{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.NV.ShaderThreadGroup (
gl_NV_shader_thread_group
, pattern GL_SM_COUNT_NV
, pattern GL_WARPS_PER_SM_NV
, pattern GL_WARP_SIZE_NV
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_NV_shader_thread_group :: Bool
gl_NV_shader_thread_group = member "GL_NV_shader_thread_group" extensions
{-# NOINLINE gl_NV_shader_thread_group #-}
pattern GL_SM_COUNT_NV = 0x933B
pattern GL_WARPS_PER_SM_NV = 0x933A
pattern GL_WARP_SIZE_NV = 0x9339