gl-0.8.0: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Ext.NV.BindlessMultiDrawIndirect

Contents

Synopsis

Extension Support

GL_NV_bindless_multi_draw_indirect

glMultiDrawArraysIndirectBindlessNV :: MonadIO m => GLenum -> Ptr () -> GLsizei -> GLsizei -> GLint -> m () Source #

Usage: glMultiDrawArraysIndirectBindlessNV mode indirect drawCount stride vertexBufferCount

glMultiDrawElementsIndirectBindlessNV :: MonadIO m => GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLint -> m () Source #

Usage: glMultiDrawElementsIndirectBindlessNV mode type indirect drawCount stride vertexBufferCount