# Change Log ## WIP ## [0.3] - 2020-11-24 - Change type of pickPhysicalDevice to return Nothing instead of throwing - Add `checkCommandsExp` function to generate an expression checking specified commands for non-nullness - Expose Queue family index for queues assigned with `assignQueues` - Add `Vulkan.Utils.ShaderQQ.Shaderc` to compile HLSL shaders ## [0.2] - 2020-11-15 - Add `Vulkan.Utils.Misc` for handy functions used in Vulkan programs, but not Vulkan specific. - Add `Vulkan.Utils.Initializaion` for functions to ease creating a Vulkan device. - Add `Vulkan.Vulkan.Utils.QueueAssignment` to help with easy queue creation. ## [0.1.3] - 2020-11-12 - Add `glsl` interpolating quasiquoter ## [0.1.2.1] - 2020-11-01 - Raise bound on base ## [0.1.2] - 2020-09-27 - Initial release - Shader QuasiQuoters - GL format enum conversion - Debug helpers