Vec-Transform: Extends the Vec package with some 4x4 transform matrices

[ bsd3, graphics, library, math ] [ Propose Tags ]

This package adds some 4x4 transform matrices to the Vec package, that is useful in graphics applications, such as those written with the GPipe package. Specifically, it adds translation, scaling, rotation, perspective projection and orthogonal projection matrices.

Modules

[Last Documentation]

  • Data
    • Vec
      • LinAlg
        • Data.Vec.LinAlg.Transform3D

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Versions [RSS] 1.0.0, 1.0.1, 1.0.2, 1.0.3, 1.0.4, 1.0.5, 1.0.6, 1.1
Dependencies base (>=4 && <5), Vec (==0.9.8) [details]
License BSD-3-Clause
Copyright Tobias Bexelius
Author Tobias Bexelius
Maintainer Tobias Bexelius
Category Math, Graphics
Home page https://github.com/tobbebex/Vec-Transform
Uploaded by TobiasBexelius at 2012-04-09T15:14:43Z
Distributions NixOS:1.1
Reverse Dependencies 3 direct, 18 indirect [details]
Downloads 7032 total (25 in the last 30 days)
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Status Docs not available [build log]
All reported builds failed as of 2016-12-25 [all 9 reports]