VAO | Graphics.GL.Low.VAO, Graphics.GL.Low |
VBO | Graphics.GL.Low.BufferObject, Graphics.GL.Low |
VByte | Graphics.GL.Low.VertexAttrib, Graphics.GL.Low |
VByteNormalized | Graphics.GL.Low.VertexAttrib, Graphics.GL.Low |
VertexAttributeLayout | Graphics.GL.Low.VertexAttrib, Graphics.GL.Low |
VertexShaderError | Graphics.GL.Low.Shader, Graphics.GL.Low |
VFloat | Graphics.GL.Low.VertexAttrib, Graphics.GL.Low |
Viewport | |
1 (Type/Class) | Graphics.GL.Low.Render, Graphics.GL.Low |
2 (Data Constructor) | Graphics.GL.Low.Render, Graphics.GL.Low |
viewportH | Graphics.GL.Low.Render, Graphics.GL.Low |
viewportW | Graphics.GL.Low.Render, Graphics.GL.Low |
viewportX | Graphics.GL.Low.Render, Graphics.GL.Low |
viewportY | Graphics.GL.Low.Render, Graphics.GL.Low |
VInt | Graphics.GL.Low.VertexAttrib, Graphics.GL.Low |
VIntNormalized | Graphics.GL.Low.VertexAttrib, Graphics.GL.Low |
VShort | Graphics.GL.Low.VertexAttrib, Graphics.GL.Low |
VShortNormalized | Graphics.GL.Low.VertexAttrib, Graphics.GL.Low |
VUByte | Graphics.GL.Low.VertexAttrib, Graphics.GL.Low |
VUByteNormalized | Graphics.GL.Low.VertexAttrib, Graphics.GL.Low |
VUInt | Graphics.GL.Low.VertexAttrib, Graphics.GL.Low |
VUIntNormalized | Graphics.GL.Low.VertexAttrib, Graphics.GL.Low |
VUShort | Graphics.GL.Low.VertexAttrib, Graphics.GL.Low |
VUShortNormalized | Graphics.GL.Low.VertexAttrib, Graphics.GL.Low |