Documentation
mkGLTexture :: RenderSystemCapabilities -> String -> TextureType -> Int -> Int -> Int -> TextureMipmap -> PixelFormat -> TextureUsage -> Bool -> Int -> String -> Maybe [Image] -> IO GLTextureSource
mkGLTexture :: RenderSystemCapabilities -> String -> TextureType -> Int -> Int -> Int -> TextureMipmap -> PixelFormat -> TextureUsage -> Bool -> Int -> String -> Maybe [Image] -> IO GLTextureSource