spice-0.1.2.1: An FRP-based game engine written in Haskell.

Safe HaskellNone
LanguageHaskell2010

FRP.Spice.Graphics.Geometry

Description

This module provides a cleaner API to render a number of shapes in the current OpenGL context.

Synopsis

Documentation

renderPoint :: Vector Float -> IO () Source

Rendering a point.

renderRectangle :: Vector Float -> Vector Float -> IO () Source

Rendering a rectangle.

renderSquare :: Vector Float -> Float -> IO () Source

Rendering a square.