amazonka-gamesparks-2.0: Amazon GameSparks SDK.
Copyright(c) 2013-2023 Brendan Hay
LicenseMozilla Public License, v. 2.0.
MaintainerBrendan Hay
Stabilityauto-generated
Portabilitynon-portable (GHC extensions)
Safe HaskellSafe-Inferred
LanguageHaskell2010

Amazonka.GamesParks.GetPlayerConnectionStatus

Description

Gets the status of a player's connection to the game runtime.

It's possible for a single player to have multiple connections to the game runtime. If a player is not connected, this operation returns an empty list.

Synopsis

Creating a Request

data GetPlayerConnectionStatus Source #

See: newGetPlayerConnectionStatus smart constructor.

Constructors

GetPlayerConnectionStatus' 

Fields

Instances

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ToHeaders GetPlayerConnectionStatus Source # 
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ToPath GetPlayerConnectionStatus Source # 
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ToQuery GetPlayerConnectionStatus Source # 
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AWSRequest GetPlayerConnectionStatus Source # 
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Generic GetPlayerConnectionStatus Source # 
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Associated Types

type Rep GetPlayerConnectionStatus :: Type -> Type #

Read GetPlayerConnectionStatus Source # 
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Show GetPlayerConnectionStatus Source # 
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NFData GetPlayerConnectionStatus Source # 
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Eq GetPlayerConnectionStatus Source # 
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Hashable GetPlayerConnectionStatus Source # 
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type AWSResponse GetPlayerConnectionStatus Source # 
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type Rep GetPlayerConnectionStatus Source # 
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type Rep GetPlayerConnectionStatus = D1 ('MetaData "GetPlayerConnectionStatus" "Amazonka.GamesParks.GetPlayerConnectionStatus" "amazonka-gamesparks-2.0-Lk18zLarGCU67rMOwLlDG5" 'False) (C1 ('MetaCons "GetPlayerConnectionStatus'" 'PrefixI 'True) (S1 ('MetaSel ('Just "gameName") 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedStrict) (Rec0 Text) :*: (S1 ('MetaSel ('Just "playerId") 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedStrict) (Rec0 Text) :*: S1 ('MetaSel ('Just "stageName") 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedStrict) (Rec0 Text))))

newGetPlayerConnectionStatus Source #

Create a value of GetPlayerConnectionStatus with all optional fields omitted.

Use generic-lens or optics to modify other optional fields.

The following record fields are available, with the corresponding lenses provided for backwards compatibility:

$sel:gameName:GetPlayerConnectionStatus', getPlayerConnectionStatus_gameName - The name of the game.

$sel:playerId:GetPlayerConnectionStatus', getPlayerConnectionStatus_playerId - The unique identifier representing a player.

$sel:stageName:GetPlayerConnectionStatus', getPlayerConnectionStatus_stageName - The name of the stage.

Request Lenses

getPlayerConnectionStatus_playerId :: Lens' GetPlayerConnectionStatus Text Source #

The unique identifier representing a player.

Destructuring the Response

data GetPlayerConnectionStatusResponse Source #

See: newGetPlayerConnectionStatusResponse smart constructor.

Constructors

GetPlayerConnectionStatusResponse' 

Fields

Instances

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Generic GetPlayerConnectionStatusResponse Source # 
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Associated Types

type Rep GetPlayerConnectionStatusResponse :: Type -> Type #

Read GetPlayerConnectionStatusResponse Source # 
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Show GetPlayerConnectionStatusResponse Source # 
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NFData GetPlayerConnectionStatusResponse Source # 
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Eq GetPlayerConnectionStatusResponse Source # 
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type Rep GetPlayerConnectionStatusResponse Source # 
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type Rep GetPlayerConnectionStatusResponse = D1 ('MetaData "GetPlayerConnectionStatusResponse" "Amazonka.GamesParks.GetPlayerConnectionStatus" "amazonka-gamesparks-2.0-Lk18zLarGCU67rMOwLlDG5" 'False) (C1 ('MetaCons "GetPlayerConnectionStatusResponse'" 'PrefixI 'True) (S1 ('MetaSel ('Just "connections") 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedStrict) (Rec0 (Maybe [Connection])) :*: S1 ('MetaSel ('Just "httpStatus") 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedStrict) (Rec0 Int)))

newGetPlayerConnectionStatusResponse Source #

Create a value of GetPlayerConnectionStatusResponse with all optional fields omitted.

Use generic-lens or optics to modify other optional fields.

The following record fields are available, with the corresponding lenses provided for backwards compatibility:

$sel:connections:GetPlayerConnectionStatusResponse', getPlayerConnectionStatusResponse_connections - The list of connection ids, one for each connection in use by the player.

$sel:httpStatus:GetPlayerConnectionStatusResponse', getPlayerConnectionStatusResponse_httpStatus - The response's http status code.

Response Lenses

getPlayerConnectionStatusResponse_connections :: Lens' GetPlayerConnectionStatusResponse (Maybe [Connection]) Source #

The list of connection ids, one for each connection in use by the player.