#define TCOD_SDL2 #include "libtcod/libtcod_portability.h" #include "libtcod/tree.h" void * inline_c_Game_TCOD_Tree_0_6a2192d24597d6191831b8c46ef3258b30125fe4() { return ( (void*)TCOD_tree_new() ); } void inline_c_Game_TCOD_Tree_1_b8e5363f6225d35280c2ed9027facf8c7da44daf(void * n_27_27_inline_c_0, void * s_27_27_inline_c_1) { TCOD_tree_add_son((TCOD_tree_t*)n_27_27_inline_c_0, (TCOD_tree_t*)s_27_27_inline_c_1) ; }