rattletrap-6.3.1: Parse and generate Rocket League replays.
Rattletrap.Type.LoadoutAttribute
data LoadoutAttribute Source #
Constructors
Fields
Now known as "rocket boost".
Defined in Rattletrap.Type.LoadoutAttribute
Methods
(==) :: LoadoutAttribute -> LoadoutAttribute -> Bool #
(/=) :: LoadoutAttribute -> LoadoutAttribute -> Bool #
compare :: LoadoutAttribute -> LoadoutAttribute -> Ordering #
(<) :: LoadoutAttribute -> LoadoutAttribute -> Bool #
(<=) :: LoadoutAttribute -> LoadoutAttribute -> Bool #
(>) :: LoadoutAttribute -> LoadoutAttribute -> Bool #
(>=) :: LoadoutAttribute -> LoadoutAttribute -> Bool #
max :: LoadoutAttribute -> LoadoutAttribute -> LoadoutAttribute #
min :: LoadoutAttribute -> LoadoutAttribute -> LoadoutAttribute #
showsPrec :: Int -> LoadoutAttribute -> ShowS #
show :: LoadoutAttribute -> String #
showList :: [LoadoutAttribute] -> ShowS #
toJSON :: LoadoutAttribute -> Value #
toEncoding :: LoadoutAttribute -> Encoding #
toJSONList :: [LoadoutAttribute] -> Value #
toEncodingList :: [LoadoutAttribute] -> Encoding #
parseJSON :: Value -> Parser LoadoutAttribute #
parseJSONList :: Value -> Parser [LoadoutAttribute] #