b
$ do
      forall a. Show a => a -> a -> Path
m   (Double
x1forall a. Num a => a -> a -> a
-Double
2forall a. Num a => a -> a -> a
*Double
w) (-Double
0.005)
      forall a. Show a => a -> a -> a -> Bool -> Bool -> a -> a -> Path
aa   Double
r1       Double
r1      Double
0  Bool
True  Bool
False (Double
x1forall a. Num a => a -> a -> a
-Double
2forall a. Num a => a -> a -> a
*Double
w) Double
0
      Path
S.z
      forall a. Show a => a -> a -> Path
m    Double
x1      (-Double
w)
      forall a. Show a => a -> a -> a -> Bool -> Bool -> a -> a -> Path
aa  (Double
r1forall a. Num a => a -> a -> a
+Double
2forall a. Num a => a -> a -> a
*Double
w) (Double
r1forall a. Num a => a -> a -> a
+Double
2forall a. Num a => a -> a -> a
*Double
w) Double
0  Bool
True  Bool
False  Double
x1      Double
w
      forall a. Show a => a -> a -> Path
l   (Double
x2 forall a. Num a => a -> a -> a
- Double
w) ( Double
w)
      forall a. Show a => a -> a -> Path
l   (Double
x2 forall a. Num a => a -> a -> a
- Double
w) (Double
y1)
      forall a. Show a => a -> a -> a -> Bool -> Bool -> a -> a -> Path
aa  ( Double
w)     ( Double
w)     Double
0  Bool
True  Bool
False (Double
x2 forall a. Num a => a -> a -> a
+ Double
w) Double
y1
      forall a. Show a => a -> a -> Path
l   (Double
x2 forall a. Num a => a -> a -> a
+ Double
w) ( Double
w)
      forall a. Show a => a -> a -> Path
l   (Double
x3 forall a. Num a => a -> a -> a
- Double
w) ( Double
w)
      forall a. Show a => a -> a -> Path
l   (Double
x3 forall a. Num a => a -> a -> a
- Double
w) (Double
y1)
      forall a. Show a => a -> a -> a -> Bool -> Bool -> a -> a -> Path
aa  ( Double
w)     ( Double
w)     Double
0  Bool
True  Bool
False (Double
x3 forall a. Num a => a -> a -> a
+ Double
w) Double
y1
      forall a. Show a => a -> a -> Path
l   (Double
x3 forall a. Num a => a -> a -> a
+ Double
w) (-Double
w)
      Path
S.z



{- |
![fill style](https://raw.githubusercontent.com/RamiroPastor/SvgIcons/main/svg/icons/tools/keyWithArc_fill.svg)

![fill and stroke](https://raw.githubusercontent.com/RamiroPastor/SvgIcons/main/svg/icons/tools/keyWithArc_full.svg)

![stroke style](https://raw.githubusercontent.com/RamiroPastor/SvgIcons/main/svg/icons/tools/keyWithArc_strk.svg)
-}
keyWithArc :: S.Svg
keyWithArc :: Svg
keyWithArc =
    Svg -> Svg
S.g forall a b. (a -> b) -> a -> b
$ do
      Svg
key forall h. Attributable h => h -> Attribute -> h
! AttributeValue -> Attribute
A.transform (forall a. Show a => a -> a -> AttributeValue
translate (-Double
0.4) Double
0 forall a. Semigroup a => a -> a -> a
<> forall a. Show a => a -> a -> AttributeValue
S.scale Double
0.6 Double
0.6)
      Svg
arc forall h. Attributable h => h -> Attribute -> h
! AttributeValue -> Attribute
A.transform (forall a. Show a => a -> a -> AttributeValue
S.scale Double
0.6 Double
0.6)
  where
    w :: Double
w  = Double
0.1
    r1 :: Double
r1 = Double
1.3
    r2 :: Double
r2 = Double
r1 forall a. Num a => a -> a -> a
+ Double
2forall a. Num a => a -> a -> a
*Double
w
    π :: Double
π  = forall a. Floating a => a
pi
    α :: Double
α  = Double
π forall a. Fractional a => a -> a -> a
/ Double
4
    x1 :: Double
x1 = Double
r1 forall a. Num a => a -> a -> a
* forall a. Floating a => a -> a
cos Double
α
    y1 :: Double
y1 = Double
r1 forall a. Num a => a -> a -> a
* forall a. Floating a => a -> a
sin Double
α
    x2 :: Double
x2 = Double
r2 forall a. Num a => a -> a -> a
* forall a. Floating a => a -> a
cos Double
α
    y2 :: Double
y2 = Double
r2 forall a. Num a => a -> a -> a
* forall a. Floating a => a -> a
sin Double
α
    arc :: Svg
arc =
      Svg
S.path
        forall h. Attributable h => h -> Attribute -> h
! AttributeValue -> Attribute
A.d AttributeValue
arcPath
    arcPath :: AttributeValue
arcPath = Path -> AttributeValue
mkPath forall a b. (a -> b) -> a -> b
$ do
      forall a. Show a => a -> a -> Path
m   (-Double
x1) (-Double
y1)
      forall a. Show a => a -> a -> a -> Bool -> Bool -> a -> a -> Path
aa    Double
w     Double
w    Double
0  Bool
True  Bool
True  (-Double
x2) (-Double
y2)
      forall a. Show a => a -> a -> a -> Bool -> Bool -> a -> a -> Path
aa    Double
r2    Double
r2   Double
0  Bool
True  Bool
True  (-Double
x2) ( Double
y2)
      forall a. Show a => a -> a -> a -> Bool -> Bool -> a -> a -> Path
aa    Double
w     Double
w    Double
0  Bool
True  Bool
True  (-Double
x1) ( Double
y1)
      forall a. Show a => a -> a -> a -> Bool -> Bool -> a -> a -> Path
aa    Double
r1    Double
r1   Double
0  Bool
True  Bool
False (-Double
x1) (-Double
y1)
      Path
S.z
    


{- |
Takes a natural number @n@ which is the number of cogs, 
and a real number @eps@ which controls how 'pointy' the cogs are. 
-}
cogwheel :: Int -> Float -> S.Svg
cogwheel :: Int -> Float -> Svg
cogwheel Int
n Float
eps =
    Svg
S.path
      forall h. Attributable h => h -> Attribute -> h
! AttributeValue -> Attribute
A.d AttributeValue
cogPath
  where
    r1 :: Float
r1 = Float
0.4  :: Float
    r2 :: Float
r2 = Float
0.66 :: Float
    r3 :: Float
r3 = Float
0.94 :: Float
    a :: Float
a  = (Float
2 forall a. Num a => a -> a -> a
* forall a. Floating a => a
pi) forall a. Fractional a => a -> a -> a
/ (Float
2 forall a. Num a => a -> a -> a
* forall a b. (Integral a, Num b) => a -> b
fromIntegral Int
n)
    makeAngles :: p -> [Float]
makeAngles p
k'  =
      let k :: Float
k = forall a b. (Integral a, Num b) => a -> b
fromIntegral p
k'
      in [ Float
kforall a. Num a => a -> a -> a
*Float
a forall a. Num a => a -> a -> a
- Float
eps, Float
kforall a. Num a => a -> a -> a
*Float
a forall a. Num a => a -> a -> a
+ Float
eps ]
    makePoint :: b -> b -> (b, b)
makePoint b
r b
α = ( b
r forall a. Num a => a -> a -> a
* forall a. Floating a => a -> a
cos b
α , b
r forall a. Num a => a -> a -> a
* forall a. Floating a => a -> a
sin b
α)
    outer :: [(Float, Float)]
outer = forall a b. (a -> b) -> [a] -> [b]
map (forall {b}. Floating b => b -> b -> (b, b)
makePoint Float
r3) forall a b. (a -> b) -> a -> b
$ forall (t :: * -> *) a b. Foldable t => (a -> [b]) -> t a -> [b]
concatMap forall {p}. Integral p => p -> [Float]
makeAngles forall a b. (a -> b) -> a -> b
$ forall a. (a -> Bool) -> [a] -> [a]
filter forall a. Integral a => a -> Bool
even [Int
0 .. Int
2forall a. Num a => a -> a -> a
*Int
n]
    inner :: [(Float, Float)]
inner = forall a b. (a -> b) -> [a] -> [b]
map (forall {b}. Floating b => b -> b -> (b, b)
makePoint Float
r2) forall a b. (a -> b) -> a -> b
$ forall (t :: * -> *) a b. Foldable t => (a -> [b]) -> t a -> [b]
concatMap forall {p}. Integral p => p -> [Float]
makeAngles forall a b. (a -> b) -> a -> b
$ forall a. (a -> Bool) -> [a] -> [a]
filter forall a. Integral a => a -> Bool
odd  [Int
0 .. Int
2forall a. Num a => a -> a -> a
*Int
n]
    f :: [(a, a)] -> [(Float, Float)] -> Path
f ((a
a1,a
a2):(a
b1,a
b2):[(a, a)]
outs) ((Float
c1,Float
c2):(Float
d1,Float
d2):[(Float, Float)]
ins) = do
      forall a. Show a => a -> a -> Path
l  a
a1 a
a2
      forall a. Show a => a -> a -> Path
l  a
b1 a
b2
      forall a. Show a => a -> a -> Path
l  Float
c1 Float
c2
      forall a. Show a => a -> a -> a -> Bool -> Bool -> a -> a -> Path
aa Float
r2 Float
r2 Float
0 Bool
False Bool
True Float
d1 Float
d2
      [(a, a)] -> [(Float, Float)] -> Path
f [(a, a)]
outs [(Float, Float)]
ins
    f [(a, a)]
_ [(Float, Float)]
_ = Path
S.z
    cogPath :: AttributeValue
cogPath = Path -> AttributeValue
mkPath forall a b. (a -> b) -> a -> b
$ do
      forall a. Show a => a -> a -> Path
m ( Float
r1)  Float
0
      forall a. Show a => a -> a -> a -> Bool -> Bool -> a -> a -> Path
aa Float
r1 Float
r1 Float
0 Bool
True Bool
False (-Float
r1) Float
0
      forall a. Show a => a -> a -> a -> Bool -> Bool -> a -> a -> Path
aa Float
r1 Float
r1 Float
0 Bool
True Bool
False ( Float
r1) Float
0
      forall a. Show a => a -> a -> Path
m (forall a b. (a, b) -> a
fst forall a b. (a -> b) -> a -> b
$ forall a. [a] -> a
head [(Float, Float)]
outer) (forall a b. (a, b) -> b
snd forall a b. (a -> b) -> a -> b
$ forall a. [a] -> a
head [(Float, Float)]
outer)
      forall {a}. Show a => [(a, a)] -> [(Float, Float)] -> Path
f [(Float, Float)]
outer [(Float, Float)]
inner



{- |
prop> cog6 = cogwheel 6 0.18

![fill style](https://raw.githubusercontent.com/RamiroPastor/SvgIcons/main/svg/icons/tools/cog6_fill.svg)

![fill and stroke](https://raw.githubusercontent.com/RamiroPastor/SvgIcons/main/svg/icons/tools/cog6_full.svg)

![stroke style](https://raw.githubusercontent.com/RamiroPastor/SvgIcons/main/svg/icons/tools/cog6_strk.svg)
-}
cog6 :: S.Svg
cog6 :: Svg
cog6 = Int -> Float -> Svg
cogwheel Int
6 Float
0.18



{- |
prop> cog = cogwheel 9 0.12

![fill style](https://raw.githubusercontent.com/RamiroPastor/SvgIcons/main/svg/icons/tools/cog9_fill.svg)

![fill and stroke](https://raw.githubusercontent.com/RamiroPastor/SvgIcons/main/svg/icons/tools/cog9_full.svg)

![stroke style](https://raw.githubusercontent.com/RamiroPastor/SvgIcons/main/svg/icons/tools/cog9_strk.svg)
-}
cog9 :: S.Svg
cog9 :: Svg
cog9 = Int -> Float -> Svg
cogwheel Int
9 Float
0.12