rattletrap-6.1.0: Parse and generate Rocket League replays.
Rattletrap.Type.GameModeAttribute
data GameModeAttribute Source #
Constructors
Fields
Defined in Rattletrap.Type.GameModeAttribute
Methods
(==) :: GameModeAttribute -> GameModeAttribute -> Bool #
(/=) :: GameModeAttribute -> GameModeAttribute -> Bool #
compare :: GameModeAttribute -> GameModeAttribute -> Ordering #
(<) :: GameModeAttribute -> GameModeAttribute -> Bool #
(<=) :: GameModeAttribute -> GameModeAttribute -> Bool #
(>) :: GameModeAttribute -> GameModeAttribute -> Bool #
(>=) :: GameModeAttribute -> GameModeAttribute -> Bool #
max :: GameModeAttribute -> GameModeAttribute -> GameModeAttribute #
min :: GameModeAttribute -> GameModeAttribute -> GameModeAttribute #
showsPrec :: Int -> GameModeAttribute -> ShowS #
show :: GameModeAttribute -> String #
showList :: [GameModeAttribute] -> ShowS #
toJSON :: GameModeAttribute -> Value #
toEncoding :: GameModeAttribute -> Encoding #
toJSONList :: [GameModeAttribute] -> Value #
toEncodingList :: [GameModeAttribute] -> Encoding #
parseJSON :: Value -> Parser GameModeAttribute #
parseJSONList :: Value -> Parser [GameModeAttribute] #