# Changelog for `waterfall-cad` All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to the [Haskell Package Versioning Policy](https://pvp.haskell.org/). ## Unreleased ## 0.2.2.0 ### Added - New functions in `Waterfall.IO` - Support for reading (as well as writing) all file formats - `readSTL`, `readSTEP`, `readGLTF`, `readGLB`, `readOBJ` - (Wavefront) OBJ support (`writeOBJ`) - Convenience methods `readSolid` and `writeSolid` inferring the format from the file extension ### Changed - Make error handling for actions in `Waterfall.Text` throw a `WaterfallIOException` on failure ## 0.2.1.0 ### Added - GLTF (graphics library transmission format) support: `writeGLTF` and `writeGLB` in `Waterfall.IO` - obj file format support `writeOBJ` in `Waterfall.IO` ## 0.2.0.0 ### Added - the following `volume`, `momentOfInertia` and `centerOfMass` queries in `Waterfall.Solids` - `volume` - `momentOfInertia` - `centerOfMass` - `aabbToSolid` to `Waterfall.Solids` (converts the output of `axisAlignedBoundingBox` into a solid) - `Waterfall.BoundingBox.AxisAligned`, for calculating (and reifying) an (axis aligned) bounding box of a solid - `Waterfall.BoundingBox.Oriented`, for calculating (and reifying) an (oriented) bounding box of a solid ### Changed - Changed the representation of `Solid` (and other Waterfall values) from a newtype wrapper to `Data.Acquire` to a naked `Ptr`, with destructors called using Finalizers. - This means it's possible to support "queries", like calculating the volume of a Solid - It also means there's some risk of exceptions being thrown when working with plain values, which wasn't present before - `Waterfall.Text.fontFromPath` and `Waterfall.Text.fontFromSystem` now return `IO` actions rather than embedding the action into the underlying `Shape` ### Fixed - Typo in documentation for `Waterfall.Solids.unitCone` ## 0.1.2.2 - 2024-01-09 ### Fixed - Fixed dependency versions ## 0.1.2.1 - 2024-01-09 ### Added - Added `mirror` to `Transformable` typeclass, and `mirror2D` to `Transformable2D` - Added `fromPath2D` to `Waterfall.Path` to make 2D paths into 3D ones. - Added `centeredCylinder` and `unitCone` to `Waterfall.Solids` ### Fixed - Handle offsetting by zero (return the unmodified shape) - Fix rotation of endcaps in a `sweep` ## 0.1.1.1 - 2023-12-12 ## 0.1.1.0 - 2023-12-12 ### Added - Add Waterfall.Offset, offsetting an object by a certain amount - Add `unitCircle`, `unitSquare` and `centeredSquare` to `Waterfall.TwoD.Shape` ### Fixed - Correctly rotate and translate endcaps to the `Path` in a `sweep` ## 0.1.0.0 - 2023-12-05 ### Added - Reexported all modules under top level `Waterfall` module - Refactored common code in `Path` and `Path2D` into the `AnyPath` typeclass - Added Waterfall.Text, containing text rendering functions ### Fixed - Fix build on MacOS (tested with the homebrew install of OpenCASCADE) ## 0.0.0.1 - YYYY-MM-DD