rattletrap-6.1.0: Parse and generate Rocket League replays.
Rattletrap.Type.Mark
data Mark Source #
Constructors
Fields
Which type of mark this is, like Team0Goal.
Team0Goal
Which frame this mark belongs to, starting from 0.
Defined in Rattletrap.Type.Mark
Methods
(==) :: Mark -> Mark -> Bool #
(/=) :: Mark -> Mark -> Bool #
compare :: Mark -> Mark -> Ordering #
(<) :: Mark -> Mark -> Bool #
(<=) :: Mark -> Mark -> Bool #
(>) :: Mark -> Mark -> Bool #
(>=) :: Mark -> Mark -> Bool #
max :: Mark -> Mark -> Mark #
min :: Mark -> Mark -> Mark #
showsPrec :: Int -> Mark -> ShowS #
show :: Mark -> String #
showList :: [Mark] -> ShowS #
toJSON :: Mark -> Value #
toEncoding :: Mark -> Encoding #
toJSONList :: [Mark] -> Value #
toEncodingList :: [Mark] -> Encoding #
parseJSON :: Value -> Parser Mark #
parseJSONList :: Value -> Parser [Mark] #