gl-0.9: Complete OpenGL raw bindings
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Ext.NV.TextureMultisample

Synopsis

Extension Support

gl_NV_texture_multisample :: Bool Source #

Checks that the GL_NV_texture_multisample extension is available.

GL_NV_texture_multisample

glTexImage2DMultisampleCoverageNV :: MonadIO m => GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> m () Source #

Usage: glTexImage2DMultisampleCoverageNV target coverageSamples colorSamples internalFormat width height fixedSampleLocations

The parameter fixedSampleLocations is a Boolean, one of: GL_FALSE, GL_TRUE.

glTexImage3DMultisampleCoverageNV :: MonadIO m => GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m () Source #

Usage: glTexImage3DMultisampleCoverageNV target coverageSamples colorSamples internalFormat width height depth fixedSampleLocations

The parameter fixedSampleLocations is a Boolean, one of: GL_FALSE, GL_TRUE.

glTextureImage2DMultisampleCoverageNV :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> m () Source #

Usage: glTextureImage2DMultisampleCoverageNV texture target coverageSamples colorSamples internalFormat width height fixedSampleLocations

The parameter fixedSampleLocations is a Boolean, one of: GL_FALSE, GL_TRUE.

glTextureImage2DMultisampleNV :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> m () Source #

Usage: glTextureImage2DMultisampleNV texture target samples internalFormat width height fixedSampleLocations

The parameter fixedSampleLocations is a Boolean, one of: GL_FALSE, GL_TRUE.

glTextureImage3DMultisampleCoverageNV :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m () Source #

Usage: glTextureImage3DMultisampleCoverageNV texture target coverageSamples colorSamples internalFormat width height depth fixedSampleLocations

The parameter fixedSampleLocations is a Boolean, one of: GL_FALSE, GL_TRUE.

glTextureImage3DMultisampleNV :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m () Source #

Usage: glTextureImage3DMultisampleNV texture target samples internalFormat width height depth fixedSampleLocations

The parameter fixedSampleLocations is a Boolean, one of: GL_FALSE, GL_TRUE.

pattern GL_TEXTURE_COLOR_SAMPLES_NV :: (Eq a, Num a) => a Source #