scale | Reanimate.Svg |
scaleToSize | Reanimate.Svg |
scaleXY | Reanimate.Svg |
Scene | Reanimate.Scene |
sceneAnimation | Reanimate.Scene |
setDuration | Reanimate.Monad |
setLoopStart | Reanimate.Morph |
shiftRight | Reanimate.Morph |
Signal | Reanimate.Signal |
signalBell | Reanimate.Signal |
signalCurve | Reanimate.Signal |
signalFlat | Reanimate.Signal |
signalFromList | Reanimate.Signal |
signalFromTo | Reanimate.Signal |
signalLinear | Reanimate.Signal |
signalReverse | Reanimate.Signal |
sim | Reanimate.Monad |
simDrop | Reanimate.Monad |
simLoop | Reanimate.Monad |
simplify | Reanimate.Svg |
simplifyLoop | Reanimate.Morph |
sinebow | Reanimate.ColorMap |
singleton | Reanimate.Morph |
someaction | Reanimate.Scene |
splitGlyphs | Reanimate.Svg |
squareCommands | Reanimate.Morph |
svgBoundingPoints | Reanimate.Svg |
SvgDiagram | Reanimate.Diagrams |