-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.AMD.SparseTexture (
  -- * Extension Support
    gl_AMD_sparse_texture

  -- * GL_AMD_sparse_texture
  , glTexStorageSparseAMD
  , glTextureStorageSparseAMD
  , pattern GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD
  , pattern GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS
  , pattern GL_MAX_SPARSE_TEXTURE_SIZE_AMD
  , pattern GL_MIN_LOD_WARNING_AMD
  , pattern GL_MIN_SPARSE_LEVEL_AMD
  , pattern GL_TEXTURE_STORAGE_SPARSE_BIT_AMD
  , pattern GL_VIRTUAL_PAGE_SIZE_X_AMD
  , pattern GL_VIRTUAL_PAGE_SIZE_Y_AMD
  , pattern GL_VIRTUAL_PAGE_SIZE_Z_AMD
) where

import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe

-- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/AMD/sparse_texture.txt GL_AMD_sparse_texture> extension is available.

gl_AMD_sparse_texture :: Bool
gl_AMD_sparse_texture :: Bool
gl_AMD_sparse_texture = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_AMD_sparse_texture" Set [Char]
extensions
{-# NOINLINE gl_AMD_sparse_texture #-}

-- | Usage: @'glTexStorageSparseAMD' target internalFormat width height depth layers flags@


glTexStorageSparseAMD :: MonadIO m => GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> m ()
glTexStorageSparseAMD :: GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> GLenum
-> m ()
glTexStorageSparseAMD = FunPtr
  (GLenum
   -> GLenum
   -> GLsizei
   -> GLsizei
   -> GLsizei
   -> GLsizei
   -> GLenum
   -> IO ())
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> GLenum
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLsizei
   -> GLsizei
   -> GLsizei
   -> GLsizei
   -> GLenum
   -> IO ())
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> GLenum
-> m ()
ffienumenumsizeisizeisizeisizeibitfieldIOV FunPtr
  (GLenum
   -> GLenum
   -> GLsizei
   -> GLsizei
   -> GLsizei
   -> GLsizei
   -> GLenum
   -> IO ())
glTexStorageSparseAMDFunPtr

glTexStorageSparseAMDFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> IO ())
glTexStorageSparseAMDFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLsizei
   -> GLsizei
   -> GLsizei
   -> GLsizei
   -> GLenum
   -> IO ())
glTexStorageSparseAMDFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLsizei
      -> GLsizei
      -> GLsizei
      -> GLsizei
      -> GLenum
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLsizei
      -> GLsizei
      -> GLsizei
      -> GLsizei
      -> GLenum
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLsizei
         -> GLsizei
         -> GLsizei
         -> GLsizei
         -> GLenum
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTexStorageSparseAMD")

{-# NOINLINE glTexStorageSparseAMDFunPtr #-}

-- | Usage: @'glTextureStorageSparseAMD' texture target internalFormat width height depth layers flags@


glTextureStorageSparseAMD :: MonadIO m => GLuint -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> m ()
glTextureStorageSparseAMD :: GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> GLenum
-> m ()
glTextureStorageSparseAMD = FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLsizei
   -> GLsizei
   -> GLsizei
   -> GLsizei
   -> GLenum
   -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> GLenum
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLsizei
   -> GLsizei
   -> GLsizei
   -> GLsizei
   -> GLenum
   -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> GLenum
-> m ()
ffiuintenumenumsizeisizeisizeisizeibitfieldIOV FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLsizei
   -> GLsizei
   -> GLsizei
   -> GLsizei
   -> GLenum
   -> IO ())
glTextureStorageSparseAMDFunPtr

glTextureStorageSparseAMDFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> IO ())
glTextureStorageSparseAMDFunPtr :: FunPtr
  (GLenum
   -> GLenum
   -> GLenum
   -> GLsizei
   -> GLsizei
   -> GLsizei
   -> GLsizei
   -> GLenum
   -> IO ())
glTextureStorageSparseAMDFunPtr = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLenum
      -> GLsizei
      -> GLsizei
      -> GLsizei
      -> GLsizei
      -> GLenum
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLenum
      -> GLsizei
      -> GLsizei
      -> GLsizei
      -> GLsizei
      -> GLenum
      -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLenum
         -> GLsizei
         -> GLsizei
         -> GLsizei
         -> GLsizei
         -> GLenum
         -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTextureStorageSparseAMD")

{-# NOINLINE glTextureStorageSparseAMDFunPtr #-}

pattern $bGL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD :: a
$mGL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199

pattern $bGL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS :: a
$mGL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A

pattern $bGL_MAX_SPARSE_TEXTURE_SIZE_AMD :: a
$mGL_MAX_SPARSE_TEXTURE_SIZE_AMD :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198

pattern $bGL_MIN_LOD_WARNING_AMD :: a
$mGL_MIN_LOD_WARNING_AMD :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MIN_LOD_WARNING_AMD = 0x919C

pattern $bGL_MIN_SPARSE_LEVEL_AMD :: a
$mGL_MIN_SPARSE_LEVEL_AMD :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MIN_SPARSE_LEVEL_AMD = 0x919B

pattern $bGL_TEXTURE_STORAGE_SPARSE_BIT_AMD :: a
$mGL_TEXTURE_STORAGE_SPARSE_BIT_AMD :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001

pattern $bGL_VIRTUAL_PAGE_SIZE_X_AMD :: a
$mGL_VIRTUAL_PAGE_SIZE_X_AMD :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195

pattern $bGL_VIRTUAL_PAGE_SIZE_Y_AMD :: a
$mGL_VIRTUAL_PAGE_SIZE_Y_AMD :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196

pattern $bGL_VIRTUAL_PAGE_SIZE_Z_AMD :: a
$mGL_VIRTUAL_PAGE_SIZE_Z_AMD :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197