{- | Convert MIDI events of a MIDI controller to a control signal. -} {-# LANGUAGE NoImplicitPrelude #-} module Synthesizer.PiecewiseConstant.ALSA.MIDI ( T, subdivide, subdivideInt, duration, zipWith, initWith, controllerLinear, controllerExponential, pitchBend, channelPressure, BendModulation(BendModulation), shiftBendModulation, bendWheelPressure, ) where import qualified Synthesizer.EventList.ALSA.MIDI as Ev import Synthesizer.EventList.ALSA.MIDI (LazyTime, StrictTime, Filter, Channel, ) import qualified Synthesizer.MIDIValue as MV import qualified Sound.MIDI.Message.Channel.Voice as VoiceMsg import qualified Data.EventList.Relative.TimeTime as EventListTT import qualified Data.EventList.Relative.TimeMixed as EventListTM import qualified Data.EventList.Relative.MixedTime as EventListMT import qualified Data.EventList.Relative.BodyTime as EventListBT import qualified Data.EventList.Relative.TimeBody as EventList import qualified Numeric.NonNegative.Class as NonNeg import qualified Numeric.NonNegative.Wrapper as NonNegW import qualified Numeric.NonNegative.Chunky as NonNegChunky import Numeric.NonNegative.Class ((-|), ) import qualified Algebra.Transcendental as Trans import qualified Algebra.RealRing as RealRing import qualified Algebra.Field as Field import qualified Algebra.Ring as Ring import qualified Algebra.Additive as Additive import Control.Monad.Trans.State (evalState, get, put, ) import Control.Monad (liftM, liftM2, ) import Data.Traversable (traverse, ) import Data.Foldable (traverse_, ) import Control.DeepSeq (NFData, rnf, ) import Data.Maybe.HT (toMaybe, ) import qualified Data.List as List import Data.Maybe (Maybe(Just, Nothing), maybe, ) import Data.Ord (Ordering(LT,GT,EQ), min, compare, ) import Data.Bool (Bool(False,True), (||), ) import Data.Function ((.), ($), flip, id, ) import NumericPrelude.Numeric import Prelude as P (Eq, Show, uncurry, fmap, return, (>>), ) type T = EventListBT.T StrictTime duration :: T y -> LazyTime duration = NonNegChunky.fromChunks . EventListBT.getTimes {- ToDo: move to PiecewiseConstant.Signal or so. -} {-# INLINE subdivide #-} subdivide :: EventListBT.T LazyTime y -> EventListBT.T StrictTime y subdivide = EventListBT.foldrPair (\y lt r -> List.foldr (\dt -> EventListMT.consBody y . EventListMT.consTime dt) r $ NonNegChunky.toChunks (NonNegChunky.normalize lt)) EventListBT.empty {- | Subdivide lazy times into chunks that fit into the number range representable by @Int@. -} {-# INLINE subdivideInt #-} subdivideInt :: EventListBT.T LazyTime y -> EventListBT.T NonNegW.Int y subdivideInt = EventListBT.mapTime (NonNegW.fromNumber . fromIntegral . NonNegW.toNumber) . subdivide . EventListBT.mapTime (NonNegChunky.fromChunks . List.concatMap Ev.chopLongTime . NonNegChunky.toChunks) {-# INLINE initWith #-} initWith :: (y -> c) -> c -> EventList.T StrictTime [y] -> T c initWith f initial = {- EventListTM.switchBodyR EventListBT.empty (\xs _ -> EventListMT.consBody initial xs) . -} EventListMT.consBody initial . flip EventListTM.snocTime NonNeg.zero . flip evalState initial . traverse (\ys -> traverse_ (put . f) ys >> get) {-# INLINE controllerLinear #-} controllerLinear :: (Field.C y) => Channel -> Ev.Controller -> (y,y) -> y -> Filter (T y) controllerLinear chan ctrl bnd initial = liftM (initWith (MV.controllerLinear bnd) initial) $ Ev.getControllerEvents chan ctrl {-# INLINE controllerExponential #-} controllerExponential :: (Trans.C y) => Channel -> Ev.Controller -> (y,y) -> y -> Filter (T y) controllerExponential chan ctrl bnd initial = liftM (initWith (MV.controllerExponential bnd) initial) $ Ev.getControllerEvents chan ctrl {- | @pitchBend channel range center@: emits frequencies on an exponential scale from @center/range@ to @center*range@. -} {-# INLINE pitchBend #-} pitchBend :: (Trans.C y) => Channel -> y -> y -> Filter (T y) pitchBend chan range center = liftM (initWith (MV.pitchBend range center) center) $ Ev.getSlice (Ev.maybePitchBend chan) -- getPitchBendEvents chan {-# INLINE channelPressure #-} channelPressure :: (Trans.C y) => Channel -> y -> y -> Filter (T y) channelPressure chan maxVal initVal = liftM (initWith (MV.controllerLinear (0,maxVal)) initVal) $ Ev.getSlice (Ev.maybeChannelPressure chan) data BendModulation a = BendModulation a a deriving (P.Show, P.Eq) instance (NFData a) => NFData (BendModulation a) where rnf (BendModulation bend depth) = case rnf bend of () -> rnf depth {- | Multiply the pitch bend by a given factor. This way you can e.g. shift the pitch bend from around 1 to the actual frequency. -} shiftBendModulation :: (Ring.C a) => a -> BendModulation a -> BendModulation a shiftBendModulation k (BendModulation bend depth) = BendModulation (k*bend) depth _subdivideMaybe :: EventListBT.T LazyTime y -> EventListBT.T StrictTime (Maybe y) _subdivideMaybe = EventListBT.foldrPair (\y lt r -> case NonNegChunky.toChunks (NonNegChunky.normalize lt) of [] -> r (t:ts) -> EventListBT.cons (Just y) t $ List.foldr (EventListBT.cons Nothing) r ts) EventListBT.empty {- | When a lazy time value is split into chunks then do not just replicate the sample for the whole time, but insert 'Nothing's. -} {-# INLINE subdivideMaybe #-} subdivideMaybe :: EventListTT.T LazyTime y -> EventListTT.T StrictTime (Maybe y) subdivideMaybe = EventListTT.foldr (\lt r -> uncurry EventListMT.consTime $ case NonNegChunky.toChunks (NonNegChunky.normalize lt) of [] -> (NonNegW.fromNumber zero, r) (t:ts) -> (t, List.foldr (EventListBT.cons Nothing) r ts)) (\y r -> EventListMT.consBody (Just y) r) EventListBT.empty {-# INLINE unionMaybe #-} unionMaybe :: EventListTT.T StrictTime (Maybe y) -> EventListTT.T LazyTime y unionMaybe = EventListTT.foldr (\t -> EventListMT.mapTimeHead (NonNegChunky.fromChunks . (t:) . NonNegChunky.toChunks)) (\my -> case my of Nothing -> id Just y -> EventListMT.consTime NonNegChunky.zero . EventListMT.consBody y) (EventListTT.pause NonNegChunky.zero) {- ToDo: move to PiecewiseConstant.Signal or so. -} zipWithCore :: (a -> b -> c) -> a -> b -> EventListTT.T StrictTime (Maybe a) -> EventListTT.T StrictTime (Maybe b) -> EventListTT.T StrictTime (Maybe c) zipWithCore f = let switch ac ar g = flip (EventListMT.switchBodyL EventListBT.empty) ar $ \am ar1 -> g (maybe (False,ac) ((,) True) am) ar1 cont j ac bc as bs = EventListMT.consBody (toMaybe j $ f ac bc) $ recourse ac bc as bs recourse ac bc as bs = flip EventListMT.switchTimeL as $ \at ar -> flip EventListMT.switchTimeL bs $ \bt br -> let ct = min at bt in -- ToDo: redundant comparison of 'at' and 'bt' EventListMT.consTime ct $ case compare at bt of LT -> switch ac ar $ \(ab,a) ar1 -> cont ab a bc ar1 (EventListMT.consTime (bt-|ct) br) GT -> switch bc br $ \(bb,b) br1 -> cont bb ac b (EventListMT.consTime (at-|ct) ar) br1 EQ -> switch ac ar $ \(ab,a) ar1 -> switch bc br $ \(bb,b) br1 -> cont (ab||bb) a b ar1 br1 in recourse zipWith :: (a -> b -> c) -> EventListBT.T StrictTime a -> EventListBT.T StrictTime b -> EventListBT.T StrictTime c zipWith f as0 bs0 = flip (EventListMT.switchBodyL EventListBT.empty) as0 $ \a0 as1 -> flip (EventListMT.switchBodyL EventListBT.empty) bs0 $ \b0 bs1 -> let c0 = f a0 b0 in EventListMT.consBody c0 $ flip evalState c0 $ traverse (\mc -> maybe (return ()) put mc >> get) $ zipWithCore f a0 b0 (fmap Just as1) (fmap Just bs1) _zipWithLazy :: (a -> b -> c) -> EventListBT.T LazyTime a -> EventListBT.T LazyTime b -> EventListBT.T LazyTime c _zipWithLazy f as0 bs0 = flip (EventListMT.switchBodyL EventListBT.empty) as0 $ \a0 as1 -> flip (EventListMT.switchBodyL EventListBT.empty) bs0 $ \b0 bs1 -> EventListMT.consBody (f a0 b0) $ unionMaybe $ zipWithCore f a0 b0 (subdivideMaybe as1) (subdivideMaybe bs1) {- *Synthesizer.PiecewiseConstant.ALSA.MIDI Data.EventList.Relative.MixedTime> zipWithLazy (,) ('a' ./ 2 /. 'b' ./ 7 /. EventListBT.empty) ('c' ./ (1 P.+ 1) /. 'd' ./ 1 /. EventListBT.empty) -} {-# INLINE bendWheelPressure #-} bendWheelPressure :: (RealRing.C y, Trans.C y) => Channel -> Int -> y -> y -> Filter (T (BendModulation y)) bendWheelPressure chan pitchRange wheelDepth pressDepth = liftM2 (zipWith BendModulation) (pitchBend chan (2^?(fromIntegral pitchRange/12)) 1) (liftM2 (zipWith (+)) (controllerLinear chan VoiceMsg.modulation (0,wheelDepth) 0) (channelPressure chan pressDepth 0))