{-# LANGUAGE BangPatterns, CPP, GeneralizedNewtypeDeriving, MagicHash, UnliftedFFITypes #-} {-# LANGUAGE Trustworthy #-} {-# LANGUAGE TypeApplications #-} {-# LANGUAGE ScopedTypeVariables #-} -- | -- Module : Data.Text.Encoding -- Copyright : (c) 2009, 2010, 2011 Bryan O'Sullivan, -- (c) 2009 Duncan Coutts, -- (c) 2008, 2009 Tom Harper -- (c) 2021 Andrew Lelechenko -- -- License : BSD-style -- Maintainer : bos@serpentine.com -- Portability : portable -- -- Functions for converting 'Text' values to and from 'ByteString', -- using several standard encodings. -- -- To gain access to a much larger family of encodings, use the -- . module Data.Text.Encoding ( -- * Decoding ByteStrings to Text -- $strict -- ** Total Functions #total# -- $total decodeLatin1 , decodeASCIIPrefix , decodeUtf8Lenient , decodeUtf8' , decodeASCII' -- *** Controllable error handling , decodeUtf8With , decodeUtf16LEWith , decodeUtf16BEWith , decodeUtf32LEWith , decodeUtf32BEWith -- *** Stream oriented decoding -- $stream , streamDecodeUtf8With , Decoding(..) -- *** Incremental UTF-8 decoding -- $incremental , decodeUtf8Chunk , decodeUtf8More , Utf8State , startUtf8State , StrictBuilder , strictBuilderToText , textToStrictBuilder -- ** Partial Functions -- $partial , decodeASCII , decodeUtf8 , decodeUtf16LE , decodeUtf16BE , decodeUtf32LE , decodeUtf32BE -- *** Stream oriented decoding , streamDecodeUtf8 -- * Encoding Text to ByteStrings , encodeUtf8 , encodeUtf16LE , encodeUtf16BE , encodeUtf32LE , encodeUtf32BE -- * Encoding Text using ByteString Builders , encodeUtf8Builder , encodeUtf8BuilderEscaped -- * ByteString validation -- $validation , validateUtf8Chunk , validateUtf8More ) where import Control.Exception (evaluate, try) import Control.Monad.ST (runST) import Control.Monad.ST.Unsafe (unsafeIOToST, unsafeSTToIO) import Data.Bits (shiftR, (.&.)) import Data.Word (Word8) import Foreign.C.Types (CSize(..)) import Foreign.Ptr (Ptr, minusPtr, plusPtr) import Foreign.Storable (poke, peekByteOff) import GHC.Exts (byteArrayContents#, unsafeCoerce#) import GHC.ForeignPtr (ForeignPtr(..), ForeignPtrContents(PlainPtr)) import Data.ByteString (ByteString) import Data.Text.Encoding.Error (OnDecodeError, UnicodeException, strictDecode, lenientDecode) import Data.Text.Internal (Text(..), empty) import Data.Text.Internal.ByteStringCompat (withBS) import Data.Text.Internal.Encoding import Data.Text.Internal.Unsafe (unsafeWithForeignPtr) import Data.Text.Unsafe (unsafeDupablePerformIO) import Data.Text.Show () import qualified Data.ByteString as B import qualified Data.ByteString.Internal as B import qualified Data.ByteString.Builder as B import qualified Data.ByteString.Builder.Internal as B hiding (empty, append) import qualified Data.ByteString.Builder.Prim as BP import qualified Data.ByteString.Builder.Prim.Internal as BP import qualified Data.ByteString.Short.Internal as SBS import qualified Data.Text.Array as A import qualified Data.Text.Internal.Encoding.Fusion as E import qualified Data.Text.Internal.Fusion as F #if defined(ASSERTS) import GHC.Stack (HasCallStack) #endif -- $validation -- These functions are for validating 'ByteString's as encoded text. -- $strict -- -- All of the single-parameter functions for decoding bytestrings -- encoded in one of the Unicode Transformation Formats (UTF) operate -- in a /strict/ mode: each will throw an exception if given invalid -- input. -- -- Each function has a variant, whose name is suffixed with -'With', -- that gives greater control over the handling of decoding errors. -- For instance, 'decodeUtf8' will throw an exception, but -- 'decodeUtf8With' allows the programmer to determine what to do on a -- decoding error. -- $total -- -- These functions facilitate total decoding and should be preferred -- over their partial counterparts. -- $partial -- -- These functions are partial and should only be used with great caution -- (preferably not at all). See "Data.Text.Encoding#g:total" for better -- solutions. -- | Decode a 'ByteString' containing ASCII text. -- -- This is a total function which returns a pair of the longest ASCII prefix -- as 'Text', and the remaining suffix as 'ByteString'. -- -- Important note: the pair is lazy. This lets you check for errors by testing -- whether the second component is empty, without forcing the first component -- (which does a copy). -- To drop references to the input bytestring, force the prefix -- (using 'seq' or @BangPatterns@) and drop references to the suffix. -- -- === Properties -- -- - If @(prefix, suffix) = decodeAsciiPrefix s@, then @'encodeUtf8' prefix <> suffix = s@. -- - Either @suffix@ is empty, or @'B.head' suffix > 127@. -- -- @since 2.0.2 decodeASCIIPrefix :: ByteString -> (Text, ByteString) decodeASCIIPrefix bs = if B.null bs then (empty, B.empty) else let len = asciiPrefixLength bs prefix = let !(SBS.SBS arr) = SBS.toShort (B.take len bs) in Text (A.ByteArray arr) 0 len suffix = B.drop len bs in (prefix, suffix) {-# INLINE decodeASCIIPrefix #-} -- | Length of the longest ASCII prefix. asciiPrefixLength :: ByteString -> Int asciiPrefixLength bs = unsafeDupablePerformIO $ withBS bs $ \ fp len -> unsafeWithForeignPtr fp $ \src -> do fromIntegral <$> c_is_ascii src (src `plusPtr` len) -- | Decode a 'ByteString' containing 7-bit ASCII encoded text. -- -- This is a total function which returns either the 'ByteString' converted to a -- 'Text' containing ASCII text, or 'Nothing'. -- -- Use 'decodeASCIIPrefix' to retain the longest ASCII prefix for an invalid -- input instead of discarding it. -- -- @since 2.0.2 decodeASCII' :: ByteString -> Maybe Text decodeASCII' bs = let (prefix, suffix) = decodeASCIIPrefix bs in if B.null suffix then Just prefix else Nothing {-# INLINE decodeASCII' #-} -- | Decode a 'ByteString' containing 7-bit ASCII encoded text. -- -- This is a partial function: it checks that input does not contain -- anything except ASCII and copies buffer or throws an error otherwise. decodeASCII :: ByteString -> Text decodeASCII bs = let (prefix, suffix) = decodeASCIIPrefix bs in case B.uncons suffix of Nothing -> prefix Just (word, _) -> let !errPos = B.length bs - B.length suffix in error $ "decodeASCII: detected non-ASCII codepoint " ++ show word ++ " at position " ++ show errPos -- | Decode a 'ByteString' containing Latin-1 (aka ISO-8859-1) encoded text. -- -- 'decodeLatin1' is semantically equivalent to -- @Data.Text.pack . Data.ByteString.Char8.unpack@ -- -- This is a total function. However, bear in mind that decoding Latin-1 (non-ASCII) -- characters to UTf-8 requires actual work and is not just buffer copying. -- decodeLatin1 :: #if defined(ASSERTS) HasCallStack => #endif ByteString -> Text decodeLatin1 bs = withBS bs $ \fp len -> runST $ do dst <- A.new (2 * len) let inner srcOff dstOff = if srcOff >= len then return dstOff else do asciiPrefixLen <- fmap fromIntegral $ unsafeIOToST $ unsafeWithForeignPtr fp $ \src -> c_is_ascii (src `plusPtr` srcOff) (src `plusPtr` len) if asciiPrefixLen == 0 then do byte <- unsafeIOToST $ unsafeWithForeignPtr fp $ \src -> peekByteOff src srcOff A.unsafeWrite dst dstOff (0xC0 + (byte `shiftR` 6)) A.unsafeWrite dst (dstOff + 1) (0x80 + (byte .&. 0x3F)) inner (srcOff + 1) (dstOff + 2) else do unsafeIOToST $ unsafeWithForeignPtr fp $ \src -> unsafeSTToIO $ A.copyFromPointer dst dstOff (src `plusPtr` srcOff) asciiPrefixLen inner (srcOff + asciiPrefixLen) (dstOff + asciiPrefixLen) actualLen <- inner 0 0 dst' <- A.resizeM dst actualLen arr <- A.unsafeFreeze dst' return $ Text arr 0 actualLen foreign import ccall unsafe "_hs_text_is_ascii" c_is_ascii :: Ptr Word8 -> Ptr Word8 -> IO CSize -- $stream -- -- The 'streamDecodeUtf8' and 'streamDecodeUtf8With' functions accept -- a 'ByteString' that represents a possibly incomplete input (e.g. a -- packet from a network stream) that may not end on a UTF-8 boundary. -- -- 1. The maximal prefix of 'Text' that could be decoded from the -- given input. -- -- 2. The suffix of the 'ByteString' that could not be decoded due to -- insufficient input. -- -- 3. A function that accepts another 'ByteString'. That string will -- be assumed to directly follow the string that was passed as -- input to the original function, and it will in turn be decoded. -- -- To help understand the use of these functions, consider the Unicode -- string @\"hi ☃\"@. If encoded as UTF-8, this becomes @\"hi -- \\xe2\\x98\\x83\"@; the final @\'☃\'@ is encoded as 3 bytes. -- -- Now suppose that we receive this encoded string as 3 packets that -- are split up on untidy boundaries: @[\"hi \\xe2\", \"\\x98\", -- \"\\x83\"]@. We cannot decode the entire Unicode string until we -- have received all three packets, but we would like to make progress -- as we receive each one. -- -- @ -- ghci> let s0\@('Some' _ _ f0) = 'streamDecodeUtf8' \"hi \\xe2\" -- ghci> s0 -- 'Some' \"hi \" \"\\xe2\" _ -- @ -- -- We use the continuation @f0@ to decode our second packet. -- -- @ -- ghci> let s1\@('Some' _ _ f1) = f0 \"\\x98\" -- ghci> s1 -- 'Some' \"\" \"\\xe2\\x98\" -- @ -- -- We could not give @f0@ enough input to decode anything, so it -- returned an empty string. Once we feed our second continuation @f1@ -- the last byte of input, it will make progress. -- -- @ -- ghci> let s2\@('Some' _ _ f2) = f1 \"\\x83\" -- ghci> s2 -- 'Some' \"\\x2603\" \"\" _ -- @ -- -- If given invalid input, an exception will be thrown by the function -- or continuation where it is encountered. -- | A stream oriented decoding result. -- -- @since 1.0.0.0 data Decoding = Some !Text !ByteString (ByteString -> Decoding) instance Show Decoding where showsPrec d (Some t bs _) = showParen (d > prec) $ showString "Some " . showsPrec prec' t . showChar ' ' . showsPrec prec' bs . showString " _" where prec = 10; prec' = prec + 1 -- | Decode, in a stream oriented way, a 'ByteString' containing UTF-8 -- encoded text that is known to be valid. -- -- If the input contains any invalid UTF-8 data, an exception will be -- thrown (either by this function or a continuation) that cannot be -- caught in pure code. For more control over the handling of invalid -- data, use 'streamDecodeUtf8With'. -- -- @since 1.0.0.0 streamDecodeUtf8 :: #if defined(ASSERTS) HasCallStack => #endif ByteString -> Decoding streamDecodeUtf8 = streamDecodeUtf8With strictDecode -- | Decode, in a stream oriented way, a lazy 'ByteString' containing UTF-8 -- encoded text. -- -- @since 1.0.0.0 streamDecodeUtf8With :: #if defined(ASSERTS) HasCallStack => #endif OnDecodeError -> ByteString -> Decoding streamDecodeUtf8With onErr = loop startUtf8State where loop s chunk = let (builder, undecoded, s') = decodeUtf8With2 onErr invalidUtf8Msg s chunk in Some (strictBuilderToText builder) undecoded (loop s') -- | Decode a 'ByteString' containing UTF-8 encoded text. -- -- Surrogate code points in replacement character returned by 'OnDecodeError' -- will be automatically remapped to the replacement char @U+FFFD@. decodeUtf8With :: #if defined(ASSERTS) HasCallStack => #endif OnDecodeError -> ByteString -> Text decodeUtf8With onErr = decodeUtf8With1 onErr invalidUtf8Msg invalidUtf8Msg :: String invalidUtf8Msg = "Data.Text.Encoding: Invalid UTF-8 stream" -- | Decode a 'ByteString' containing UTF-8 encoded text that is known -- to be valid. -- -- If the input contains any invalid UTF-8 data, an exception will be -- thrown that cannot be caught in pure code. For more control over -- the handling of invalid data, use 'decodeUtf8'' or -- 'decodeUtf8With'. -- -- This is a partial function: it checks that input is a well-formed -- UTF-8 sequence and copies buffer or throws an error otherwise. -- decodeUtf8 :: ByteString -> Text decodeUtf8 = decodeUtf8With strictDecode {-# INLINE[0] decodeUtf8 #-} -- | Decode a 'ByteString' containing UTF-8 encoded text. -- -- If the input contains any invalid UTF-8 data, the relevant -- exception will be returned, otherwise the decoded text. decodeUtf8' :: #if defined(ASSERTS) HasCallStack => #endif ByteString -> Either UnicodeException Text decodeUtf8' = unsafeDupablePerformIO . try . evaluate . decodeUtf8With strictDecode {-# INLINE decodeUtf8' #-} -- | Decode a 'ByteString' containing UTF-8 encoded text. -- -- Any invalid input bytes will be replaced with the Unicode replacement -- character U+FFFD. decodeUtf8Lenient :: ByteString -> Text decodeUtf8Lenient = decodeUtf8With lenientDecode -- | Encode text to a ByteString 'B.Builder' using UTF-8 encoding. -- -- @since 1.1.0.0 encodeUtf8Builder :: Text -> B.Builder encodeUtf8Builder = -- manual eta-expansion to ensure inlining works as expected \txt -> B.builder (step txt) where step txt@(Text arr off len) !k br@(B.BufferRange op ope) -- Ensure that the common case is not recursive and therefore yields -- better code. | op' <= ope = do unsafeSTToIO $ A.copyToPointer arr off op len k (B.BufferRange op' ope) | otherwise = textCopyStep txt k br where op' = op `plusPtr` len {-# INLINE encodeUtf8Builder #-} textCopyStep :: Text -> B.BuildStep a -> B.BuildStep a textCopyStep (Text arr off len) k = go off (off + len) where go !ip !ipe (B.BufferRange op ope) | inpRemaining <= outRemaining = do unsafeSTToIO $ A.copyToPointer arr ip op inpRemaining let !br = B.BufferRange (op `plusPtr` inpRemaining) ope k br | otherwise = do unsafeSTToIO $ A.copyToPointer arr ip op outRemaining let !ip' = ip + outRemaining return $ B.bufferFull 1 ope (go ip' ipe) where outRemaining = ope `minusPtr` op inpRemaining = ipe - ip -- | Encode text using UTF-8 encoding and escape the ASCII characters using -- a 'BP.BoundedPrim'. -- -- Use this function is to implement efficient encoders for text-based formats -- like JSON or HTML. -- -- @since 1.1.0.0 {-# INLINE encodeUtf8BuilderEscaped #-} -- TODO: Extend documentation with references to source code in @blaze-html@ -- or @aeson@ that uses this function. encodeUtf8BuilderEscaped :: BP.BoundedPrim Word8 -> Text -> B.Builder encodeUtf8BuilderEscaped be = -- manual eta-expansion to ensure inlining works as expected \txt -> B.builder (mkBuildstep txt) where bound = max 4 $ BP.sizeBound be mkBuildstep (Text arr off len) !k = outerLoop off where iend = off + len outerLoop !i0 !br@(B.BufferRange op0 ope) | i0 >= iend = k br | outRemaining > 0 = goPartial (i0 + min outRemaining inpRemaining) -- TODO: Use a loop with an integrated bound's check if outRemaining -- is smaller than 8, as this will save on divisions. | otherwise = return $ B.bufferFull bound op0 (outerLoop i0) where outRemaining = (ope `minusPtr` op0) `quot` bound inpRemaining = iend - i0 goPartial !iendTmp = go i0 op0 where go !i !op | i < iendTmp = do let w = A.unsafeIndex arr i if w < 0x80 then BP.runB be w op >>= go (i + 1) else poke op w >> go (i + 1) (op `plusPtr` 1) | otherwise = outerLoop i (B.BufferRange op ope) -- | Encode text using UTF-8 encoding. encodeUtf8 :: Text -> ByteString encodeUtf8 (Text arr off len) | len == 0 = B.empty -- It would be easier to use Data.ByteString.Short.fromShort and slice later, -- but this is undesirable when len is significantly smaller than length arr. | otherwise = unsafeDupablePerformIO $ do marr@(A.MutableByteArray mba) <- unsafeSTToIO $ A.newPinned len unsafeSTToIO $ A.copyI len marr 0 arr off let fp = ForeignPtr (byteArrayContents# (unsafeCoerce# mba)) (PlainPtr mba) pure $ B.fromForeignPtr fp 0 len -- | Decode text from little endian UTF-16 encoding. decodeUtf16LEWith :: OnDecodeError -> ByteString -> Text decodeUtf16LEWith onErr bs = F.unstream (E.streamUtf16LE onErr bs) {-# INLINE decodeUtf16LEWith #-} -- | Decode text from little endian UTF-16 encoding. -- -- If the input contains any invalid little endian UTF-16 data, an -- exception will be thrown. For more control over the handling of -- invalid data, use 'decodeUtf16LEWith'. decodeUtf16LE :: ByteString -> Text decodeUtf16LE = decodeUtf16LEWith strictDecode {-# INLINE decodeUtf16LE #-} -- | Decode text from big endian UTF-16 encoding. decodeUtf16BEWith :: OnDecodeError -> ByteString -> Text decodeUtf16BEWith onErr bs = F.unstream (E.streamUtf16BE onErr bs) {-# INLINE decodeUtf16BEWith #-} -- | Decode text from big endian UTF-16 encoding. -- -- If the input contains any invalid big endian UTF-16 data, an -- exception will be thrown. For more control over the handling of -- invalid data, use 'decodeUtf16BEWith'. decodeUtf16BE :: ByteString -> Text decodeUtf16BE = decodeUtf16BEWith strictDecode {-# INLINE decodeUtf16BE #-} -- | Encode text using little endian UTF-16 encoding. encodeUtf16LE :: Text -> ByteString encodeUtf16LE txt = E.unstream (E.restreamUtf16LE (F.stream txt)) {-# INLINE encodeUtf16LE #-} -- | Encode text using big endian UTF-16 encoding. encodeUtf16BE :: Text -> ByteString encodeUtf16BE txt = E.unstream (E.restreamUtf16BE (F.stream txt)) {-# INLINE encodeUtf16BE #-} -- | Decode text from little endian UTF-32 encoding. decodeUtf32LEWith :: OnDecodeError -> ByteString -> Text decodeUtf32LEWith onErr bs = F.unstream (E.streamUtf32LE onErr bs) {-# INLINE decodeUtf32LEWith #-} -- | Decode text from little endian UTF-32 encoding. -- -- If the input contains any invalid little endian UTF-32 data, an -- exception will be thrown. For more control over the handling of -- invalid data, use 'decodeUtf32LEWith'. decodeUtf32LE :: ByteString -> Text decodeUtf32LE = decodeUtf32LEWith strictDecode {-# INLINE decodeUtf32LE #-} -- | Decode text from big endian UTF-32 encoding. decodeUtf32BEWith :: OnDecodeError -> ByteString -> Text decodeUtf32BEWith onErr bs = F.unstream (E.streamUtf32BE onErr bs) {-# INLINE decodeUtf32BEWith #-} -- | Decode text from big endian UTF-32 encoding. -- -- If the input contains any invalid big endian UTF-32 data, an -- exception will be thrown. For more control over the handling of -- invalid data, use 'decodeUtf32BEWith'. decodeUtf32BE :: ByteString -> Text decodeUtf32BE = decodeUtf32BEWith strictDecode {-# INLINE decodeUtf32BE #-} -- | Encode text using little endian UTF-32 encoding. encodeUtf32LE :: Text -> ByteString encodeUtf32LE txt = E.unstream (E.restreamUtf32LE (F.stream txt)) {-# INLINE encodeUtf32LE #-} -- | Encode text using big endian UTF-32 encoding. encodeUtf32BE :: Text -> ByteString encodeUtf32BE txt = E.unstream (E.restreamUtf32BE (F.stream txt)) {-# INLINE encodeUtf32BE #-} -- $incremental -- The functions 'decodeUtf8Chunk' and 'decodeUtf8More' provide more -- control for error-handling and streaming. -- -- - Those functions return an UTF-8 prefix of the given 'ByteString' up to the next error. -- For example this lets you insert or delete arbitrary text, or do some -- stateful operations before resuming, such as keeping track of error locations. -- In contrast, the older stream-oriented interface only lets you substitute -- a single fixed 'Char' for each invalid byte in 'OnDecodeError'. -- - That prefix is encoded as a 'StrictBuilder', so you can accumulate chunks -- before doing the copying work to construct a 'Text', or you can -- output decoded fragments immediately as a lazy 'Data.Text.Lazy.Text'. -- -- For even lower-level primitives, see 'validateUtf8Chunk' and 'validateUtf8More'.