// // detail/io_uring_socket_sendto_op.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef ASIO_DETAIL_IO_URING_SOCKET_SENDTO_OP_HPP #define ASIO_DETAIL_IO_URING_SOCKET_SENDTO_OP_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include "asio/detail/config.hpp" #if defined(ASIO_HAS_IO_URING) #include "asio/detail/bind_handler.hpp" #include "asio/detail/buffer_sequence_adapter.hpp" #include "asio/detail/socket_ops.hpp" #include "asio/detail/fenced_block.hpp" #include "asio/detail/handler_work.hpp" #include "asio/detail/io_uring_operation.hpp" #include "asio/detail/memory.hpp" #include "asio/detail/push_options.hpp" namespace asio { namespace detail { template class io_uring_socket_sendto_op_base : public io_uring_operation { public: io_uring_socket_sendto_op_base(const asio::error_code& success_ec, socket_type socket, socket_ops::state_type state, const ConstBufferSequence& buffers, const Endpoint& endpoint, socket_base::message_flags flags, func_type complete_func) : io_uring_operation(success_ec, &io_uring_socket_sendto_op_base::do_prepare, &io_uring_socket_sendto_op_base::do_perform, complete_func), socket_(socket), state_(state), buffers_(buffers), destination_(endpoint), flags_(flags), bufs_(buffers), msghdr_() { msghdr_.msg_iov = bufs_.buffers(); msghdr_.msg_iovlen = static_cast(bufs_.count()); msghdr_.msg_name = static_cast( static_cast(destination_.data())); msghdr_.msg_namelen = destination_.size(); } static void do_prepare(io_uring_operation* base, ::io_uring_sqe* sqe) { ASIO_ASSUME(base != 0); io_uring_socket_sendto_op_base* o( static_cast(base)); if ((o->state_ & socket_ops::internal_non_blocking) != 0) { ::io_uring_prep_poll_add(sqe, o->socket_, POLLOUT); } else { ::io_uring_prep_sendmsg(sqe, o->socket_, &o->msghdr_, o->flags_); } } static bool do_perform(io_uring_operation* base, bool after_completion) { ASIO_ASSUME(base != 0); io_uring_socket_sendto_op_base* o( static_cast(base)); if ((o->state_ & socket_ops::internal_non_blocking) != 0) { if (o->bufs_.is_single_buffer) { return socket_ops::non_blocking_sendto1(o->socket_, o->bufs_.first(o->buffers_).data(), o->bufs_.first(o->buffers_).size(), o->flags_, o->destination_.data(), o->destination_.size(), o->ec_, o->bytes_transferred_); } else { return socket_ops::non_blocking_sendto(o->socket_, o->bufs_.buffers(), o->bufs_.count(), o->flags_, o->destination_.data(), o->destination_.size(), o->ec_, o->bytes_transferred_); } } if (o->ec_ && o->ec_ == asio::error::would_block) { o->state_ |= socket_ops::internal_non_blocking; return false; } return after_completion; } private: socket_type socket_; socket_ops::state_type state_; ConstBufferSequence buffers_; Endpoint destination_; socket_base::message_flags flags_; buffer_sequence_adapter bufs_; msghdr msghdr_; }; template class io_uring_socket_sendto_op : public io_uring_socket_sendto_op_base { public: ASIO_DEFINE_HANDLER_PTR(io_uring_socket_sendto_op); io_uring_socket_sendto_op(const asio::error_code& success_ec, int socket, socket_ops::state_type state, const ConstBufferSequence& buffers, const Endpoint& endpoint, socket_base::message_flags flags, Handler& handler, const IoExecutor& io_ex) : io_uring_socket_sendto_op_base( success_ec, socket, state, buffers, endpoint, flags, &io_uring_socket_sendto_op::do_complete), handler_(ASIO_MOVE_CAST(Handler)(handler)), work_(handler_, io_ex) { } static void do_complete(void* owner, operation* base, const asio::error_code& /*ec*/, std::size_t /*bytes_transferred*/) { // Take ownership of the handler object. ASIO_ASSUME(base != 0); io_uring_socket_sendto_op* o (static_cast(base)); ptr p = { asio::detail::addressof(o->handler_), o, o }; ASIO_HANDLER_COMPLETION((*o)); // Take ownership of the operation's outstanding work. handler_work w( ASIO_MOVE_CAST2(handler_work)( o->work_)); ASIO_ERROR_LOCATION(o->ec_); // Make a copy of the handler so that the memory can be deallocated before // the upcall is made. Even if we're not about to make an upcall, a // sub-object of the handler may be the true owner of the memory associated // with the handler. Consequently, a local copy of the handler is required // to ensure that any owning sub-object remains valid until after we have // deallocated the memory here. detail::binder2 handler(o->handler_, o->ec_, o->bytes_transferred_); p.h = asio::detail::addressof(handler.handler_); p.reset(); // Make the upcall if required. if (owner) { fenced_block b(fenced_block::half); ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_)); w.complete(handler, handler.handler_); ASIO_HANDLER_INVOCATION_END; } } private: Handler handler_; handler_work work_; }; } // namespace detail } // namespace asio #include "asio/detail/pop_options.hpp" #endif // defined(ASIO_HAS_IO_URING) #endif // ASIO_DETAIL_IO_URING_SOCKET_SENDTO_OP_HPP