rattletrap-6.1.0: Parse and generate Rocket League replays.
Rattletrap.Type.ExplosionAttribute
data ExplosionAttribute Source #
Constructors
Fields
Defined in Rattletrap.Type.ExplosionAttribute
Methods
(==) :: ExplosionAttribute -> ExplosionAttribute -> Bool #
(/=) :: ExplosionAttribute -> ExplosionAttribute -> Bool #
compare :: ExplosionAttribute -> ExplosionAttribute -> Ordering #
(<) :: ExplosionAttribute -> ExplosionAttribute -> Bool #
(<=) :: ExplosionAttribute -> ExplosionAttribute -> Bool #
(>) :: ExplosionAttribute -> ExplosionAttribute -> Bool #
(>=) :: ExplosionAttribute -> ExplosionAttribute -> Bool #
max :: ExplosionAttribute -> ExplosionAttribute -> ExplosionAttribute #
min :: ExplosionAttribute -> ExplosionAttribute -> ExplosionAttribute #
showsPrec :: Int -> ExplosionAttribute -> ShowS #
show :: ExplosionAttribute -> String #
showList :: [ExplosionAttribute] -> ShowS #
toJSON :: ExplosionAttribute -> Value #
toEncoding :: ExplosionAttribute -> Encoding #
toJSONList :: [ExplosionAttribute] -> Value #
toEncodingList :: [ExplosionAttribute] -> Encoding #
parseJSON :: Value -> Parser ExplosionAttribute #
parseJSONList :: Value -> Parser [ExplosionAttribute] #