// // detail/win_iocp_handle_write_op.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com) // Copyright (c) 2008 Rep Invariant Systems, Inc. (info@repinvariant.com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef ASIO_DETAIL_WIN_IOCP_HANDLE_WRITE_OP_HPP #define ASIO_DETAIL_WIN_IOCP_HANDLE_WRITE_OP_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include "asio/detail/config.hpp" #if defined(ASIO_HAS_IOCP) #include "asio/detail/bind_handler.hpp" #include "asio/detail/buffer_sequence_adapter.hpp" #include "asio/detail/fenced_block.hpp" #include "asio/detail/handler_alloc_helpers.hpp" #include "asio/detail/handler_invoke_helpers.hpp" #include "asio/detail/handler_work.hpp" #include "asio/detail/memory.hpp" #include "asio/detail/operation.hpp" #include "asio/error.hpp" #include "asio/detail/push_options.hpp" namespace asio { namespace detail { template class win_iocp_handle_write_op : public operation { public: ASIO_DEFINE_HANDLER_PTR(win_iocp_handle_write_op); win_iocp_handle_write_op(const ConstBufferSequence& buffers, Handler& handler, const IoExecutor& io_ex) : operation(&win_iocp_handle_write_op::do_complete), buffers_(buffers), handler_(ASIO_MOVE_CAST(Handler)(handler)), work_(handler_, io_ex) { } static void do_complete(void* owner, operation* base, const asio::error_code& result_ec, std::size_t bytes_transferred) { asio::error_code ec(result_ec); // Take ownership of the operation object. ASIO_ASSUME(base != 0); win_iocp_handle_write_op* o(static_cast(base)); ptr p = { asio::detail::addressof(o->handler_), o, o }; ASIO_HANDLER_COMPLETION((*o)); // Take ownership of the operation's outstanding work. handler_work w( ASIO_MOVE_CAST2(handler_work)( o->work_)); #if defined(ASIO_ENABLE_BUFFER_DEBUGGING) if (owner) { // Check whether buffers are still valid. buffer_sequence_adapter::validate(o->buffers_); } #endif // defined(ASIO_ENABLE_BUFFER_DEBUGGING) ASIO_ERROR_LOCATION(ec); // Make a copy of the handler so that the memory can be deallocated before // the upcall is made. Even if we're not about to make an upcall, a // sub-object of the handler may be the true owner of the memory associated // with the handler. Consequently, a local copy of the handler is required // to ensure that any owning sub-object remains valid until after we have // deallocated the memory here. detail::binder2 handler(o->handler_, ec, bytes_transferred); p.h = asio::detail::addressof(handler.handler_); p.reset(); // Make the upcall if required. if (owner) { fenced_block b(fenced_block::half); ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_)); w.complete(handler, handler.handler_); ASIO_HANDLER_INVOCATION_END; } } private: ConstBufferSequence buffers_; Handler handler_; handler_work work_; }; } // namespace detail } // namespace asio #include "asio/detail/pop_options.hpp" #endif // defined(ASIO_HAS_IOCP) #endif // ASIO_DETAIL_WIN_IOCP_HANDLE_WRITE_OP_HPP