{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DuplicateRecordFields #-}
{-# LANGUAGE NamedFieldPuns #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE RecordWildCards #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE NoImplicitPrelude #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
{-# OPTIONS_GHC -fno-warn-unused-matches #-}

-- Derived from AWS service descriptions, licensed under Apache 2.0.

-- |
-- Module      : Amazonka.GameLift.Types.ResourceCreationLimitPolicy
-- Copyright   : (c) 2013-2023 Brendan Hay
-- License     : Mozilla Public License, v. 2.0.
-- Maintainer  : Brendan Hay
-- Stability   : auto-generated
-- Portability : non-portable (GHC extensions)
module Amazonka.GameLift.Types.ResourceCreationLimitPolicy where

import qualified Amazonka.Core as Core
import qualified Amazonka.Core.Lens.Internal as Lens
import qualified Amazonka.Data as Data
import qualified Amazonka.Prelude as Prelude

-- | A policy that puts limits on the number of game sessions that a player
-- can create within a specified span of time. With this policy, you can
-- control players\' ability to consume available resources.
--
-- The policy is evaluated when a player tries to create a new game
-- session. On receiving a @CreateGameSession@ request, GameLift checks
-- that the player (identified by @CreatorId@) has created fewer than game
-- session limit in the specified time period.
--
-- /See:/ 'newResourceCreationLimitPolicy' smart constructor.
data ResourceCreationLimitPolicy = ResourceCreationLimitPolicy'
  { -- | A policy that puts limits on the number of game sessions that a player
    -- can create within a specified span of time. With this policy, you can
    -- control players\' ability to consume available resources.
    --
    -- The policy is evaluated when a player tries to create a new game
    -- session. On receiving a @CreateGameSession@ request, GameLift checks
    -- that the player (identified by @CreatorId@) has created fewer than game
    -- session limit in the specified time period.
    ResourceCreationLimitPolicy -> Maybe Natural
newGameSessionsPerCreator' :: Prelude.Maybe Prelude.Natural,
    -- | The time span used in evaluating the resource creation limit policy.
    ResourceCreationLimitPolicy -> Maybe Natural
policyPeriodInMinutes :: Prelude.Maybe Prelude.Natural
  }
  deriving (ResourceCreationLimitPolicy -> ResourceCreationLimitPolicy -> Bool
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: ResourceCreationLimitPolicy -> ResourceCreationLimitPolicy -> Bool
$c/= :: ResourceCreationLimitPolicy -> ResourceCreationLimitPolicy -> Bool
== :: ResourceCreationLimitPolicy -> ResourceCreationLimitPolicy -> Bool
$c== :: ResourceCreationLimitPolicy -> ResourceCreationLimitPolicy -> Bool
Prelude.Eq, ReadPrec [ResourceCreationLimitPolicy]
ReadPrec ResourceCreationLimitPolicy
Int -> ReadS ResourceCreationLimitPolicy
ReadS [ResourceCreationLimitPolicy]
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
readListPrec :: ReadPrec [ResourceCreationLimitPolicy]
$creadListPrec :: ReadPrec [ResourceCreationLimitPolicy]
readPrec :: ReadPrec ResourceCreationLimitPolicy
$creadPrec :: ReadPrec ResourceCreationLimitPolicy
readList :: ReadS [ResourceCreationLimitPolicy]
$creadList :: ReadS [ResourceCreationLimitPolicy]
readsPrec :: Int -> ReadS ResourceCreationLimitPolicy
$creadsPrec :: Int -> ReadS ResourceCreationLimitPolicy
Prelude.Read, Int -> ResourceCreationLimitPolicy -> ShowS
[ResourceCreationLimitPolicy] -> ShowS
ResourceCreationLimitPolicy -> String
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
showList :: [ResourceCreationLimitPolicy] -> ShowS
$cshowList :: [ResourceCreationLimitPolicy] -> ShowS
show :: ResourceCreationLimitPolicy -> String
$cshow :: ResourceCreationLimitPolicy -> String
showsPrec :: Int -> ResourceCreationLimitPolicy -> ShowS
$cshowsPrec :: Int -> ResourceCreationLimitPolicy -> ShowS
Prelude.Show, forall x.
Rep ResourceCreationLimitPolicy x -> ResourceCreationLimitPolicy
forall x.
ResourceCreationLimitPolicy -> Rep ResourceCreationLimitPolicy x
forall a.
(forall x. a -> Rep a x) -> (forall x. Rep a x -> a) -> Generic a
$cto :: forall x.
Rep ResourceCreationLimitPolicy x -> ResourceCreationLimitPolicy
$cfrom :: forall x.
ResourceCreationLimitPolicy -> Rep ResourceCreationLimitPolicy x
Prelude.Generic)

-- |
-- Create a value of 'ResourceCreationLimitPolicy' with all optional fields omitted.
--
-- Use <https://hackage.haskell.org/package/generic-lens generic-lens> or <https://hackage.haskell.org/package/optics optics> to modify other optional fields.
--
-- The following record fields are available, with the corresponding lenses provided
-- for backwards compatibility:
--
-- 'newGameSessionsPerCreator'', 'resourceCreationLimitPolicy_newGameSessionsPerCreator' - A policy that puts limits on the number of game sessions that a player
-- can create within a specified span of time. With this policy, you can
-- control players\' ability to consume available resources.
--
-- The policy is evaluated when a player tries to create a new game
-- session. On receiving a @CreateGameSession@ request, GameLift checks
-- that the player (identified by @CreatorId@) has created fewer than game
-- session limit in the specified time period.
--
-- 'policyPeriodInMinutes', 'resourceCreationLimitPolicy_policyPeriodInMinutes' - The time span used in evaluating the resource creation limit policy.
newResourceCreationLimitPolicy ::
  ResourceCreationLimitPolicy
newResourceCreationLimitPolicy :: ResourceCreationLimitPolicy
newResourceCreationLimitPolicy =
  ResourceCreationLimitPolicy'
    { $sel:newGameSessionsPerCreator':ResourceCreationLimitPolicy' :: Maybe Natural
newGameSessionsPerCreator' =
        forall a. Maybe a
Prelude.Nothing,
      $sel:policyPeriodInMinutes:ResourceCreationLimitPolicy' :: Maybe Natural
policyPeriodInMinutes = forall a. Maybe a
Prelude.Nothing
    }

-- | A policy that puts limits on the number of game sessions that a player
-- can create within a specified span of time. With this policy, you can
-- control players\' ability to consume available resources.
--
-- The policy is evaluated when a player tries to create a new game
-- session. On receiving a @CreateGameSession@ request, GameLift checks
-- that the player (identified by @CreatorId@) has created fewer than game
-- session limit in the specified time period.
resourceCreationLimitPolicy_newGameSessionsPerCreator :: Lens.Lens' ResourceCreationLimitPolicy (Prelude.Maybe Prelude.Natural)
resourceCreationLimitPolicy_newGameSessionsPerCreator :: Lens' ResourceCreationLimitPolicy (Maybe Natural)
resourceCreationLimitPolicy_newGameSessionsPerCreator = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\ResourceCreationLimitPolicy' {Maybe Natural
newGameSessionsPerCreator' :: Maybe Natural
$sel:newGameSessionsPerCreator':ResourceCreationLimitPolicy' :: ResourceCreationLimitPolicy -> Maybe Natural
newGameSessionsPerCreator'} -> Maybe Natural
newGameSessionsPerCreator') (\s :: ResourceCreationLimitPolicy
s@ResourceCreationLimitPolicy' {} Maybe Natural
a -> ResourceCreationLimitPolicy
s {$sel:newGameSessionsPerCreator':ResourceCreationLimitPolicy' :: Maybe Natural
newGameSessionsPerCreator' = Maybe Natural
a} :: ResourceCreationLimitPolicy)

-- | The time span used in evaluating the resource creation limit policy.
resourceCreationLimitPolicy_policyPeriodInMinutes :: Lens.Lens' ResourceCreationLimitPolicy (Prelude.Maybe Prelude.Natural)
resourceCreationLimitPolicy_policyPeriodInMinutes :: Lens' ResourceCreationLimitPolicy (Maybe Natural)
resourceCreationLimitPolicy_policyPeriodInMinutes = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\ResourceCreationLimitPolicy' {Maybe Natural
policyPeriodInMinutes :: Maybe Natural
$sel:policyPeriodInMinutes:ResourceCreationLimitPolicy' :: ResourceCreationLimitPolicy -> Maybe Natural
policyPeriodInMinutes} -> Maybe Natural
policyPeriodInMinutes) (\s :: ResourceCreationLimitPolicy
s@ResourceCreationLimitPolicy' {} Maybe Natural
a -> ResourceCreationLimitPolicy
s {$sel:policyPeriodInMinutes:ResourceCreationLimitPolicy' :: Maybe Natural
policyPeriodInMinutes = Maybe Natural
a} :: ResourceCreationLimitPolicy)

instance Data.FromJSON ResourceCreationLimitPolicy where
  parseJSON :: Value -> Parser ResourceCreationLimitPolicy
parseJSON =
    forall a. String -> (Object -> Parser a) -> Value -> Parser a
Data.withObject
      String
"ResourceCreationLimitPolicy"
      ( \Object
x ->
          Maybe Natural -> Maybe Natural -> ResourceCreationLimitPolicy
ResourceCreationLimitPolicy'
            forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
Prelude.<$> (Object
x forall a. FromJSON a => Object -> Key -> Parser (Maybe a)
Data..:? Key
"NewGameSessionsPerCreator")
            forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> (Object
x forall a. FromJSON a => Object -> Key -> Parser (Maybe a)
Data..:? Key
"PolicyPeriodInMinutes")
      )

instance Prelude.Hashable ResourceCreationLimitPolicy where
  hashWithSalt :: Int -> ResourceCreationLimitPolicy -> Int
hashWithSalt Int
_salt ResourceCreationLimitPolicy' {Maybe Natural
policyPeriodInMinutes :: Maybe Natural
newGameSessionsPerCreator' :: Maybe Natural
$sel:policyPeriodInMinutes:ResourceCreationLimitPolicy' :: ResourceCreationLimitPolicy -> Maybe Natural
$sel:newGameSessionsPerCreator':ResourceCreationLimitPolicy' :: ResourceCreationLimitPolicy -> Maybe Natural
..} =
    Int
_salt
      forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Natural
newGameSessionsPerCreator'
      forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Natural
policyPeriodInMinutes

instance Prelude.NFData ResourceCreationLimitPolicy where
  rnf :: ResourceCreationLimitPolicy -> ()
rnf ResourceCreationLimitPolicy' {Maybe Natural
policyPeriodInMinutes :: Maybe Natural
newGameSessionsPerCreator' :: Maybe Natural
$sel:policyPeriodInMinutes:ResourceCreationLimitPolicy' :: ResourceCreationLimitPolicy -> Maybe Natural
$sel:newGameSessionsPerCreator':ResourceCreationLimitPolicy' :: ResourceCreationLimitPolicy -> Maybe Natural
..} =
    forall a. NFData a => a -> ()
Prelude.rnf Maybe Natural
newGameSessionsPerCreator'
      seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe Natural
policyPeriodInMinutes

instance Data.ToJSON ResourceCreationLimitPolicy where
  toJSON :: ResourceCreationLimitPolicy -> Value
toJSON ResourceCreationLimitPolicy' {Maybe Natural
policyPeriodInMinutes :: Maybe Natural
newGameSessionsPerCreator' :: Maybe Natural
$sel:policyPeriodInMinutes:ResourceCreationLimitPolicy' :: ResourceCreationLimitPolicy -> Maybe Natural
$sel:newGameSessionsPerCreator':ResourceCreationLimitPolicy' :: ResourceCreationLimitPolicy -> Maybe Natural
..} =
    [Pair] -> Value
Data.object
      ( forall a. [Maybe a] -> [a]
Prelude.catMaybes
          [ (Key
"NewGameSessionsPerCreator" forall kv v. (KeyValue kv, ToJSON v) => Key -> v -> kv
Data..=)
              forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
Prelude.<$> Maybe Natural
newGameSessionsPerCreator',
            (Key
"PolicyPeriodInMinutes" forall kv v. (KeyValue kv, ToJSON v) => Key -> v -> kv
Data..=)
              forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
Prelude.<$> Maybe Natural
policyPeriodInMinutes
          ]
      )