rattletrap-2.4.0: Parse and generate Rocket League replays.
Rattletrap.Attribute.TeamPaint
data TeamPaintAttribute Source #
Constructors
Fields
Instances
Methods
(==) :: TeamPaintAttribute -> TeamPaintAttribute -> Bool #
(/=) :: TeamPaintAttribute -> TeamPaintAttribute -> Bool #
compare :: TeamPaintAttribute -> TeamPaintAttribute -> Ordering #
(<) :: TeamPaintAttribute -> TeamPaintAttribute -> Bool #
(<=) :: TeamPaintAttribute -> TeamPaintAttribute -> Bool #
(>) :: TeamPaintAttribute -> TeamPaintAttribute -> Bool #
(>=) :: TeamPaintAttribute -> TeamPaintAttribute -> Bool #
max :: TeamPaintAttribute -> TeamPaintAttribute -> TeamPaintAttribute #
min :: TeamPaintAttribute -> TeamPaintAttribute -> TeamPaintAttribute #
showsPrec :: Int -> TeamPaintAttribute -> ShowS #
show :: TeamPaintAttribute -> String #
showList :: [TeamPaintAttribute] -> ShowS #
getTeamPaintAttribute :: BitGet TeamPaintAttribute Source #
putTeamPaintAttribute :: TeamPaintAttribute -> BitPut () Source #