{-# LANGUAGE CPP #-} -- | This module exposes a simple API to initialize Vty in a -- platform-independent way. This module only provides @mkVty@ -- for initializing the terminal. The rest of the Vty API is -- accessed through the @vty@ package's API. If you need access to -- platform-specific settings, it might be best to depend on and use the -- platform-specific packages directly instead of using this package. module Graphics.Vty.CrossPlatform ( mkVty ) where import Graphics.Vty (Vty) import Graphics.Vty.Config (VtyUserConfig) -- Import the platform-specific module that provides 'mkVty'. The -- convention is that each platform package should export a 'mkVty' with -- the type signature indicated below, so only branching at import time -- like this ensures that the build will break if either 1) a platform -- doesn't provide 'mkVty' or 2) provides it but at a different type. -- -- This approach works fine for now with just two main platforms as -- options, but if we need to support a third, we'll probably need to -- make this check more sophisticated. This approach also has a slight -- risk in that it may come to a different conclusion about the build -- platform than the Cabal "if os(...)" check. We could avoid that -- by using the Cabal API here to do OS detection, but that has the -- drawback that we'd then be depending on the Cabal library, and that -- gets to be a big pain when the version of Cabal we depend on happens -- to be different than the one used to build the 'cabal-install' that -- got used to do the build. #if defined(mingw32_HOST_OS) || defined(__MINGW32__) import qualified Graphics.Vty.Platform.Windows as Platform #else import qualified Graphics.Vty.Platform.Unix as Platform #endif -- | Build a 'Vty' handle with the specified configuration. -- -- This dispatches to the appropriate platform-specific implementation -- at build time based on the build environment's operating system. mkVty :: VtyUserConfig -- ^ The configuration to use, usually -- 'Graphics.Vty.Config.defaultConfig' or the result of -- 'Graphics.Vty.Config.userConfig'. -> IO Vty mkVty = Platform.mkVty