Safe Haskell | Safe-Inferred |
---|---|
Language | Haskell2010 |
Synopsis
- data Size a
- data LengthUnit
- data Percentage
- nil :: Size a
- unitless :: Number -> Size a
- cm :: Number -> Size LengthUnit
- mm :: Number -> Size LengthUnit
- inches :: Number -> Size LengthUnit
- px :: Number -> Size LengthUnit
- pt :: Number -> Size LengthUnit
- pc :: Number -> Size LengthUnit
- em :: Number -> Size LengthUnit
- ex :: Number -> Size LengthUnit
- ch :: Number -> Size LengthUnit
- pct :: Number -> Size Percentage
- rem :: Number -> Size LengthUnit
- lh :: Number -> Size LengthUnit
- rlh :: Number -> Size LengthUnit
- vw :: Number -> Size LengthUnit
- vh :: Number -> Size LengthUnit
- vmin :: Number -> Size LengthUnit
- vmax :: Number -> Size LengthUnit
- vb :: Number -> Size LengthUnit
- vi :: Number -> Size LengthUnit
- svw :: Number -> Size LengthUnit
- svh :: Number -> Size LengthUnit
- lvw :: Number -> Size LengthUnit
- lvh :: Number -> Size LengthUnit
- dvw :: Number -> Size LengthUnit
- dvh :: Number -> Size LengthUnit
- fr :: Number -> Size LengthUnit
- maxContent :: Size LengthUnit
- minContent :: Size LengthUnit
- available :: Size LengthUnit
- fitContent :: Size LengthUnit
- (@+@) :: Size a -> Size b -> Size (SizeCombination a b)
- (@-@) :: Size a -> Size b -> Size (SizeCombination a b)
- (@*) :: Size a -> Number -> Size a
- (*@) :: Number -> Size a -> Size a
- (@/) :: Size a -> Number -> Size a
- sym :: (a -> a -> a -> a -> Css) -> a -> Css
- sym2 :: (tb -> lr -> tb -> lr -> Css) -> tb -> lr -> Css
- sym3 :: (tb -> l -> tb -> r -> Css) -> tb -> l -> r -> Css
- data Angle a
- data Deg
- data Rad
- data Grad
- data Turn
- deg :: Number -> Angle Deg
- rad :: Number -> Angle Rad
- grad :: Number -> Angle Grad
- turn :: Number -> Angle Turn
Size type.
Instances
data LengthUnit Source #
Sizes can be given using a length unit (e.g. em, px).
Instances
Num (Size LengthUnit) Source # | |
Defined in Clay.Size (+) :: Size LengthUnit -> Size LengthUnit -> Size LengthUnit # (-) :: Size LengthUnit -> Size LengthUnit -> Size LengthUnit # (*) :: Size LengthUnit -> Size LengthUnit -> Size LengthUnit # negate :: Size LengthUnit -> Size LengthUnit # abs :: Size LengthUnit -> Size LengthUnit # signum :: Size LengthUnit -> Size LengthUnit # fromInteger :: Integer -> Size LengthUnit # | |
Fractional (Size LengthUnit) Source # | |
Defined in Clay.Size (/) :: Size LengthUnit -> Size LengthUnit -> Size LengthUnit # recip :: Size LengthUnit -> Size LengthUnit # fromRational :: Rational -> Size LengthUnit # |
data Percentage Source #
Sizes can be given in percentages.
Instances
Num (Size Percentage) Source # | |
Defined in Clay.Size (+) :: Size Percentage -> Size Percentage -> Size Percentage # (-) :: Size Percentage -> Size Percentage -> Size Percentage # (*) :: Size Percentage -> Size Percentage -> Size Percentage # negate :: Size Percentage -> Size Percentage # abs :: Size Percentage -> Size Percentage # signum :: Size Percentage -> Size Percentage # fromInteger :: Integer -> Size Percentage # | |
Fractional (Size Percentage) Source # | |
Defined in Clay.Size (/) :: Size Percentage -> Size Percentage -> Size Percentage # recip :: Size Percentage -> Size Percentage # fromRational :: Rational -> Size Percentage # |
Size constructors.
ch :: Number -> Size LengthUnit Source #
SimpleSize in ch's (The width of the glyph "0" of the element's font).
rem :: Number -> Size LengthUnit Source #
SimpleSize in rem's (em's, but always relative to the root element).
rlh :: Number -> Size LengthUnit Source #
SimpleSize in rlh's (lh's, but always relative to the root element).
vb :: Number -> Size LengthUnit Source #
SimpleSize in vb's (1vb = 1% of the parent's size in the direction of the root element's block axis).
vi :: Number -> Size LengthUnit Source #
SimpleSize in vi's (1vi = 1% of the parent's size in the direction of the root element's inline axis).
svw :: Number -> Size LengthUnit Source #
SimpleSize in svw's (1svw = 1% of the small viewport's width).
svh :: Number -> Size LengthUnit Source #
SimpleSize in svh's (1svh = 1% of the small viewport's height).
lvw :: Number -> Size LengthUnit Source #
SimpleSize in lvw's (1lvw = 1% of the large viewport's width).
lvh :: Number -> Size LengthUnit Source #
SimpleSize in lvh's (1lvh = 1% of the large viewport's height).
dvw :: Number -> Size LengthUnit Source #
SimpleSize in dvw's (1dvw = 1% of the dynamic viewport's width).
dvh :: Number -> Size LengthUnit Source #
SimpleSize in dvh's (1dvh = 1% of the dynamic viewport's height).
fr :: Number -> Size LengthUnit Source #
SimpleSize
in fr's (a fractional unit and 1fr is for 1 part of the available space in grid areas).
maxContent :: Size LengthUnit Source #
SimpleSize for the intrinsic preferred width.
minContent :: Size LengthUnit Source #
SimpleSize for the intrinsic minimum width.
available :: Size LengthUnit Source #
SimpleSize for the containing block width minus horizontal margin, border, and padding.
fitContent :: Size LengthUnit Source #
The larger of the intrinsic minimum width or the smaller of the intrinsic preferred width and the available width.
Calculation operators for calc
(@+@) :: Size a -> Size b -> Size (SizeCombination a b) infixl 6 Source #
Plus operator to combine sizes into calc function
(@-@) :: Size a -> Size b -> Size (SizeCombination a b) infixl 6 Source #
Minus operator to combine sizes into calc function
(@*) :: Size a -> Number -> Size a infixl 7 Source #
Reversed times operator to combine sizes into calc function
(*@) :: Number -> Size a -> Size a infixl 7 Source #
Times operator to combine sizes into calc function
(@/) :: Size a -> Number -> Size a infixl 7 Source #
Division operator to combine sizes into calc function
Shorthands for properties that can be applied separately to each box side.
Angle type.
Instances
Num (Angle Deg) Source # | |
Num (Angle Grad) Source # | |
Defined in Clay.Size | |
Num (Angle Rad) Source # | |
Num (Angle Turn) Source # | |
Defined in Clay.Size | |
Fractional (Angle Deg) Source # | |
Fractional (Angle Grad) Source # | |
Fractional (Angle Rad) Source # | |
Fractional (Angle Turn) Source # | |
Auto (Angle a) Source # | |
Inherit (Angle a) Source # | |
Other (Angle a) Source # | |
Val (Angle a) Source # | |