Safe Haskell | None |
---|---|
Language | Haskell2010 |
Documentation
box :: PhysicsEngine e => Proxy e -> (PENumber e, PENumber e) -> (PENumber e, PENumber e) -> PEPhysicalObj e Source #
boxFloor :: PhysicsEngine e => Proxy e -> PEPhysicalObj e Source #
box' :: PhysicsEngine e => Proxy e -> (PENumber e, PENumber e) -> (PENumber e, PENumber e) -> (PENumber e, PENumber e) -> PEExternalObj e -> PEWorldObj' e Source #
boxFloor' :: PhysicsEngine e => Proxy e -> PEExternalObj e -> PEWorldObj' e Source #
boxStack :: PhysicsEngine e => Proxy e -> (PENumber e, PENumber e) -> (PENumber e, PENumber e) -> (PENumber e, PENumber e) -> PENumber e -> Int -> PEExternalObj e -> [PEWorldObj' e] Source #
stacks :: PhysicsEngine e => Proxy e -> (PENumber e, PENumber e) -> (PENumber e, PENumber e) -> (PENumber e, PENumber e) -> PENumber e -> (Int, Int) -> PEExternalObj e -> [PEWorldObj' e] Source #
world :: PhysicsEngine e => Proxy e -> PEExternalObj e -> PEWorld' e Source #
world' :: PhysicsEngine e => Proxy e -> PEExternalObj e -> PEWorld' e Source #
world'' :: PhysicsEngine e => Proxy e -> PEExternalObj e -> PEWorld' e Source #
world''' :: PhysicsEngine e => Proxy e -> PEExternalObj e -> PEWorld' e Source #
contactBehavior :: PhysicsEngine e => Proxy e -> PEContactBehavior e Source #
scene :: PhysicsEngine e => Proxy e -> PEExternalObj e -> Scene e Source #
scene' :: PhysicsEngine e => Proxy e -> PEExternalObj e -> Scene e Source #
scene'' :: PhysicsEngine e => Proxy e -> PEExternalObj e -> Scene e Source #
scene''' :: PhysicsEngine e => Proxy e -> PEExternalObj e -> Scene e Source #
makeScene :: PhysicsEngine e => (Int, Int) -> PENumber e -> Proxy e -> PEExternalObj e -> Scene e Source #