{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DuplicateRecordFields #-}
{-# LANGUAGE NamedFieldPuns #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE RecordWildCards #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE NoImplicitPrelude #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
{-# OPTIONS_GHC -fno-warn-unused-matches #-}

-- Derived from AWS service descriptions, licensed under Apache 2.0.

-- |
-- Module      : Amazonka.GamesParks.Types.Generator
-- Copyright   : (c) 2013-2023 Brendan Hay
-- License     : Mozilla Public License, v. 2.0.
-- Maintainer  : Brendan Hay
-- Stability   : auto-generated
-- Portability : non-portable (GHC extensions)
module Amazonka.GamesParks.Types.Generator where

import qualified Amazonka.Core as Core
import qualified Amazonka.Core.Lens.Internal as Lens
import qualified Amazonka.Data as Data
import qualified Amazonka.Prelude as Prelude

-- | Properties that specify the code generator for a generated code job.
--
-- /See:/ 'newGenerator' smart constructor.
data Generator = Generator'
  { -- | The target version of the GameSparks Game SDK.
    Generator -> Maybe Text
gameSdkVersion :: Prelude.Maybe Prelude.Text,
    -- | The programming language for the generated code.
    --
    -- Not all languages are supported for each platform. For cases where
    -- multiple languages are supported, this parameter specifies the language
    -- to be used. If this value is omitted, the default language for the
    -- target platform will be used.
    Generator -> Maybe Text
language :: Prelude.Maybe Prelude.Text,
    -- | The platform that will be used to run the generated code.
    Generator -> Maybe Text
targetPlatform :: Prelude.Maybe Prelude.Text
  }
  deriving (Generator -> Generator -> Bool
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: Generator -> Generator -> Bool
$c/= :: Generator -> Generator -> Bool
== :: Generator -> Generator -> Bool
$c== :: Generator -> Generator -> Bool
Prelude.Eq, ReadPrec [Generator]
ReadPrec Generator
Int -> ReadS Generator
ReadS [Generator]
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
readListPrec :: ReadPrec [Generator]
$creadListPrec :: ReadPrec [Generator]
readPrec :: ReadPrec Generator
$creadPrec :: ReadPrec Generator
readList :: ReadS [Generator]
$creadList :: ReadS [Generator]
readsPrec :: Int -> ReadS Generator
$creadsPrec :: Int -> ReadS Generator
Prelude.Read, Int -> Generator -> ShowS
[Generator] -> ShowS
Generator -> String
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
showList :: [Generator] -> ShowS
$cshowList :: [Generator] -> ShowS
show :: Generator -> String
$cshow :: Generator -> String
showsPrec :: Int -> Generator -> ShowS
$cshowsPrec :: Int -> Generator -> ShowS
Prelude.Show, forall x. Rep Generator x -> Generator
forall x. Generator -> Rep Generator x
forall a.
(forall x. a -> Rep a x) -> (forall x. Rep a x -> a) -> Generic a
$cto :: forall x. Rep Generator x -> Generator
$cfrom :: forall x. Generator -> Rep Generator x
Prelude.Generic)

-- |
-- Create a value of 'Generator' with all optional fields omitted.
--
-- Use <https://hackage.haskell.org/package/generic-lens generic-lens> or <https://hackage.haskell.org/package/optics optics> to modify other optional fields.
--
-- The following record fields are available, with the corresponding lenses provided
-- for backwards compatibility:
--
-- 'gameSdkVersion', 'generator_gameSdkVersion' - The target version of the GameSparks Game SDK.
--
-- 'language', 'generator_language' - The programming language for the generated code.
--
-- Not all languages are supported for each platform. For cases where
-- multiple languages are supported, this parameter specifies the language
-- to be used. If this value is omitted, the default language for the
-- target platform will be used.
--
-- 'targetPlatform', 'generator_targetPlatform' - The platform that will be used to run the generated code.
newGenerator ::
  Generator
newGenerator :: Generator
newGenerator =
  Generator'
    { $sel:gameSdkVersion:Generator' :: Maybe Text
gameSdkVersion = forall a. Maybe a
Prelude.Nothing,
      $sel:language:Generator' :: Maybe Text
language = forall a. Maybe a
Prelude.Nothing,
      $sel:targetPlatform:Generator' :: Maybe Text
targetPlatform = forall a. Maybe a
Prelude.Nothing
    }

-- | The target version of the GameSparks Game SDK.
generator_gameSdkVersion :: Lens.Lens' Generator (Prelude.Maybe Prelude.Text)
generator_gameSdkVersion :: Lens' Generator (Maybe Text)
generator_gameSdkVersion = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\Generator' {Maybe Text
gameSdkVersion :: Maybe Text
$sel:gameSdkVersion:Generator' :: Generator -> Maybe Text
gameSdkVersion} -> Maybe Text
gameSdkVersion) (\s :: Generator
s@Generator' {} Maybe Text
a -> Generator
s {$sel:gameSdkVersion:Generator' :: Maybe Text
gameSdkVersion = Maybe Text
a} :: Generator)

-- | The programming language for the generated code.
--
-- Not all languages are supported for each platform. For cases where
-- multiple languages are supported, this parameter specifies the language
-- to be used. If this value is omitted, the default language for the
-- target platform will be used.
generator_language :: Lens.Lens' Generator (Prelude.Maybe Prelude.Text)
generator_language :: Lens' Generator (Maybe Text)
generator_language = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\Generator' {Maybe Text
language :: Maybe Text
$sel:language:Generator' :: Generator -> Maybe Text
language} -> Maybe Text
language) (\s :: Generator
s@Generator' {} Maybe Text
a -> Generator
s {$sel:language:Generator' :: Maybe Text
language = Maybe Text
a} :: Generator)

-- | The platform that will be used to run the generated code.
generator_targetPlatform :: Lens.Lens' Generator (Prelude.Maybe Prelude.Text)
generator_targetPlatform :: Lens' Generator (Maybe Text)
generator_targetPlatform = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\Generator' {Maybe Text
targetPlatform :: Maybe Text
$sel:targetPlatform:Generator' :: Generator -> Maybe Text
targetPlatform} -> Maybe Text
targetPlatform) (\s :: Generator
s@Generator' {} Maybe Text
a -> Generator
s {$sel:targetPlatform:Generator' :: Maybe Text
targetPlatform = Maybe Text
a} :: Generator)

instance Prelude.Hashable Generator where
  hashWithSalt :: Int -> Generator -> Int
hashWithSalt Int
_salt Generator' {Maybe Text
targetPlatform :: Maybe Text
language :: Maybe Text
gameSdkVersion :: Maybe Text
$sel:targetPlatform:Generator' :: Generator -> Maybe Text
$sel:language:Generator' :: Generator -> Maybe Text
$sel:gameSdkVersion:Generator' :: Generator -> Maybe Text
..} =
    Int
_salt
      forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Text
gameSdkVersion
      forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Text
language
      forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Text
targetPlatform

instance Prelude.NFData Generator where
  rnf :: Generator -> ()
rnf Generator' {Maybe Text
targetPlatform :: Maybe Text
language :: Maybe Text
gameSdkVersion :: Maybe Text
$sel:targetPlatform:Generator' :: Generator -> Maybe Text
$sel:language:Generator' :: Generator -> Maybe Text
$sel:gameSdkVersion:Generator' :: Generator -> Maybe Text
..} =
    forall a. NFData a => a -> ()
Prelude.rnf Maybe Text
gameSdkVersion
      seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe Text
language
      seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe Text
targetPlatform

instance Data.ToJSON Generator where
  toJSON :: Generator -> Value
toJSON Generator' {Maybe Text
targetPlatform :: Maybe Text
language :: Maybe Text
gameSdkVersion :: Maybe Text
$sel:targetPlatform:Generator' :: Generator -> Maybe Text
$sel:language:Generator' :: Generator -> Maybe Text
$sel:gameSdkVersion:Generator' :: Generator -> Maybe Text
..} =
    [Pair] -> Value
Data.object
      ( forall a. [Maybe a] -> [a]
Prelude.catMaybes
          [ (Key
"GameSdkVersion" forall kv v. (KeyValue kv, ToJSON v) => Key -> v -> kv
Data..=)
              forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
Prelude.<$> Maybe Text
gameSdkVersion,
            (Key
"Language" forall kv v. (KeyValue kv, ToJSON v) => Key -> v -> kv
Data..=) forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
Prelude.<$> Maybe Text
language,
            (Key
"TargetPlatform" forall kv v. (KeyValue kv, ToJSON v) => Key -> v -> kv
Data..=)
              forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
Prelude.<$> Maybe Text
targetPlatform
          ]
      )