-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ATI.PnTriangles (
  -- * Extension Support
    gl_ATI_pn_triangles

  -- * GL_ATI_pn_triangles
  , glPNTrianglesfATI
  , glPNTrianglesiATI
  , pattern GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI
  , pattern GL_PN_TRIANGLES_ATI
  , pattern GL_PN_TRIANGLES_NORMAL_MODE_ATI
  , pattern GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI
  , pattern GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI
  , pattern GL_PN_TRIANGLES_POINT_MODE_ATI
  , pattern GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI
  , pattern GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI
  , pattern GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI
) where

import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe

-- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/ATI/pn_triangles.txt GL_ATI_pn_triangles> extension is available.

gl_ATI_pn_triangles :: Bool
gl_ATI_pn_triangles :: Bool
gl_ATI_pn_triangles = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_ATI_pn_triangles" Set [Char]
extensions
{-# NOINLINE gl_ATI_pn_triangles #-}

-- | Usage: @'glPNTrianglesfATI' pname param@
--
-- The parameter @pname@ is a @PNTrianglesPNameATI@.


glPNTrianglesfATI :: MonadIO m => GLenum -> GLfloat -> m ()
glPNTrianglesfATI :: GLenum -> GLfloat -> m ()
glPNTrianglesfATI = FunPtr (GLenum -> GLfloat -> IO ()) -> GLenum -> GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLfloat -> IO ()) -> GLenum -> GLfloat -> m ()
ffienumfloatIOV FunPtr (GLenum -> GLfloat -> IO ())
glPNTrianglesfATIFunPtr

glPNTrianglesfATIFunPtr :: FunPtr (GLenum -> GLfloat -> IO ())
glPNTrianglesfATIFunPtr :: FunPtr (GLenum -> GLfloat -> IO ())
glPNTrianglesfATIFunPtr = IO (FunPtr (GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glPNTrianglesfATI")

{-# NOINLINE glPNTrianglesfATIFunPtr #-}

-- | Usage: @'glPNTrianglesiATI' pname param@
--
-- The parameter @pname@ is a @PNTrianglesPNameATI@.


glPNTrianglesiATI :: MonadIO m => GLenum -> GLint -> m ()
glPNTrianglesiATI :: GLenum -> GLint -> m ()
glPNTrianglesiATI = FunPtr (GLenum -> GLint -> IO ()) -> GLenum -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLint -> IO ()) -> GLenum -> GLint -> m ()
ffienumintIOV FunPtr (GLenum -> GLint -> IO ())
glPNTrianglesiATIFunPtr

glPNTrianglesiATIFunPtr :: FunPtr (GLenum -> GLint -> IO ())
glPNTrianglesiATIFunPtr :: FunPtr (GLenum -> GLint -> IO ())
glPNTrianglesiATIFunPtr = IO (FunPtr (GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glPNTrianglesiATI")

{-# NOINLINE glPNTrianglesiATIFunPtr #-}

pattern $bGL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI :: a
$mGL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1

pattern $bGL_PN_TRIANGLES_ATI :: a
$mGL_PN_TRIANGLES_ATI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PN_TRIANGLES_ATI = 0x87F0

pattern $bGL_PN_TRIANGLES_NORMAL_MODE_ATI :: a
$mGL_PN_TRIANGLES_NORMAL_MODE_ATI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3

pattern $bGL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI :: a
$mGL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7

pattern $bGL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI :: a
$mGL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8

pattern $bGL_PN_TRIANGLES_POINT_MODE_ATI :: a
$mGL_PN_TRIANGLES_POINT_MODE_ATI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2

pattern $bGL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI :: a
$mGL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6

pattern $bGL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI :: a
$mGL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5

pattern $bGL_PN_TRIANGLES_TESSELATION_LEVEL_ATI :: a
$mGL_PN_TRIANGLES_TESSELATION_LEVEL_ATI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4