/* Copyright 2017, Ableton AG, Berlin. All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * If you would like to incorporate Link into a proprietary software application, * please contact . */ #pragma once #include #include #include #include namespace ableton { namespace link { // A tuple of (isPlaying, time) that represents the playing state // with an according timestamp in microseconds. It also serves as a // payload entry. struct StartStopState { static const std::int32_t key = 'stst'; static_assert(key == 0x73747374, "Unexpected byte order"); using StartStopStateTuple = std::tuple; StartStopState() = default; StartStopState( const bool aIsPlaying, const Beats aBeats, const std::chrono::microseconds aTimestamp) : isPlaying(aIsPlaying) , beats(aBeats) , timestamp(aTimestamp) { } friend bool operator==(const StartStopState& lhs, const StartStopState& rhs) { return std::tie(lhs.isPlaying, lhs.beats, lhs.timestamp) == std::tie(rhs.isPlaying, rhs.beats, rhs.timestamp); } friend bool operator!=(const StartStopState& lhs, const StartStopState& rhs) { return !(lhs == rhs); } // Model the NetworkByteStreamSerializable concept friend std::uint32_t sizeInByteStream(const StartStopState& state) { return discovery::sizeInByteStream(state.asTuple()); } template friend It toNetworkByteStream(const StartStopState& state, It out) { return discovery::toNetworkByteStream(state.asTuple(), std::move(out)); } template static std::pair fromNetworkByteStream(It begin, It end) { using namespace std; using namespace discovery; auto result = Deserialize::fromNetworkByteStream( std::move(begin), std::move(end)); auto state = StartStopState{get<0>(result.first), get<1>(result.first), get<2>(result.first)}; return make_pair(std::move(state), std::move(result.second)); } bool isPlaying{false}; Beats beats{0.}; std::chrono::microseconds timestamp{0}; private: StartStopStateTuple asTuple() const { return std::make_tuple(isPlaying, beats, timestamp); } }; struct ClientStartStopState { ClientStartStopState() = default; ClientStartStopState(const bool aIsPlaying, const std::chrono::microseconds aTime, const std::chrono::microseconds aTimestamp) : isPlaying(aIsPlaying) , time(aTime) , timestamp(aTimestamp) { } friend bool operator==(const ClientStartStopState& lhs, const ClientStartStopState& rhs) { return std::tie(lhs.isPlaying, lhs.time, lhs.timestamp) == std::tie(rhs.isPlaying, rhs.time, rhs.timestamp); } friend bool operator!=(const ClientStartStopState& lhs, const ClientStartStopState& rhs) { return !(lhs == rhs); } bool isPlaying{false}; std::chrono::microseconds time{0}; std::chrono::microseconds timestamp{0}; }; struct ApiStartStopState { ApiStartStopState() = default; ApiStartStopState(const bool aIsPlaying, const std::chrono::microseconds aTime) : isPlaying(aIsPlaying) , time(aTime) { } friend bool operator==(const ApiStartStopState& lhs, const ApiStartStopState& rhs) { return std::tie(lhs.isPlaying, lhs.time) == std::tie(rhs.isPlaying, rhs.time); } friend bool operator!=(const ApiStartStopState& lhs, const ApiStartStopState& rhs) { return !(lhs == rhs); } bool isPlaying{false}; std::chrono::microseconds time{0}; }; } // namespace link } // namespace ableton