gogol-games-management-0.4.0: Google Play Game Services Management SDK.

Copyright(c) 2015-2016 Brendan Hay
LicenseMozilla Public License, v. 2.0.
MaintainerBrendan Hay <brendan.g.hay@gmail.com>
Stabilityauto-generated
Portabilitynon-portable (GHC extensions)
Safe HaskellNone
LanguageHaskell2010

Network.Google.Resource.GamesManagement.TurnBasedMatches.Reset

Contents

Description

Reset all turn-based match data for a user. This method is only accessible to whitelisted tester accounts for your application.

See: Google Play Game Services Management API Reference for gamesManagement.turnBasedMatches.reset.

Synopsis

REST Resource

type TurnBasedMatchesResetResource = "games" :> ("v1management" :> ("turnbasedmatches" :> ("reset" :> (QueryParam "alt" AltJSON :> Post '[JSON] ())))) Source #

A resource alias for gamesManagement.turnBasedMatches.reset method which the TurnBasedMatchesReset request conforms to.

Creating a Request

turnBasedMatchesReset :: TurnBasedMatchesReset Source #

Creates a value of TurnBasedMatchesReset with the minimum fields required to make a request.

data TurnBasedMatchesReset Source #

Reset all turn-based match data for a user. This method is only accessible to whitelisted tester accounts for your application.

See: turnBasedMatchesReset smart constructor.

Instances
Eq TurnBasedMatchesReset Source # 
Instance details

Defined in Network.Google.Resource.GamesManagement.TurnBasedMatches.Reset

Data TurnBasedMatchesReset Source # 
Instance details

Defined in Network.Google.Resource.GamesManagement.TurnBasedMatches.Reset

Methods

gfoldl :: (forall d b. Data d => c (d -> b) -> d -> c b) -> (forall g. g -> c g) -> TurnBasedMatchesReset -> c TurnBasedMatchesReset #

gunfold :: (forall b r. Data b => c (b -> r) -> c r) -> (forall r. r -> c r) -> Constr -> c TurnBasedMatchesReset #

toConstr :: TurnBasedMatchesReset -> Constr #

dataTypeOf :: TurnBasedMatchesReset -> DataType #

dataCast1 :: Typeable t => (forall d. Data d => c (t d)) -> Maybe (c TurnBasedMatchesReset) #

dataCast2 :: Typeable t => (forall d e. (Data d, Data e) => c (t d e)) -> Maybe (c TurnBasedMatchesReset) #

gmapT :: (forall b. Data b => b -> b) -> TurnBasedMatchesReset -> TurnBasedMatchesReset #

gmapQl :: (r -> r' -> r) -> r -> (forall d. Data d => d -> r') -> TurnBasedMatchesReset -> r #

gmapQr :: (r' -> r -> r) -> r -> (forall d. Data d => d -> r') -> TurnBasedMatchesReset -> r #

gmapQ :: (forall d. Data d => d -> u) -> TurnBasedMatchesReset -> [u] #

gmapQi :: Int -> (forall d. Data d => d -> u) -> TurnBasedMatchesReset -> u #

gmapM :: Monad m => (forall d. Data d => d -> m d) -> TurnBasedMatchesReset -> m TurnBasedMatchesReset #

gmapMp :: MonadPlus m => (forall d. Data d => d -> m d) -> TurnBasedMatchesReset -> m TurnBasedMatchesReset #

gmapMo :: MonadPlus m => (forall d. Data d => d -> m d) -> TurnBasedMatchesReset -> m TurnBasedMatchesReset #

Show TurnBasedMatchesReset Source # 
Instance details

Defined in Network.Google.Resource.GamesManagement.TurnBasedMatches.Reset

Generic TurnBasedMatchesReset Source # 
Instance details

Defined in Network.Google.Resource.GamesManagement.TurnBasedMatches.Reset

Associated Types

type Rep TurnBasedMatchesReset :: Type -> Type #

GoogleRequest TurnBasedMatchesReset Source # 
Instance details

Defined in Network.Google.Resource.GamesManagement.TurnBasedMatches.Reset

type Rep TurnBasedMatchesReset Source # 
Instance details

Defined in Network.Google.Resource.GamesManagement.TurnBasedMatches.Reset

type Rep TurnBasedMatchesReset = D1 (MetaData "TurnBasedMatchesReset" "Network.Google.Resource.GamesManagement.TurnBasedMatches.Reset" "gogol-games-management-0.4.0-5sEK3kOx9bF2wt21wzdtnL" False) (C1 (MetaCons "TurnBasedMatchesReset'" PrefixI False) (U1 :: Type -> Type))
type Scopes TurnBasedMatchesReset Source # 
Instance details

Defined in Network.Google.Resource.GamesManagement.TurnBasedMatches.Reset

type Scopes TurnBasedMatchesReset = "https://www.googleapis.com/auth/games" ': ([] :: [Symbol])
type Rs TurnBasedMatchesReset Source # 
Instance details

Defined in Network.Google.Resource.GamesManagement.TurnBasedMatches.Reset