Engine.Vulkan.Pipeline.Raytrace
data Stages a Source #
Constructors
Fields
ray generation
ray intersection
ray any hit
ray closest hit
ray miss
ray callable
Defined in Engine.Vulkan.Pipeline.Raytrace
Methods
fold :: Monoid m => Stages m -> m #
foldMap :: Monoid m => (a -> m) -> Stages a -> m #
foldMap' :: Monoid m => (a -> m) -> Stages a -> m #
foldr :: (a -> b -> b) -> b -> Stages a -> b #
foldr' :: (a -> b -> b) -> b -> Stages a -> b #
foldl :: (b -> a -> b) -> b -> Stages a -> b #
foldl' :: (b -> a -> b) -> b -> Stages a -> b #
foldr1 :: (a -> a -> a) -> Stages a -> a #
foldl1 :: (a -> a -> a) -> Stages a -> a #
toList :: Stages a -> [a] #
null :: Stages a -> Bool #
length :: Stages a -> Int #
elem :: Eq a => a -> Stages a -> Bool #
maximum :: Ord a => Stages a -> a #
minimum :: Ord a => Stages a -> a #
sum :: Num a => Stages a -> a #
product :: Num a => Stages a -> a #
traverse :: Applicative f => (a -> f b) -> Stages a -> f (Stages b) #
sequenceA :: Applicative f => Stages (f a) -> f (Stages a) #
mapM :: Monad m => (a -> m b) -> Stages a -> m (Stages b) #
sequence :: Monad m => Stages (m a) -> m (Stages a) #
pure :: a -> Stages a #
(<*>) :: Stages (a -> b) -> Stages a -> Stages b #
liftA2 :: (a -> b -> c) -> Stages a -> Stages b -> Stages c #
(*>) :: Stages a -> Stages b -> Stages b #
(<*) :: Stages a -> Stages b -> Stages a #
fmap :: (a -> b) -> Stages a -> Stages b #
(<$) :: a -> Stages b -> Stages a #
stageNames :: IsString label => Stages label Source #
stageFlagBits :: Stages ShaderStageFlagBits Source #
Associated Types
type Rep1 Stages :: k -> Type #
from1 :: forall (a :: k). Stages a -> Rep1 Stages a #
to1 :: forall (a :: k). Rep1 Stages a -> Stages a #
showsPrec :: Int -> Stages a -> ShowS #
show :: Stages a -> String #
showList :: [Stages a] -> ShowS #
(==) :: Stages a -> Stages a -> Bool #
(/=) :: Stages a -> Stages a -> Bool #
compare :: Stages a -> Stages a -> Ordering #
(<) :: Stages a -> Stages a -> Bool #
(<=) :: Stages a -> Stages a -> Bool #
(>) :: Stages a -> Stages a -> Bool #
(>=) :: Stages a -> Stages a -> Bool #
max :: Stages a -> Stages a -> Stages a #
min :: Stages a -> Stages a -> Stages a #