planet-mitchell-0.0.0: Planet Mitchell

Safe HaskellNone
LanguageHaskell2010

Socket

Synopsis

Documentation

data Socket #

A socket data type. Sockets are not GCed unless they are closed by close.

Instances
Eq Socket 
Instance details

Defined in Network.Socket.Types

Methods

(==) :: Socket -> Socket -> Bool #

(/=) :: Socket -> Socket -> Bool #

Show Socket 
Instance details

Defined in Network.Socket.Types

data Family #

Address families.

A constructor being present here does not mean it is supported by the operating system: see isSupportedFamily.

Instances
Eq Family 
Instance details

Defined in Network.Socket.Types

Methods

(==) :: Family -> Family -> Bool #

(/=) :: Family -> Family -> Bool #

Ord Family 
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Defined in Network.Socket.Types

Read Family 
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Defined in Network.Socket.Types

Show Family 
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Defined in Network.Socket.Types

isSupportedFamily :: Family -> Bool #

Does the AF_ constant corresponding to the given family exist on this system?

data SocketType #

Socket Types.

The existence of a constructor does not necessarily imply that that socket type is supported on your system: see isSupportedSocketType.

Constructors

NoSocketType

0, used in getAddrInfo hints, for example

Stream

SOCK_STREAM

Datagram

SOCK_DGRAM

Raw

SOCK_RAW

RDM

SOCK_RDM

SeqPacket

SOCK_SEQPACKET

isSupportedSocketType :: SocketType -> Bool #

Does the SOCK_ constant corresponding to the given SocketType exist on this system?

data SockAddr #

The existence of a constructor does not necessarily imply that that socket address type is supported on your system: see isSupportedSockAddr.

Instances
Eq SockAddr 
Instance details

Defined in Network.Socket.Types

Ord SockAddr 
Instance details

Defined in Network.Socket.Types

isSupportedSockAddr :: SockAddr -> Bool #

Is the socket address type supported on this system?

data SocketStatus #

The status of the socket as determined by this library, not necessarily reflecting the state of the connection itself.

For example, the Closed status is applied when the close function is called.

Constructors

NotConnected

Newly created, unconnected socket

Bound

Bound, via bind

Listening

Listening, via listen

Connected

Connected or accepted, via connect or accept

ConvertedToHandle

Is now a Handle (via socketToHandle), don't touch

Closed

Closed was closed by close

Instances
Eq SocketStatus 
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Defined in Network.Socket.Types

Show SocketStatus 
Instance details

Defined in Network.Socket.Types

type HostAddress = Word32 #

The raw network byte order number is read using host byte order. Therefore on little-endian architectures the byte order is swapped. For example 127.0.0.1 is represented as 0x0100007f on little-endian hosts and as 0x7f000001 on big-endian hosts.

For direct manipulation prefer hostAddressToTuple and tupleToHostAddress.

iNADDR_ANY :: HostAddress #

The IPv4 wild card address.

hostAddressToTuple :: HostAddress -> (Word8, Word8, Word8, Word8) #

Converts HostAddress to representation-independent IPv4 quadruple. For example for 127.0.0.1 the function will return (0x7f, 0, 0, 1) regardless of host endianness.

tupleToHostAddress :: (Word8, Word8, Word8, Word8) -> HostAddress #

Converts IPv4 quadruple to HostAddress.

type HostAddress6 = (Word32, Word32, Word32, Word32) #

Independent of endianness. For example ::1 is stored as (0, 0, 0, 1).

For direct manipulation prefer hostAddress6ToTuple and tupleToHostAddress6.

iN6ADDR_ANY :: HostAddress6 #

The IPv6 wild card address.

htonl :: Word32 -> Word32 #

Converts the from host byte order to network byte order.

ntohl :: Word32 -> Word32 #

Converts the from network byte order to host byte order.

defaultProtocol :: ProtocolNumber #

This is the default protocol for a given service.

data PortNumber #

Use the Num instance (i.e. use a literal) to create a PortNumber value with the correct network-byte-ordering. You should not use the PortNum constructor. It will be removed in the next release.

>>> 1 :: PortNumber
1
>>> read "1" :: PortNumber
1
Instances
Enum PortNumber 
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Defined in Network.Socket.Types

Eq PortNumber 
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Defined in Network.Socket.Types

Integral PortNumber 
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Defined in Network.Socket.Types

Num PortNumber 
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Defined in Network.Socket.Types

Ord PortNumber 
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Defined in Network.Socket.Types

Read PortNumber 
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Defined in Network.Socket.Types

Real PortNumber 
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Defined in Network.Socket.Types

Show PortNumber 
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Defined in Network.Socket.Types

Storable PortNumber 
Instance details

Defined in Network.Socket.Types

type HostName = String #

Either a host name e.g., "haskell.org" or a numeric host address string consisting of a dotted decimal IPv4 address or an IPv6 address e.g., "192.168.0.1".

data AddrInfoFlag #

Flags that control the querying behaviour of getAddrInfo. For more information, see https://tools.ietf.org/html/rfc3493#page-25

Constructors

AI_ADDRCONFIG

The list of returned AddrInfo values will only contain IPv4 addresses if the local system has at least one IPv4 interface configured, and likewise for IPv6. (Only some platforms support this.)

AI_ALL

If AI_ALL is specified, return all matching IPv6 and IPv4 addresses. Otherwise, this flag has no effect. (Only some platforms support this.)

AI_CANONNAME

The addrCanonName field of the first returned AddrInfo will contain the "canonical name" of the host.

AI_NUMERICHOST

The HostName argument must be a numeric address in string form, and network name lookups will not be attempted.

AI_NUMERICSERV

The ServiceName argument must be a port number in string form, and service name lookups will not be attempted. (Only some platforms support this.)

AI_PASSIVE

If no HostName value is provided, the network address in each SockAddr will be left as a "wild card". This is useful for server applications that will accept connections from any client.

AI_V4MAPPED

If an IPv6 lookup is performed, and no IPv6 addresses are found, IPv6-mapped IPv4 addresses will be returned. (Only some platforms support this.)

addrInfoFlagImplemented :: AddrInfoFlag -> Bool #

Indicate whether the given AddrInfoFlag will have any effect on this system.

defaultHints :: AddrInfo #

Default hints for address lookup with getAddrInfo. The values of the addrAddress and addrCanonName fields are undefined, and are never inspected by getAddrInfo.

>>> addrFlags defaultHints
[]
>>> addrFamily defaultHints
AF_UNSPEC
>>> addrSocketType defaultHints
NoSocketType
>>> addrProtocol defaultHints
0

getAddrInfo #

Arguments

:: Maybe AddrInfo

preferred socket type or protocol

-> Maybe HostName

host name to look up

-> Maybe ServiceName

service name to look up

-> IO [AddrInfo]

resolved addresses, with "best" first

Resolve a host or service name to one or more addresses. The AddrInfo values that this function returns contain SockAddr values that you can pass directly to connect or bind.

This function is protocol independent. It can return both IPv4 and IPv6 address information.

The AddrInfo argument specifies the preferred query behaviour, socket options, or protocol. You can override these conveniently using Haskell's record update syntax on defaultHints, for example as follows:

>>> let hints = defaultHints { addrFlags = [AI_NUMERICHOST], addrSocketType = Stream }

You must provide a Just value for at least one of the HostName or ServiceName arguments. HostName can be either a numeric network address (dotted quad for IPv4, colon-separated hex for IPv6) or a hostname. In the latter case, its addresses will be looked up unless AI_NUMERICHOST is specified as a hint. If you do not provide a HostName value and do not set AI_PASSIVE as a hint, network addresses in the result will contain the address of the loopback interface.

If the query fails, this function throws an IO exception instead of returning an empty list. Otherwise, it returns a non-empty list of AddrInfo values.

There are several reasons why a query might result in several values. For example, the queried-for host could be multihomed, or the service might be available via several protocols.

Note: the order of arguments is slightly different to that defined for getaddrinfo in RFC 2553. The AddrInfo parameter comes first to make partial application easier.

>>> addr:_ <- getAddrInfo (Just hints) (Just "127.0.0.1") (Just "http")
>>> addrAddress addr
127.0.0.1:80

data NameInfoFlag #

Flags that control the querying behaviour of getNameInfo. For more information, see https://tools.ietf.org/html/rfc3493#page-30

Constructors

NI_DGRAM

Resolve a datagram-based service name. This is required only for the few protocols that have different port numbers for their datagram-based versions than for their stream-based versions.

NI_NAMEREQD

If the hostname cannot be looked up, an IO error is thrown.

NI_NOFQDN

If a host is local, return only the hostname part of the FQDN.

NI_NUMERICHOST

The name of the host is not looked up. Instead, a numeric representation of the host's address is returned. For an IPv4 address, this will be a dotted-quad string. For IPv6, it will be colon-separated hexadecimal.

NI_NUMERICSERV

The name of the service is not looked up. Instead, a numeric representation of the service is returned.

getNameInfo #

Arguments

:: [NameInfoFlag]

flags to control lookup behaviour

-> Bool

whether to look up a hostname

-> Bool

whether to look up a service name

-> SockAddr

the address to look up

-> IO (Maybe HostName, Maybe ServiceName) 

Resolve an address to a host or service name. This function is protocol independent. The list of NameInfoFlag values controls query behaviour.

If a host or service's name cannot be looked up, then the numeric form of the address or service will be returned.

If the query fails, this function throws an IO exception.

Example: (hostName, _) <- getNameInfo [] True False myAddress

socket :: Family -> SocketType -> ProtocolNumber -> IO Socket #

Create a new socket using the given address family, socket type and protocol number. The address family is usually AF_INET, AF_INET6, or AF_UNIX. The socket type is usually Stream or Datagram. The protocol number is usually defaultProtocol. If AF_INET6 is used and the socket type is Stream or Datagram, the IPv6Only socket option is set to 0 so that both IPv4 and IPv6 can be handled with one socket.

>>> let hints = defaultHints { addrFlags = [AI_NUMERICHOST, AI_NUMERICSERV], addrSocketType = Stream }
>>> addr:_ <- getAddrInfo (Just hints) (Just "127.0.0.1") (Just "5000")
>>> sock <- socket (addrFamily addr) (addrSocketType addr) (addrProtocol addr)
>>> bind sock (addrAddress addr)
>>> getSocketName sock
127.0.0.1:5000

socketPair :: Family -> SocketType -> ProtocolNumber -> IO (Socket, Socket) #

Build a pair of connected socket objects using the given address family, socket type, and protocol number. Address family, socket type, and protocol number are as for the socket function above. Availability: Unix.

connect :: Socket -> SockAddr -> IO () #

Connect to a remote socket at address.

bind :: Socket -> SockAddr -> IO () #

Bind the socket to an address. The socket must not already be bound. The Family passed to bind must be the same as that passed to socket. If the special port number defaultPort is passed then the system assigns the next available use port.

listen :: Socket -> Int -> IO () #

Listen for connections made to the socket. The second argument specifies the maximum number of queued connections and should be at least 1; the maximum value is system-dependent (usually 5).

accept :: Socket -> IO (Socket, SockAddr) #

Accept a connection. The socket must be bound to an address and listening for connections. The return value is a pair (conn, address) where conn is a new socket object usable to send and receive data on the connection, and address is the address bound to the socket on the other end of the connection.

getPeerCred :: Socket -> IO (CUInt, CUInt, CUInt) #

Returns the processID, userID and groupID of the socket's peer.

Only available on platforms that support SO_PEERCRED or GETPEEREID(3) on domain sockets. GETPEEREID(3) returns userID and groupID. processID is always 0.

socketPort :: Socket -> IO PortNumber #

Getting the port of socket. IOError is thrown if a port is not available.

socketToHandle :: Socket -> IOMode -> IO Handle #

Turns a Socket into an Handle. By default, the new handle is unbuffered. Use hSetBuffering to change the buffering.

Note that since a Handle is automatically closed by a finalizer when it is no longer referenced, you should avoid doing any more operations on the Socket after calling socketToHandle. To close the Socket after socketToHandle, call hClose on the Handle.

send #

Arguments

:: Socket

Connected socket

-> ByteString

Data to send

-> IO Int

Number of bytes sent

Send data to the socket. The socket must be connected to a remote socket. Returns the number of bytes sent. Applications are responsible for ensuring that all data has been sent.

Sending data to closed socket may lead to undefined behaviour.

sendTo #

Arguments

:: Socket

Socket

-> ByteString

Data to send

-> SockAddr

Recipient address

-> IO Int

Number of bytes sent

Send data to the socket. The recipient can be specified explicitly, so the socket need not be in a connected state. Returns the number of bytes sent. Applications are responsible for ensuring that all data has been sent.

Sending data to closed socket may lead to undefined behaviour.

sendAll #

Arguments

:: Socket

Connected socket

-> ByteString

Data to send

-> IO () 

Send data to the socket. The socket must be connected to a remote socket. Unlike send, this function continues to send data until either all data has been sent or an error occurs. On error, an exception is raised, and there is no way to determine how much data, if any, was successfully sent.

Sending data to closed socket may lead to undefined behaviour.

sendAllTo #

Arguments

:: Socket

Socket

-> ByteString

Data to send

-> SockAddr

Recipient address

-> IO () 

Send data to the socket. The recipient can be specified explicitly, so the socket need not be in a connected state. Unlike sendTo, this function continues to send data until either all data has been sent or an error occurs. On error, an exception is raised, and there is no way to determine how much data, if any, was successfully sent.

Sending data to closed socket may lead to undefined behaviour.

sendBuf :: Socket -> Ptr Word8 -> Int -> IO Int #

Send data to the socket. The socket must be connected to a remote socket. Returns the number of bytes sent. Applications are responsible for ensuring that all data has been sent.

Sending data to closed socket may lead to undefined behaviour.

sendBufTo :: Socket -> Ptr a -> Int -> SockAddr -> IO Int #

Send data to the socket. The recipient can be specified explicitly, so the socket need not be in a connected state. Returns the number of bytes sent. Applications are responsible for ensuring that all data has been sent.

sendFd :: Socket -> CInt -> IO () #

sendMany #

Arguments

:: Socket

Connected socket

-> [ByteString]

Data to send

-> IO () 

Send data to the socket. The socket must be in a connected state. The data is sent as if the parts have been concatenated. This function continues to send data until either all data has been sent or an error occurs. On error, an exception is raised, and there is no way to determine how much data, if any, was successfully sent.

Sending data to closed socket may lead to undefined behaviour.

sendManyTo #

Arguments

:: Socket

Socket

-> [ByteString]

Data to send

-> SockAddr

Recipient address

-> IO () 

Send data to the socket. The recipient can be specified explicitly, so the socket need not be in a connected state. The data is sent as if the parts have been concatenated. This function continues to send data until either all data has been sent or an error occurs. On error, an exception is raised, and there is no way to determine how much data, if any, was successfully sent.

Sending data to closed socket may lead to undefined behaviour.

recv #

Arguments

:: Socket

Connected socket

-> Int

Maximum number of bytes to receive

-> IO ByteString

Data received

Receive data from the socket. The socket must be in a connected state. This function may return fewer bytes than specified. If the message is longer than the specified length, it may be discarded depending on the type of socket. This function may block until a message arrives.

Considering hardware and network realities, the maximum number of bytes to receive should be a small power of 2, e.g., 4096.

For TCP sockets, a zero length return value means the peer has closed its half side of the connection.

Receiving data from closed socket may lead to undefined behaviour.

recvFrom #

Arguments

:: Socket

Socket

-> Int

Maximum number of bytes to receive

-> IO (ByteString, SockAddr)

Data received and sender address

Receive data from the socket. The socket need not be in a connected state. Returns (bytes, address) where bytes is a ByteString representing the data received and address is a SockAddr representing the address of the sending socket.

Receiving data from closed socket may lead to undefined behaviour.

recvBuf :: Socket -> Ptr Word8 -> Int -> IO Int #

Receive data from the socket. The socket must be in a connected state. This function may return fewer bytes than specified. If the message is longer than the specified length, it may be discarded depending on the type of socket. This function may block until a message arrives.

Considering hardware and network realities, the maximum number of bytes to receive should be a small power of 2, e.g., 4096.

For TCP sockets, a zero length return value means the peer has closed its half side of the connection.

Receiving data from closed socket may lead to undefined behaviour.

recvBufFrom :: Socket -> Ptr a -> Int -> IO (Int, SockAddr) #

Receive data from the socket, writing it into buffer instead of creating a new string. The socket need not be in a connected state. Returns (nbytes, address) where nbytes is the number of bytes received and address is a SockAddr representing the address of the sending socket.

NOTE: blocking on Windows unless you compile with -threaded (see GHC ticket #1129)

recvFd :: Socket -> IO CInt #

Receive a file descriptor over a domain socket. Note that the resulting file descriptor may have to be put into non-blocking mode in order to be used safely. See setNonBlockIfNeeded.

shutdown :: Socket -> ShutdownCmd -> IO () #

Shut down one or both halves of the connection, depending on the second argument to the function. If the second argument is ShutdownReceive, further receives are disallowed. If it is ShutdownSend, further sends are disallowed. If it is ShutdownBoth, further sends and receives are disallowed.

close :: Socket -> IO () #

Close the socket. This function does not throw exceptions even if the underlying system call returns errors.

Sending data to or receiving data from closed socket may lead to undefined behaviour.

If multiple threads use the same socket and one uses fdSocket and the other use close, unexpected behavior may happen. For more information, please refer to the documentation of fdSocket.

isConnected :: Socket -> IO Bool #

Determines whether close has been used on the Socket. This does not indicate any status about the socket beyond this. If the socket has been closed remotely, this function can still return True.

data SocketOption #

Socket options for use with setSocketOption and getSocketOption.

The existence of a constructor does not imply that the relevant option is supported on your system: see isSupportedSocketOption

Constructors

Debug

SO_DEBUG

ReuseAddr

SO_REUSEADDR

Type

SO_TYPE

SoError

SO_ERROR

DontRoute

SO_DONTROUTE

Broadcast

SO_BROADCAST

SendBuffer

SO_SNDBUF

RecvBuffer

SO_RCVBUF

KeepAlive

SO_KEEPALIVE

OOBInline

SO_OOBINLINE

TimeToLive

IP_TTL

MaxSegment

TCP_MAXSEG

NoDelay

TCP_NODELAY

Cork

TCP_CORK

Linger

SO_LINGER

ReusePort

SO_REUSEPORT

RecvLowWater

SO_RCVLOWAT

SendLowWater

SO_SNDLOWAT

RecvTimeOut

SO_RCVTIMEO

SendTimeOut

SO_SNDTIMEO

UseLoopBack

SO_USELOOPBACK

UserTimeout

TCP_USER_TIMEOUT

IPv6Only

IPV6_V6ONLY

CustomSockOpt (CInt, CInt) 
Instances
Show SocketOption 
Instance details

Defined in Network.Socket

isSupportedSocketOption :: SocketOption -> Bool #

Does the SocketOption exist on this system?

getSocketOption :: Socket -> SocketOption -> IO Int #

Get a socket option that gives an Int value. There is currently no API to get e.g. the timeval socket options

setSocketOption :: Socket -> SocketOption -> Int -> IO () #

Set a socket option that expects an Int value. There is currently no API to set e.g. the timeval socket options

maxListenQueue :: Int #

This is the value of SOMAXCONN, typically 128. 128 is good enough for normal network servers but is too small for high performance servers.

withSocketsDo :: IO a -> IO a #

With older versions of the network library (version 2.6.0.2 or earlier) on Windows operating systems, the networking subsystem must be initialised using withSocketsDo before any networking operations can be used. eg.

main = withSocketsDo $ do {...}

It is fine to nest calls to withSocketsDo, and to perform networking operations after withSocketsDo has returned.

In newer versions of the network library (version v2.6.1.0 or later) it is only necessary to call withSocketsDo if you are calling the MkSocket constructor directly. However, for compatibility with older versions on Windows, it is good practice to always call withSocketsDo (it's very cheap).

fdSocket :: Socket -> CInt #

Obtaining the file descriptor from a socket.

If a Socket is shared with multiple threads and one uses fdSocket, unexpected issues may happen. Consider the following scenario:

1) Thread A acquires a Fd from Socket by fdSocket.

2) Thread B close the Socket.

3) Thread C opens a new Socket. Unfortunately it gets the same Fd number which thread A is holding.

In this case, it is safer for Thread A to clone Fd by dup. But this would still suffer from a rase condition between fdSocket and close.

mkSocket :: CInt -> Family -> SocketType -> ProtocolNumber -> SocketStatus -> IO Socket #

Smart constructor for constructing a Socket. It should only be called once for every new file descriptor. The caller must make sure that the socket is in non-blocking mode. See setNonBlockIfNeeded.

setNonBlockIfNeeded :: CInt -> IO () #

Set the nonblocking flag on Unix. On Windows, nothing is done.