HROOT.Core.TROOT.RawType
data RawTROOT Source #
Defined in HROOT.Core.TROOT.Cast
Methods
cast :: TROOT -> (Ptr RawTROOT -> IO r) -> IO r #
uncast :: Ptr RawTROOT -> (TROOT -> IO r) -> IO r #
cast :: a -> (Ptr RawTROOT -> IO r) -> IO r #
uncast :: Ptr RawTROOT -> (a -> IO r) -> IO r #
newtype TROOT Source #
Constructors
Defined in HROOT.Core.TROOT.Implementation
append :: (ITObject c0, FPtr c0) => TROOT -> c0 -> CBool -> IO () Source #
addD :: (ITObject c0, FPtr c0) => TROOT -> c0 -> CBool -> IO () Source #
appendKey :: (ITKey c0, FPtr c0) => TROOT -> c0 -> IO CInt Source #
close :: Castable c0 CString => TROOT -> c0 -> IO () Source #
get :: Castable c0 CString => TROOT -> c0 -> IO TObject Source #
cd_TDirectory :: Castable c0 CString => TROOT -> c0 -> IO CBool Source #
setName :: Castable c0 CString => TROOT -> c0 -> IO () Source #
setNameTitle :: (Castable c1 CString, Castable c0 CString) => TROOT -> c0 -> c1 -> IO () Source #
setTitle :: Castable c0 CString => TROOT -> c0 -> IO () Source #
clear :: Castable c0 CString => TROOT -> c0 -> IO () Source #
draw :: Castable c0 CString => TROOT -> c0 -> IO () Source #
findObject :: Castable c0 CString => TROOT -> c0 -> IO TObject Source #
getName :: TROOT -> IO CString Source #
isA :: TROOT -> IO TClass Source #
paint :: Castable c0 CString => TROOT -> c0 -> IO () Source #
printObj :: Castable c0 CString => TROOT -> c0 -> IO () Source #
saveAs :: (Castable c1 CString, Castable c0 CString) => TROOT -> c0 -> c1 -> IO () Source #
write :: Castable c0 CString => TROOT -> c0 -> CInt -> CInt -> IO CInt Source #
write_ :: TROOT -> IO CInt Source #
Defined in HROOT.Core.TROOT.RawType
showsPrec :: Int -> TROOT -> ShowS #
show :: TROOT -> String #
showList :: [TROOT] -> ShowS #
Associated Types
type Raw TROOT #
get_fptr :: TROOT -> Ptr (Raw TROOT) #
cast_fptr_to_obj :: Ptr (Raw TROOT) -> TROOT #
(==) :: TROOT -> TROOT -> Bool #
(/=) :: TROOT -> TROOT -> Bool #
compare :: TROOT -> TROOT -> Ordering #
(<) :: TROOT -> TROOT -> Bool #
(<=) :: TROOT -> TROOT -> Bool #
(>) :: TROOT -> TROOT -> Bool #
(>=) :: TROOT -> TROOT -> Bool #
max :: TROOT -> TROOT -> TROOT #
min :: TROOT -> TROOT -> TROOT #
delete :: TROOT -> IO () #