module ToySolver.Internal.Data.PriorityQueue
(
PriorityQueue
, Index
, newPriorityQueue
, newPriorityQueueBy
, NewFifo (..)
, getElems
, clear
, clone
, Enqueue (..)
, Dequeue (..)
, QueueSize (..)
, getHeapArray
, getHeapVec
, resizeHeapCapacity
) where
import Control.Monad
import qualified Data.Array.IO as A
import Data.Queue.Classes
import qualified ToySolver.Internal.Data.Vec as Vec
type Index = Int
data PriorityQueue a
= PriorityQueue
{ lt :: !(a -> a -> IO Bool)
, heap :: !(Vec.Vec a)
}
newPriorityQueue :: Ord a => IO (PriorityQueue a)
newPriorityQueue = newPriorityQueueBy (\a b -> return (a < b))
newPriorityQueueBy :: (a -> a -> IO Bool) -> IO (PriorityQueue a)
newPriorityQueueBy cmp = do
vec <- Vec.new
return $ PriorityQueue{ lt = cmp, heap = vec }
getElems :: PriorityQueue a -> IO [a]
getElems q = Vec.getElems (heap q)
clear :: PriorityQueue a -> IO ()
clear q = Vec.clear (heap q)
clone :: PriorityQueue a -> IO (PriorityQueue a)
clone q = do
h2 <- Vec.clone (heap q)
return $ PriorityQueue{ lt = lt q, heap = h2 }
instance Ord a => NewFifo (PriorityQueue a) IO where
newFifo = newPriorityQueue
instance Enqueue (PriorityQueue a) IO a where
enqueue q val = do
n <- Vec.getSize (heap q)
Vec.push (heap q) val
up q n
instance Dequeue (PriorityQueue a) IO a where
dequeue q = do
n <- Vec.getSize (heap q)
case n of
0 ->
return Nothing
_ -> do
val <- Vec.unsafeRead (heap q) 0
if n == 1 then do
Vec.resize (heap q) (n1)
else do
val1 <- Vec.unsafePop (heap q)
Vec.unsafeWrite (heap q) 0 val1
down q 0
return (Just val)
dequeueBatch q = go []
where
go xs = do
r <- dequeue q
case r of
Nothing -> return (reverse xs)
Just x -> go (x:xs)
instance QueueSize (PriorityQueue a) IO where
queueSize q = Vec.getSize (heap q)
up :: PriorityQueue a -> Index -> IO ()
up q !i = do
val <- Vec.unsafeRead (heap q) i
let loop 0 = return 0
loop j = do
let p = parent j
val_p <- Vec.unsafeRead (heap q) p
b <- lt q val val_p
if b
then do
Vec.unsafeWrite (heap q) j val_p
loop p
else return j
j <- loop i
Vec.unsafeWrite (heap q) j val
down :: PriorityQueue a -> Index -> IO ()
down q !i = do
n <- Vec.getSize (heap q)
val <- Vec.unsafeRead (heap q) i
let loop !j = do
let !l = left j
!r = right j
if l >= n
then return j
else do
child <- do
if r >= n
then return l
else do
val_l <- Vec.unsafeRead (heap q) l
val_r <- Vec.unsafeRead (heap q) r
b <- lt q val_r val_l
if b
then return r
else return l
val_child <- Vec.unsafeRead (heap q) child
b <- lt q val_child val
if not b
then return j
else do
Vec.unsafeWrite (heap q) j val_child
loop child
j <- loop i
Vec.unsafeWrite (heap q) j val
getHeapArray :: PriorityQueue a -> IO (A.IOArray Index a)
getHeapArray q = Vec.getArray (heap q)
getHeapVec :: PriorityQueue a -> IO (Vec.Vec a)
getHeapVec q = return (heap q)
resizeHeapCapacity :: PriorityQueue a -> Int -> IO ()
resizeHeapCapacity q capa = Vec.resizeCapacity (heap q) capa
left :: Index -> Index
left i = i*2 + 1
right :: Index -> Index
right i = (i+1)*2;
parent :: Index -> Index
parent i = (i1) `div` 2