rattletrap-6.3.0: Parse and generate Rocket League replays.
Rattletrap.Type.Rotation
data Rotation Source #
Constructors
Defined in Rattletrap.Type.Rotation
Methods
(==) :: Rotation -> Rotation -> Bool #
(/=) :: Rotation -> Rotation -> Bool #
compare :: Rotation -> Rotation -> Ordering #
(<) :: Rotation -> Rotation -> Bool #
(<=) :: Rotation -> Rotation -> Bool #
(>) :: Rotation -> Rotation -> Bool #
(>=) :: Rotation -> Rotation -> Bool #
max :: Rotation -> Rotation -> Rotation #
min :: Rotation -> Rotation -> Rotation #
showsPrec :: Int -> Rotation -> ShowS #
show :: Rotation -> String #
showList :: [Rotation] -> ShowS #
toJSON :: Rotation -> Value #
toEncoding :: Rotation -> Encoding #
toJSONList :: [Rotation] -> Value #
toEncodingList :: [Rotation] -> Encoding #
parseJSON :: Value -> Parser Rotation #
parseJSONList :: Value -> Parser [Rotation] #