----------------------------------------------------------------------------- -- | -- Module : XMonad.Actions.Submap -- Description : Create a sub-mapping of key bindings. -- Copyright : (c) Jason Creighton -- License : BSD3-style (see LICENSE) -- -- Maintainer : Jason Creighton -- Stability : unstable -- Portability : unportable -- -- A module that allows the user to create a sub-mapping of key bindings. -- ----------------------------------------------------------------------------- module XMonad.Actions.Submap ( -- * Usage -- $usage submap, visualSubmap, submapDefault, submapDefaultWithKey, -- * Utilities subName, ) where import Data.Bits import qualified Data.Map as M import XMonad hiding (keys) import XMonad.Prelude (fix, fromMaybe, keyToString, cleanKeyMask) import XMonad.Util.XUtils {- $usage First, import this module into your @~\/.xmonad\/xmonad.hs@: > import XMonad.Actions.Submap Allows you to create a sub-mapping of keys. Example: > , ((modm, xK_a), submap . M.fromList $ > [ ((0, xK_n), spawn "mpc next") > , ((0, xK_p), spawn "mpc prev") > , ((0, xK_z), spawn "mpc random") > , ((0, xK_space), spawn "mpc toggle") > ]) So, for example, to run 'spawn \"mpc next\"', you would hit mod-a (to trigger the submapping) and then 'n' to run that action. (0 means \"no modifier\"). You are, of course, free to use any combination of modifiers in the submapping. However, anyModifier will not work, because that is a special value passed to XGrabKey() and not an actual modifier. For detailed instructions on editing your key bindings, see "XMonad.Doc.Extending#Editing_key_bindings". -} -- | Given a 'Data.Map.Map' from key bindings to X () actions, return -- an action which waits for a user keypress and executes the -- corresponding action, or does nothing if the key is not found in -- the map. submap :: M.Map (KeyMask, KeySym) (X ()) -> X () submap = submapDefault (return ()) -- | Like 'submap', but visualise the relevant options. -- -- ==== __Example__ -- -- > import qualified Data.Map as Map -- > import XMonad.Actions.Submap -- > -- > gotoLayout :: [(String, X ())] -- for use with EZConfig -- > gotoLayout = -- assumes you have a layout named "Tall" and one named "Full". -- > ["M-l", visualSubmap def $ Map.fromList $ map (\(k, s, a) -> ((0, k), (s, a))) -- > [ (xK_t, "Tall", switchToLayout "Tall") -- "M-l t" switches to "Tall" -- > , (xK_r, "Full", switchToLayout "Full") -- "M-l r" switches to "full" -- > ]] -- -- One could alternatively also write @gotoLayout@ as -- -- > gotoLayout = ["M-l", visualSubmap def $ Map.fromList $ -- > [ ((0, xK_t), subName "Tall" $ switchToLayout "Tall") -- > , ((0, xK_r), subName "Full" $ switchToLayout "Full") -- > ]] visualSubmap :: WindowConfig -- ^ The config for the spawned window. -> M.Map (KeyMask, KeySym) (String, X ()) -- ^ A map @keybinding -> (description, action)@. -> X () visualSubmap wc keys = withSimpleWindow wc descriptions waitForKeyPress >>= \(m', s) -> maybe (pure ()) snd (M.lookup (m', s) keys) where descriptions :: [String] descriptions = zipWith (\key desc -> keyToString key <> ": " <> desc) (M.keys keys) (map fst (M.elems keys)) -- | Give a name to an action. subName :: String -> X () -> (String, X ()) subName = (,) -- | Like 'submap', but executes a default action if the key did not match. submapDefault :: X () -> M.Map (KeyMask, KeySym) (X ()) -> X () submapDefault = submapDefaultWithKey . const -- | Like 'submapDefault', but sends the unmatched key to the default -- action as argument. submapDefaultWithKey :: ((KeyMask, KeySym) -> X ()) -> M.Map (KeyMask, KeySym) (X ()) -> X () submapDefaultWithKey defAction keys = waitForKeyPress >>= \(m', s) -> fromMaybe (defAction (m', s)) (M.lookup (m', s) keys) ----------------------------------------------------------------------- -- Internal stuff waitForKeyPress :: X (KeyMask, KeySym) waitForKeyPress = do XConf{ theRoot = root, display = dpy } <- ask io $ do grabKeyboard dpy root False grabModeAsync grabModeAsync currentTime grabPointer dpy root False buttonPressMask grabModeAsync grabModeAsync none none currentTime (m, s) <- io $ allocaXEvent $ \p -> fix $ \nextkey -> do maskEvent dpy (keyPressMask .|. buttonPressMask) p ev <- getEvent p case ev of KeyEvent { ev_keycode = code, ev_state = m } -> do keysym <- keycodeToKeysym dpy code 0 if isModifierKey keysym then nextkey else return (m, keysym) _ -> return (0, 0) m' <- cleanKeyMask <*> pure m io $ do ungrabPointer dpy currentTime ungrabKeyboard dpy currentTime sync dpy False pure (m', s)