{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DuplicateRecordFields #-}
{-# LANGUAGE NamedFieldPuns #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE RecordWildCards #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE NoImplicitPrelude #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
{-# OPTIONS_GHC -fno-warn-unused-matches #-}

-- Derived from AWS service descriptions, licensed under Apache 2.0.

-- |
-- Module      : Amazonka.GameLift.Types.PlacedPlayerSession
-- Copyright   : (c) 2013-2023 Brendan Hay
-- License     : Mozilla Public License, v. 2.0.
-- Maintainer  : Brendan Hay
-- Stability   : auto-generated
-- Portability : non-portable (GHC extensions)
module Amazonka.GameLift.Types.PlacedPlayerSession where

import qualified Amazonka.Core as Core
import qualified Amazonka.Core.Lens.Internal as Lens
import qualified Amazonka.Data as Data
import qualified Amazonka.Prelude as Prelude

-- | Information about a player session. This object contains only the player
-- ID and player session ID. To retrieve full details on a player session,
-- call
-- <https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribePlayerSessions.html DescribePlayerSessions>
-- with the player session ID.
--
-- /See:/ 'newPlacedPlayerSession' smart constructor.
data PlacedPlayerSession = PlacedPlayerSession'
  { -- | A unique identifier for a player that is associated with this player
    -- session.
    PlacedPlayerSession -> Maybe Text
playerId :: Prelude.Maybe Prelude.Text,
    -- | A unique identifier for a player session.
    PlacedPlayerSession -> Maybe Text
playerSessionId :: Prelude.Maybe Prelude.Text
  }
  deriving (PlacedPlayerSession -> PlacedPlayerSession -> Bool
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: PlacedPlayerSession -> PlacedPlayerSession -> Bool
$c/= :: PlacedPlayerSession -> PlacedPlayerSession -> Bool
== :: PlacedPlayerSession -> PlacedPlayerSession -> Bool
$c== :: PlacedPlayerSession -> PlacedPlayerSession -> Bool
Prelude.Eq, ReadPrec [PlacedPlayerSession]
ReadPrec PlacedPlayerSession
Int -> ReadS PlacedPlayerSession
ReadS [PlacedPlayerSession]
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
readListPrec :: ReadPrec [PlacedPlayerSession]
$creadListPrec :: ReadPrec [PlacedPlayerSession]
readPrec :: ReadPrec PlacedPlayerSession
$creadPrec :: ReadPrec PlacedPlayerSession
readList :: ReadS [PlacedPlayerSession]
$creadList :: ReadS [PlacedPlayerSession]
readsPrec :: Int -> ReadS PlacedPlayerSession
$creadsPrec :: Int -> ReadS PlacedPlayerSession
Prelude.Read, Int -> PlacedPlayerSession -> ShowS
[PlacedPlayerSession] -> ShowS
PlacedPlayerSession -> String
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
showList :: [PlacedPlayerSession] -> ShowS
$cshowList :: [PlacedPlayerSession] -> ShowS
show :: PlacedPlayerSession -> String
$cshow :: PlacedPlayerSession -> String
showsPrec :: Int -> PlacedPlayerSession -> ShowS
$cshowsPrec :: Int -> PlacedPlayerSession -> ShowS
Prelude.Show, forall x. Rep PlacedPlayerSession x -> PlacedPlayerSession
forall x. PlacedPlayerSession -> Rep PlacedPlayerSession x
forall a.
(forall x. a -> Rep a x) -> (forall x. Rep a x -> a) -> Generic a
$cto :: forall x. Rep PlacedPlayerSession x -> PlacedPlayerSession
$cfrom :: forall x. PlacedPlayerSession -> Rep PlacedPlayerSession x
Prelude.Generic)

-- |
-- Create a value of 'PlacedPlayerSession' with all optional fields omitted.
--
-- Use <https://hackage.haskell.org/package/generic-lens generic-lens> or <https://hackage.haskell.org/package/optics optics> to modify other optional fields.
--
-- The following record fields are available, with the corresponding lenses provided
-- for backwards compatibility:
--
-- 'playerId', 'placedPlayerSession_playerId' - A unique identifier for a player that is associated with this player
-- session.
--
-- 'playerSessionId', 'placedPlayerSession_playerSessionId' - A unique identifier for a player session.
newPlacedPlayerSession ::
  PlacedPlayerSession
newPlacedPlayerSession :: PlacedPlayerSession
newPlacedPlayerSession =
  PlacedPlayerSession'
    { $sel:playerId:PlacedPlayerSession' :: Maybe Text
playerId = forall a. Maybe a
Prelude.Nothing,
      $sel:playerSessionId:PlacedPlayerSession' :: Maybe Text
playerSessionId = forall a. Maybe a
Prelude.Nothing
    }

-- | A unique identifier for a player that is associated with this player
-- session.
placedPlayerSession_playerId :: Lens.Lens' PlacedPlayerSession (Prelude.Maybe Prelude.Text)
placedPlayerSession_playerId :: Lens' PlacedPlayerSession (Maybe Text)
placedPlayerSession_playerId = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\PlacedPlayerSession' {Maybe Text
playerId :: Maybe Text
$sel:playerId:PlacedPlayerSession' :: PlacedPlayerSession -> Maybe Text
playerId} -> Maybe Text
playerId) (\s :: PlacedPlayerSession
s@PlacedPlayerSession' {} Maybe Text
a -> PlacedPlayerSession
s {$sel:playerId:PlacedPlayerSession' :: Maybe Text
playerId = Maybe Text
a} :: PlacedPlayerSession)

-- | A unique identifier for a player session.
placedPlayerSession_playerSessionId :: Lens.Lens' PlacedPlayerSession (Prelude.Maybe Prelude.Text)
placedPlayerSession_playerSessionId :: Lens' PlacedPlayerSession (Maybe Text)
placedPlayerSession_playerSessionId = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\PlacedPlayerSession' {Maybe Text
playerSessionId :: Maybe Text
$sel:playerSessionId:PlacedPlayerSession' :: PlacedPlayerSession -> Maybe Text
playerSessionId} -> Maybe Text
playerSessionId) (\s :: PlacedPlayerSession
s@PlacedPlayerSession' {} Maybe Text
a -> PlacedPlayerSession
s {$sel:playerSessionId:PlacedPlayerSession' :: Maybe Text
playerSessionId = Maybe Text
a} :: PlacedPlayerSession)

instance Data.FromJSON PlacedPlayerSession where
  parseJSON :: Value -> Parser PlacedPlayerSession
parseJSON =
    forall a. String -> (Object -> Parser a) -> Value -> Parser a
Data.withObject
      String
"PlacedPlayerSession"
      ( \Object
x ->
          Maybe Text -> Maybe Text -> PlacedPlayerSession
PlacedPlayerSession'
            forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
Prelude.<$> (Object
x forall a. FromJSON a => Object -> Key -> Parser (Maybe a)
Data..:? Key
"PlayerId")
            forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> (Object
x forall a. FromJSON a => Object -> Key -> Parser (Maybe a)
Data..:? Key
"PlayerSessionId")
      )

instance Prelude.Hashable PlacedPlayerSession where
  hashWithSalt :: Int -> PlacedPlayerSession -> Int
hashWithSalt Int
_salt PlacedPlayerSession' {Maybe Text
playerSessionId :: Maybe Text
playerId :: Maybe Text
$sel:playerSessionId:PlacedPlayerSession' :: PlacedPlayerSession -> Maybe Text
$sel:playerId:PlacedPlayerSession' :: PlacedPlayerSession -> Maybe Text
..} =
    Int
_salt
      forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Text
playerId
      forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Text
playerSessionId

instance Prelude.NFData PlacedPlayerSession where
  rnf :: PlacedPlayerSession -> ()
rnf PlacedPlayerSession' {Maybe Text
playerSessionId :: Maybe Text
playerId :: Maybe Text
$sel:playerSessionId:PlacedPlayerSession' :: PlacedPlayerSession -> Maybe Text
$sel:playerId:PlacedPlayerSession' :: PlacedPlayerSession -> Maybe Text
..} =
    forall a. NFData a => a -> ()
Prelude.rnf Maybe Text
playerId
      seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe Text
playerSessionId