gl-0.8.0: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Ext.ARB.MultiBind

Contents

Synopsis

Extension Support

gl_ARB_multi_bind :: Bool Source #

Checks that the GL_ARB_multi_bind extension is available.

GL_ARB_multi_bind

glBindBuffersBase :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLuint -> m () Source #

Usage: glBindBuffersBase target first count buffers

The length of buffers should be count.

Manual page: https://www.opengl.org/sdk/docs/man/html/glBindBuffersBase.xhtml

glBindBuffersRange :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizeiptr -> m () Source #

Usage: glBindBuffersRange target first count buffers offsets sizes

The length of buffers should be count.

The length of offsets should be count.

The length of sizes should be count.

Manual page: https://www.opengl.org/sdk/docs/man/html/glBindBuffersRange.xhtml

glBindImageTextures :: MonadIO m => GLuint -> GLsizei -> Ptr GLuint -> m () Source #

Usage: glBindImageTextures first count textures

The length of textures should be count.

Manual page: https://www.opengl.org/sdk/docs/man/html/glBindImageTextures.xhtml

glBindSamplers :: MonadIO m => GLuint -> GLsizei -> Ptr GLuint -> m () Source #

Usage: glBindSamplers first count samplers

The length of samplers should be count.

Manual page: https://www.opengl.org/sdk/docs/man/html/glBindSamplers.xhtml

glBindTextures :: MonadIO m => GLuint -> GLsizei -> Ptr GLuint -> m () Source #

Usage: glBindTextures first count textures

The length of textures should be count.

Manual page: https://www.opengl.org/sdk/docs/man/html/glBindTextures.xhtml

glBindVertexBuffers :: MonadIO m => GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> m () Source #

Usage: glBindVertexBuffers first count buffers offsets strides

The length of buffers should be count.

The length of offsets should be count.

The length of strides should be count.

Manual page: https://www.opengl.org/sdk/docs/man/html/glBindVertexBuffers.xhtml