gl-0.8.0: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Ext.EXT.GeometryShader

Contents

Synopsis

Extension Support

gl_EXT_geometry_shader :: Bool Source #

Checks that the GL_EXT_geometry_shader extension is available.

GL_EXT_geometry_shader

glFramebufferTextureEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> m () Source #

Usage: glFramebufferTextureEXT target attachment texture level

The parameter target is a FramebufferTarget.

The parameter attachment is a FramebufferAttachment.

The parameter texture is a Texture.

The parameter level is a CheckedInt32.

This command is an alias for glFramebufferTexture.

pattern GL_FIRST_VERTEX_CONVENTION_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_GEOMETRY_LINKED_INPUT_TYPE_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_GEOMETRY_LINKED_VERTICES_OUT_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_GEOMETRY_SHADER_BIT_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_GEOMETRY_SHADER_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_GEOMETRY_SHADER_INVOCATIONS_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_LAST_VERTEX_CONVENTION_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_LAYER_PROVOKING_VERTEX_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_LINES_ADJACENCY_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_LINE_STRIP_ADJACENCY_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_FRAMEBUFFER_LAYERS_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_PRIMITIVES_GENERATED_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_REFERENCED_BY_GEOMETRY_SHADER_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_TRIANGLES_ADJACENCY_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_TRIANGLE_STRIP_ADJACENCY_EXT :: forall a. (Num a, Eq a) => a Source #

pattern GL_UNDEFINED_VERTEX_EXT :: forall a. (Num a, Eq a) => a Source #