GameLogicFunction | HGamer3D |
GameTime | HGamer3D.Data.GameTime, HGamer3D.Data, HGamer3D |
Geometry | HGamer3D.Graphics3D.Geometry, HGamer3D.Graphics3D, HGamer3D |
getAppDirectory | HGamer3D.Util.FileLocation, HGamer3D.Util, HGamer3D |
getConfigDirectory | HGamer3D.Util.FileLocation, HGamer3D.Util, HGamer3D |
getMediaDirectory | HGamer3D.Util.FileLocation, HGamer3D.Util, HGamer3D |
getProcessCPUTime | HGamer3D.Data.GameTime, HGamer3D.Data, HGamer3D |
getThreadCPUTime | HGamer3D.Data.GameTime, HGamer3D.Data, HGamer3D |
getTime | HGamer3D.Data.GameTime, HGamer3D.Data, HGamer3D |
Graphics3DCommand | HGamer3D.Graphics3D.Graphics3DCommand, HGamer3D.Graphics3D, HGamer3D |
Graphics3DConfig | |
1 (Type/Class) | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
2 (Data Constructor) | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
graphics3DConfigEngine | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
graphics3DConfigLogging | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
graphics3DConfigQuality | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
graphics3DConfigWindow | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
GraphicsQuality | |
1 (Type/Class) | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
2 (Data Constructor) | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
graphicsQualityMaterial | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
graphicsQualityMultisample | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
graphicsQualityShadow | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
graphicsQualityTexture | HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D, HGamer3D |
green | HGamer3D.Data.Colour, HGamer3D.Data, HGamer3D |
grey | HGamer3D.Data.Colour, HGamer3D.Data, HGamer3D |