| Copyright | (c) Andrey Mokhov 2016-2017 |
|---|---|
| License | MIT (see the file LICENSE) |
| Maintainer | andrey.mokhov@gmail.com |
| Stability | experimental |
| Safe Haskell | None |
| Language | Haskell2010 |
Algebra.Graph.IntAdjacencyMap
Contents
Description
Alga is a library for algebraic construction and manipulation of graphs in Haskell. See this paper for the motivation behind the library, the underlying theory, and implementation details.
This module defines the IntAdjacencyMap data type, as well as associated
operations and algorithms. AdjaceIntAdjacencyMapncyMap is an instance of
the Graph type class, which can be used for polymorphic graph construction
and manipulation. See Algebra.Graph.AdjacencyMap for graphs with
non-Int vertices.
- data IntAdjacencyMap
- adjacencyMap :: IntAdjacencyMap -> IntMap IntSet
- empty :: IntAdjacencyMap
- vertex :: Int -> IntAdjacencyMap
- edge :: Int -> Int -> IntAdjacencyMap
- overlay :: IntAdjacencyMap -> IntAdjacencyMap -> IntAdjacencyMap
- connect :: IntAdjacencyMap -> IntAdjacencyMap -> IntAdjacencyMap
- vertices :: [Int] -> IntAdjacencyMap
- edges :: [(Int, Int)] -> IntAdjacencyMap
- overlays :: [IntAdjacencyMap] -> IntAdjacencyMap
- connects :: [IntAdjacencyMap] -> IntAdjacencyMap
- graph :: [Int] -> [(Int, Int)] -> IntAdjacencyMap
- fromAdjacencyList :: [(Int, [Int])] -> IntAdjacencyMap
- isSubgraphOf :: IntAdjacencyMap -> IntAdjacencyMap -> Bool
- isEmpty :: IntAdjacencyMap -> Bool
- hasVertex :: Int -> IntAdjacencyMap -> Bool
- hasEdge :: Int -> Int -> IntAdjacencyMap -> Bool
- vertexCount :: IntAdjacencyMap -> Int
- edgeCount :: IntAdjacencyMap -> Int
- vertexList :: IntAdjacencyMap -> [Int]
- edgeList :: IntAdjacencyMap -> [(Int, Int)]
- adjacencyList :: IntAdjacencyMap -> [(Int, [Int])]
- vertexSet :: IntAdjacencyMap -> IntSet
- edgeSet :: IntAdjacencyMap -> Set (Int, Int)
- postset :: Int -> IntAdjacencyMap -> IntSet
- path :: [Int] -> IntAdjacencyMap
- circuit :: [Int] -> IntAdjacencyMap
- clique :: [Int] -> IntAdjacencyMap
- biclique :: [Int] -> [Int] -> IntAdjacencyMap
- star :: Int -> [Int] -> IntAdjacencyMap
- tree :: Tree Int -> IntAdjacencyMap
- forest :: Forest Int -> IntAdjacencyMap
- removeVertex :: Int -> IntAdjacencyMap -> IntAdjacencyMap
- removeEdge :: Int -> Int -> IntAdjacencyMap -> IntAdjacencyMap
- replaceVertex :: Int -> Int -> IntAdjacencyMap -> IntAdjacencyMap
- mergeVertices :: (Int -> Bool) -> Int -> IntAdjacencyMap -> IntAdjacencyMap
- gmap :: (Int -> Int) -> IntAdjacencyMap -> IntAdjacencyMap
- induce :: (Int -> Bool) -> IntAdjacencyMap -> IntAdjacencyMap
- dfsForest :: IntAdjacencyMap -> Forest Int
- topSort :: IntAdjacencyMap -> Maybe [Int]
- isTopSort :: [Int] -> IntAdjacencyMap -> Bool
- data GraphKL
- getGraph :: GraphKL -> Graph
- getVertex :: GraphKL -> Vertex -> Int
- graphKL :: IntAdjacencyMap -> GraphKL
- fromGraphKL :: GraphKL -> IntAdjacencyMap
Data structure
data IntAdjacencyMap Source #
The IntAdjacencyMap data type represents a graph by a map of vertices to
their adjacency sets. We define a law-abiding Num instance as a convenient
notation for working with graphs:
0 == vertex 0 1 + 2 == overlay (vertex 1) (vertex 2) 1 * 2 == connect (vertex 1) (vertex 2) 1 + 2 * 3 == overlay (vertex 1) (connect (vertex 2) (vertex 3)) 1 * (2 + 3) == connect (vertex 1) (overlay (vertex 2) (vertex 3))
The Show instance is defined using basic graph construction primitives:
show (empty :: IntAdjacencyMap Int) == "empty"
show (1 :: IntAdjacencyMap Int) == "vertex 1"
show (1 + 2 :: IntAdjacencyMap Int) == "vertices [1,2]"
show (1 * 2 :: IntAdjacencyMap Int) == "edge 1 2"
show (1 * 2 * 3 :: IntAdjacencyMap Int) == "edges [(1,2),(1,3),(2,3)]"
show (1 * 2 + 3 :: IntAdjacencyMap Int) == "graph [1,2,3] [(1,2)]"The Eq instance satisfies all axioms of algebraic graphs:
overlayis commutative and associative:x + y == y + x x + (y + z) == (x + y) + z
connectis associative and hasemptyas the identity:x * empty == x empty * x == x x * (y * z) == (x * y) * z
connectdistributes overoverlay:x * (y + z) == x * y + x * z (x + y) * z == x * z + y * z
connectcan be decomposed:x * y * z == x * y + x * z + y * z
The following useful theorems can be proved from the above set of axioms.
overlayhasemptyas the identity and is idempotent:x + empty == x empty + x == x x + x == xAbsorption and saturation of
connect:x * y + x + y == x * y x * x * x == x * x
When specifying the time and memory complexity of graph algorithms, n and m will denote the number of vertices and edges in the graph, respectively.
Instances
adjacencyMap :: IntAdjacencyMap -> IntMap IntSet Source #
The adjacency map of the graph: each vertex is associated with a set of its direct successors.
Basic graph construction primitives
empty :: IntAdjacencyMap Source #
Construct the empty graph. Complexity: O(1) time and memory.
isEmptyempty == TruehasVertexx empty == FalsevertexCountempty == 0edgeCountempty == 0
vertex :: Int -> IntAdjacencyMap Source #
Construct the graph comprising a single isolated vertex. Complexity: O(1) time and memory.
isEmpty(vertex x) == FalsehasVertexx (vertex x) == TruehasVertex1 (vertex 2) == FalsevertexCount(vertex x) == 1edgeCount(vertex x) == 0
edge :: Int -> Int -> IntAdjacencyMap Source #
Construct the graph comprising a single edge. Complexity: O(1) time, memory.
edge x y ==connect(vertexx) (vertexy)hasEdgex y (edge x y) == TrueedgeCount(edge x y) == 1vertexCount(edge 1 1) == 1vertexCount(edge 1 2) == 2
overlay :: IntAdjacencyMap -> IntAdjacencyMap -> IntAdjacencyMap Source #
Overlay two graphs. This is an idempotent, commutative and associative
operation with the identity empty.
Complexity: O((n + m) * log(n)) time and O(n + m) memory.
isEmpty(overlay x y) ==isEmptyx &&isEmptyyhasVertexz (overlay x y) ==hasVertexz x ||hasVertexz yvertexCount(overlay x y) >=vertexCountxvertexCount(overlay x y) <=vertexCountx +vertexCountyedgeCount(overlay x y) >=edgeCountxedgeCount(overlay x y) <=edgeCountx +edgeCountyvertexCount(overlay 1 2) == 2edgeCount(overlay 1 2) == 0
connect :: IntAdjacencyMap -> IntAdjacencyMap -> IntAdjacencyMap Source #
Connect two graphs. This is an associative operation with the identity
empty, which distributes over the overlay and obeys the decomposition axiom.
Complexity: O((n + m) * log(n)) time and O(n + m) memory. Note that the
number of edges in the resulting graph is quadratic with respect to the number
of vertices of the arguments: m = O(m1 + m2 + n1 * n2).
isEmpty(connect x y) ==isEmptyx &&isEmptyyhasVertexz (connect x y) ==hasVertexz x ||hasVertexz yvertexCount(connect x y) >=vertexCountxvertexCount(connect x y) <=vertexCountx +vertexCountyedgeCount(connect x y) >=edgeCountxedgeCount(connect x y) >=edgeCountyedgeCount(connect x y) >=vertexCountx *vertexCountyedgeCount(connect x y) <=vertexCountx *vertexCounty +edgeCountx +edgeCountyvertexCount(connect 1 2) == 2edgeCount(connect 1 2) == 1
vertices :: [Int] -> IntAdjacencyMap Source #
Construct the graph comprising a given list of isolated vertices. Complexity: O(L * log(L)) time and O(L) memory, where L is the length of the given list.
vertices [] ==emptyvertices [x] ==vertexxhasVertexx . vertices ==elemxvertexCount. vertices ==length.nubvertexIntSet. vertices == IntSet.fromList
overlays :: [IntAdjacencyMap] -> IntAdjacencyMap Source #
connects :: [IntAdjacencyMap] -> IntAdjacencyMap Source #
graph :: [Int] -> [(Int, Int)] -> IntAdjacencyMap Source #
Construct the graph from given lists of vertices V and edges E. The resulting graph contains the vertices V as well as all the vertices referred to by the edges E. Complexity: O((n + m) * log(n)) time and O(n + m) memory.
graph [] [] ==emptygraph [x] [] ==vertexx graph [] [(x,y)] ==edgex y graph vs es ==overlay(verticesvs) (edgeses)
fromAdjacencyList :: [(Int, [Int])] -> IntAdjacencyMap Source #
Construct a graph from an adjacency list. Complexity: O((n + m) * log(n)) time and O(n + m) memory.
fromAdjacencyList [] ==emptyfromAdjacencyList [(x, [])] ==vertexx fromAdjacencyList [(x, [y])] ==edgex y fromAdjacencyList .adjacencyList== idoverlay(fromAdjacencyList xs) (fromAdjacencyList ys) == fromAdjacencyList (xs ++ ys)
Relations on graphs
isSubgraphOf :: IntAdjacencyMap -> IntAdjacencyMap -> Bool Source #
The isSubgraphOf function takes two graphs and returns True if the
first graph is a subgraph of the second.
Complexity: O((n + m) * log(n)) time.
isSubgraphOfemptyx == True isSubgraphOf (vertexx)empty== False isSubgraphOf x (overlayx y) == True isSubgraphOf (overlayx y) (connectx y) == True isSubgraphOf (pathxs) (circuitxs) == True
Graph properties
isEmpty :: IntAdjacencyMap -> Bool Source #
Check if a graph is empty. Complexity: O(1) time.
isEmptyempty== True isEmpty (overlayemptyempty) == True isEmpty (vertexx) == False isEmpty (removeVertexx $vertexx) == True isEmpty (removeEdgex y $edgex y) == False
hasVertex :: Int -> IntAdjacencyMap -> Bool Source #
Check if a graph contains a given vertex. Complexity: O(log(n)) time.
hasVertex xempty== False hasVertex x (vertexx) == True hasVertex x .removeVertexx == const False
hasEdge :: Int -> Int -> IntAdjacencyMap -> Bool Source #
Check if a graph contains a given edge. Complexity: O(log(n)) time.
hasEdge x yempty== False hasEdge x y (vertexz) == False hasEdge x y (edgex y) == True hasEdge x y .removeEdgex y == const False
vertexCount :: IntAdjacencyMap -> Int Source #
The number of vertices in a graph. Complexity: O(1) time.
vertexCountempty== 0 vertexCount (vertexx) == 1 vertexCount ==length.vertexList
edgeCount :: IntAdjacencyMap -> Int Source #
vertexList :: IntAdjacencyMap -> [Int] Source #
adjacencyList :: IntAdjacencyMap -> [(Int, [Int])] Source #
The sorted adjacency list of a graph. Complexity: O(n + m) time and O(m) memory.
adjacencyListempty== [] adjacencyList (vertexx) == [(x, [])] adjacencyList (edge1 2) == [(1, [2]), (2, [])] adjacencyList (star2 [1,3]) == [(1, []), (2, [1,3]), (3, [])]fromAdjacencyList. adjacencyList == id
vertexSet :: IntAdjacencyMap -> IntSet Source #
Standard families of graphs
path :: [Int] -> IntAdjacencyMap Source #
circuit :: [Int] -> IntAdjacencyMap Source #
clique :: [Int] -> IntAdjacencyMap Source #
tree :: Tree Int -> IntAdjacencyMap Source #
The tree graph constructed from a given Tree data structure.
Complexity: O((n + m) * log(n)) time and O(n + m) memory.
forest :: Forest Int -> IntAdjacencyMap Source #
The forest graph constructed from a given Forest data structure.
Complexity: O((n + m) * log(n)) time and O(n + m) memory.
Graph transformation
removeVertex :: Int -> IntAdjacencyMap -> IntAdjacencyMap Source #
removeEdge :: Int -> Int -> IntAdjacencyMap -> IntAdjacencyMap Source #
Remove an edge from a given graph. Complexity: O(log(n)) time.
removeEdge x y (edgex y) ==vertices[x, y] removeEdge x y . removeEdge x y == removeEdge x y removeEdge x y .removeVertexx ==removeVertexx removeEdge 1 1 (1 * 1 * 2 * 2) == 1 * 2 * 2 removeEdge 1 2 (1 * 1 * 2 * 2) == 1 * 1 + 2 * 2
replaceVertex :: Int -> Int -> IntAdjacencyMap -> IntAdjacencyMap Source #
The function replaceVertex x y replaces vertex x with vertex y in a
given IntAdjacencyMap. If y already exists, x and y will be merged.
Complexity: O((n + m) * log(n)) time.
replaceVertex x x == id replaceVertex x y (vertexx) ==vertexy replaceVertex x y ==mergeVertices(== x) y
mergeVertices :: (Int -> Bool) -> Int -> IntAdjacencyMap -> IntAdjacencyMap Source #
Merge vertices satisfying a given predicate with a given vertex. Complexity: O((n + m) * log(n)) time, assuming that the predicate takes O(1) to be evaluated.
mergeVertices (const False) x == id
mergeVertices (== x) y == replaceVertex x y
mergeVertices even 1 (0 * 2) == 1 * 1
mergeVertices odd 1 (3 + 4 * 5) == 4 * 1
gmap :: (Int -> Int) -> IntAdjacencyMap -> IntAdjacencyMap Source #
Transform a graph by applying a function to each of its vertices. This is
similar to Functor's fmap but can be used with non-fully-parametric
IntAdjacencyMap.
Complexity: O((n + m) * log(n)) time.
gmap fempty==emptygmap f (vertexx) ==vertex(f x) gmap f (edgex y) ==edge(f x) (f y) gmap id == id gmap f . gmap g == gmap (f . g)
induce :: (Int -> Bool) -> IntAdjacencyMap -> IntAdjacencyMap Source #
Construct the induced subgraph of a given graph by removing the vertices that do not satisfy a given predicate. Complexity: O(m) time, assuming that the predicate takes O(1) to be evaluated.
induce (const True) x == x induce (const False) x ==emptyinduce (/= x) ==removeVertexx induce p . induce q == induce (\x -> p x && q x)isSubgraphOf(induce p x) x == True
Algorithms
dfsForest :: IntAdjacencyMap -> Forest Int Source #
Compute the depth-first search forest of a graph.
forest(dfsForest $edge1 1) ==vertex1forest(dfsForest $edge1 2) ==edge1 2forest(dfsForest $edge2 1) ==vertices[1, 2]isSubgraphOf(forest$ dfsForest x) x == True dfsForest .forest. dfsForest == dfsForest dfsForest $ 3 * (1 + 4) * (1 + 5) == [ Node { rootLabel = 1 , subForest = [ Node { rootLabel = 5 , subForest = [] }]} , Node { rootLabel = 3 , subForest = [ Node { rootLabel = 4 , subForest = [] }]}]
topSort :: IntAdjacencyMap -> Maybe [Int] Source #
Compute the topological sort of a graph or return Nothing if the graph
is cyclic.
topSort (1 * 2 + 3 * 1) == Just [3,1,2]
topSort (1 * 2 + 2 * 1) == Nothing
fmap (flip isTopSort x) (topSort x) /= Just False
Interoperability with King-Launchbury graphs
GraphKL encapsulates King-Launchbury graphs, which are implemented in
the Data.Graph module of the containers library. If graphKL g == h then
the following holds:
map (getVertexh) (vertices$getGraphh) == IntSet.toAscList (vertexSetg) map (\(x, y) -> (getVertexh x,getVertexh y)) (edges$getGraphh) ==edgeListg
graphKL :: IntAdjacencyMap -> GraphKL Source #
Build GraphKL from the adjacency map of a graph.
fromGraphKL . graphKL == id
fromGraphKL :: GraphKL -> IntAdjacencyMap Source #
Extract the adjacency map of a King-Launchbury graph.
fromGraphKL . graphKL == id