gl-0.8.0: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Ext.ANGLE.TranslatedShaderSource

Contents

Synopsis

Extension Support

GL_ANGLE_translated_shader_source

glGetTranslatedShaderSourceANGLE :: MonadIO m => GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m () Source #

Usage: glGetTranslatedShaderSourceANGLE shader bufsize length source

The length of length should be 1.

pattern GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE :: forall a. (Num a, Eq a) => a Source #